Final Hit

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For the Elven Archer variant, see Final Shot.
For the Dual Gun variant, see Way of the Gun.

Description

Final Hit.png
The final hit is an attack skill that is most effective in melee combat which brings down the enemy with crazed force that pushes the body's strength to the limits. You can defeat the enemy by instantaneously moving in the speed of a sword in the air, which allows you to keep swinging your sword even when you are under attack by the enemy as long as you are holding the sword in both hands. If you are holding a weapon in just one hand, you will be able to blow away your enemy with a single swing in the air.

Details

A player with Final Hit active.
  • Human-only Skill.
  • While active:
    • The user is enveloped in a greyish-white glow and a blue aura while their hands surge with electricity.
      • The aura and electricity surge effects are invisible if Mini Effects is enabled.
    • Normal Attacks will cause the user to teleport to the target.
      • Teleportation requires a valid target within range, unlike monster teleportation.
    • Stun and push-back is ignored for all attacks.
      • However, any push-back will cause stun.
        • The user may not teleport while stunned.
    • Dual Wielding, Knuckle, or Chef's Passion Normal Attacks will not build the enemy's Knockdown Gauge and thus subject to an infinite combo.
      • Single wielding, on the other hand, will cause every hit to knock down the enemy. The enemy becomes temporarily invulnerable and cannot be attacked until they get back up.
      • Due to this skill allowing an infinite combo during Dual Wielding/Knuckles, Normal or Fast weapons (e.g. such as Daggers) should be used in order to get the most hits in.
        • It is noted that players will deal significantly less damage over time if using Slow or Very Slow weapons compared to the speed of Normal or Fast weapons.
  • Final Hit can be used with any weapon but Bows, Crossbows, and Dual Guns.
    • Switching to another weapon other than Lances will not cancel the skill.
    • Bows, Crossbows, and Dual Guns will remove the stun blocking and teleportation effects and also cannot be used to attack.
  • Potions or other skills may not be used while Final Hit is active.
  • Final Hit will be canceled if the user is knocked down or transforms into a creature.
    • Wind Blast, which normally causes knock down, causes stun to a Final Hit user instead.
    • Normal Attacks against a Final Hit user will not cause knock down or stun.
  • If equipped with a Lance, the minimal attacking distance penalty is ignored.
  • The skill icon will begin to flash followed by the message "You can use the Final Hit Skill for another 10 seconds" when 10 seconds are remaining.
    • The blinking increases in speed as the skill comes to an end.
    • If the skill ends while the player is attacking with an infinite combo, the next attack will be at half the normal speed and may allow the enemy time to retaliate. However, this does not occur if the skill is canceled manually.
  • Players should keep an eye on their Stamina, as Final Hit slowly drains stamina over time based on its rank along with the weapon's stamina usage per hit.
  • This skill enters cooldown immediately upon use.
    • As a result, the true cooldown is Cooldown - Duration, if not canceled early.
  • Can be used during Windmill's animation.

Summary

Rank F E D C B A 9 8 7 6 5 4 3 2 1
Required AP 5 7 9 11 13 15 20 24 28 32 40 45 50 55 60
Required AP (Total) 5 12 21 32 45 60 80 104 132 164 204 249 299 354 414
Additional Strength +2 +3 +10
Additional Strength (Total) +2 +4 +6 +8 +10 +12 +15 +18 +21 +24 +27 +30 +33 +36 +46
Additional Will - +1 +5
Additional Will (Total) - +1 +2 +3 +4 +5 +6 +7 +8 +13
Teleport Distance 400 600 800 1000 1200 1400 1600
Stamina Use 6 8 10
Stamina Use [/sec] 1 1.5 2
Duration [sec] 20 24 28 32 36 40
Load Time [sec] 0
Cooldown Time [sec] 300 270 240
Cooldown Time [min] 5 4.5 4
Skill CP (Total) 30 40 50 70 90 120 150 180 210 240 270 300 350 400 450
Stat CP (Total) 2.0 4.0 6.0 8.0 10.0 12.0 15.5 19.0 22.5 26.0 29.5 33.0 36.5 40.0 52.5

Obtaining the Skill

Future content.png As of Generation 18 - The Saga: Iria, this section is outdated.
This section is outdated and may contain contents that are missing or inaccurate.
The Glowing Twin Sword Statue as it is found during a thunderstorm in Rano. The Statue seems to represent the Final Hit Skill.
The statue's five locations.
The True Purpose of the Twin Sword
How to Get Quest

As a Human, obtain the Twin Sword Keyword from Aodhan by talking to him with the Skills Keyword while Dual Wielding, then talk to Nicca with the Twin Sword Keyword and while not doing another Skill Quest (Arrow Revolver, Final Shot, Fireball, Thunder, Ice Spear, Fusion Bolt, Hail Storm, Shock, Campfire Rank C - > B, Composing Rank 8 -> 7, and Musical Knowledge Rank 9 -> 8, 7 -> 6, and 4 -> 1).

Briefing Evidences of Twin Swords can be found at various artifacts and ruins in Iria. It states that when a warrior holds swords in both hands, that's when the warrior turns into a true powerful specimen. Maybe if we look into their records and remnants, we'll find out the true purpose of Twin Sword. - Nicca -
Objectives
  • Deliver the statue sketch holding two swords to Nicca
  • Clear the Karu Forest Ruins Dungeon
  • Report to Nicca
  • Deliver the statue sketch w/glowing sword to Nicca
  • Clear the Maiz Prairie Final Hit Dungeon
Rewards
  • Acquire Final Hit
Additional Information
  • The statue needed to be Sketched for both parts are located near the Sun Landmark in Rano. It can only be found by Exploration, varying by five different spots and changes every few minutes.
    • The area with the statues can be easily reached by warping to the Sun Landmark Mana Tunnel.
    • For the second sketch, the statue has to be glowing. It only glows when the weather in the Rano region is Thunderstorming (100% rain), which occurs approximately once per real-life day. Use the weather timers here to track the weather.
    • Both Sketches can be traded and/or bought between players; the quest only requires the sketch to be delivered.
  • In both Dungeons, only the party leader will complete the quest requirement.
  • Note: It is advised to save 5 AP before obtaining this skill, as it is not useable at Novice.

Training Method

Tips

Novice Rank

  • AP: -
  • Effects: none
Method Exp. Count Total
Learn from a person or a book. 100.00 1 100.00

Rank F

  • AP: 5
  • Stat Improvement: Str +2
  • Effects: Time Limit 20 seconds, Teleport Distance 400, Cooldown 300 seconds
Method Exp. Count Total
Use the skill to kill an enemy. 10.00 5 50.00
Use the skill to kill a strong enemy. 20.00 3 60.00
Use the skill to kill two enemies within the time limit. 100.00 1 100.00

Rank E

  • AP: 7
  • Stat Improvement: Str +2
  • Effects: Time Limit 20 seconds, Teleport Distance 400, Cooldown 300 seconds
Method Exp. Count Total
Use the skill to kill an enemy. 5.00 10 50.00
Use the skill to kill a strong enemy. 10.00 5 50.00
Use the skill to kill two enemies within the time limit. 30.00 2 60.00
Use the skill to kill two strong enemies within the time limit. 50.00 2 100.00

Rank D

  • AP: 9
  • Stat Improvement: Str +2
  • Effects: Time Limit 24 seconds, Teleport Distance 600, Cooldown 300 seconds
Method Exp. Count Total
Use the skill to kill an enemy. 4.00 15 60.00
Use the skill to kill a strong enemy. 5.00 10 50.00
Use the skill to kill an awful enemy. 20.00 3 60.00
Use the skill to kill two enemies within the time limit. 20.00 3 60.00
Use the skill to kill two strong enemies within the time limit. 30.00 2 60.00
Use the skill to kill two awful enemies within the time limit. 50.00 1 50.00

Rank C

  • AP: 11
  • Stat Improvement: Str +2
  • Effects: Time Limit 24 seconds, Teleport Distance 600, Cooldown 300 seconds
Method Exp. Count Total
Use the skill to kill an enemy. 3.00 20 60.00
Use the skill to kill a strong enemy. 4.00 15 60.00
Use the skill to kill an awful enemy. 10.00 5 50.00
Use the skill to kill three enemies within the time limit. 20.00 3 60.00
Use the skill to kill three strong enemies within the time limit. 30.00 2 60.00
Use the skill to kill three awful enemies within the time limit. 50.00 1 50.00

Rank B

  • AP: 13
  • Stat Improvement: Str +2
  • Effects: Time Limit 24 seconds, Teleport Distance 800, Cooldown 300 seconds
Method Exp. Count Total
Use the skill to kill an enemy. 2.00 30 60.00
Use the skill to kill a strong enemy. 3.00 20 60.00
Use the skill to kill an awful enemy. 5.00 10 50.00
Use the skill to kill three enemies within the time limit. 10.00 5 50.00
Use the skill to kill three strong enemies within the time limit. 20.00 3 60.00
Use the skill to kill three awful enemies within the time limit. 30.00 2 60.00

Rank A

  • AP: 15
  • Stat Improvement: Str +2
  • Effects: Time Limit 28 seconds, Teleport Distance 800, Cooldown 300 seconds
Method Exp. Count Total
Use the skill to kill an enemy. 1.00 40 40.00
Use the skill to kill a strong enemy. 2.00 30 60.00
Use the skill to kill an awful enemy. 4.00 15 60.00
Use the skill to kill three enemies within the time limit. 5.00 10 50.00
Use the skill to kill three strong enemies within the time limit. 10.00 5 50.00
Use the skill to kill three awful enemies within the time limit. 20.00 3 60.00

Rank 9

  • AP: 20
  • Stat Improvement: Str +3, Will +1
  • Effects: Time Limit 28 seconds, Teleport Distance 1000, Cooldown 300 seconds
Method Exp. Count Total
Use the skill to kill an enemy. 0.80 60 48.00
Use the skill to kill a strong enemy. 1.50 30 45.00
Use the skill to kill an awful enemy. 3.00 20 60.00
Use the skill to kill four enemies within the time limit. 10.00 5 50.00
Use the skill to kill four strong enemies within the time limit. 20.00 3 60.00
Use the skill to kill four awful enemies within the time limit. 30.00 2 60.00

Rank 8

  • AP: 24
  • Stat Improvement: Str +3, Will +1
  • Effects: Time Limit 28 seconds, Teleport Distance 1000, Cooldown 300 seconds
Method Exp. Count Total
Use the skill to kill a strong enemy. 1.00 40 40.00
Use the skill to kill an awful enemy. 2.00 30 60.00
Use the skill to kill a boss level enemy. 10.00 5 50.00
Use the skill to kill four enemies within the time limit. 5.00 10 50.00
Use the skill to kill four strong enemies within the time limit. 10.00 5 50.00
Use the skill to kill four awful enemies within the time limit. 20.00 3 60.00

Rank 7

  • AP: 28
  • Stat Improvement: Str +3, Will +1
  • Effects: Time Limit 32 seconds, Teleport Distance 1200, Cooldown 300 seconds
Method Exp. Count Total
Use the skill to kill a strong enemy. 0.80 60 48.00
Use the skill to kill an awful enemy. 1.50 30 45.00
Use the skill to kill a boss level enemy. 5.00 10 50.00
Use the skill to kill four enemies within the time limit. 3.00 15 45.00
Use the skill to kill four strong enemies within the time limit. 5.00 10 50.00
Use the skill to kill four awful enemies within the time limit. 10.00 5 50.00

Rank 6

  • AP: 32
  • Stat Improvement: Str +3, Will +1
  • Effects: Time Limit 32 seconds, Teleport Distance 1200, Cooldown 300 seconds
Method Exp. Count Total
Use the skill to kill a strong enemy. 0.60 80 48.00
Use the skill to kill an awful enemy. 1.00 40 40.00
Use the skill to kill a boss level enemy. 4.00 15 60.00
Use the skill to kill five enemies within the time limit. 5.00 10 50.00
Use the skill to kill five strong enemies within the time limit. 10.00 5 50.00
Use the skill to kill five awful enemies within the time limit. 20.00 3 60.00

Rank 5

  • AP: 40
  • Stat Improvement: Str +3, Will +1
  • Effects: Time Limit 32 seconds, Teleport Distance 1400, Cooldown 270 seconds
Method Exp. Count Total
Use the skill to kill a strong enemy. 0.50 100 50.00
Use the skill to kill an awful enemy. 0.80 60 48.00
Use the skill to kill a boss level enemy. 3.00 20 60.00
Use the skill to kill five enemies within the time limit. 3.00 15 45.00
Use the skill to kill five strong enemies within the time limit. 5.00 10 50.00
Use the skill to kill five awful enemies within the time limit. 10.00 5 50.00

Rank 4

  • AP: 45
  • Stat Improvement: Str +3, Will +1
  • Effects: Time Limit 36 seconds, Teleport Distance 1400, Cooldown 270 seconds
Method Exp. Count Total
Use the skill to kill a strong enemy. 0.40 120 48.00
Use the skill to kill an awful enemy. 0.60 80 48.00
Use the skill to kill a boss level enemy. 2.00 30 60.00
Use the skill to kill five enemies within the time limit. 1.00 40 40.00
Use the skill to kill five strong enemies within the time limit. 3.00 15 45.00
Use the skill to kill five awful enemies within the time limit. 5.00 10 50.00

Rank 3

  • AP: 50
  • Stat Improvement: Str +3, Will +1
  • Effects: Time Limit 36 seconds, Teleport Distance 1400, Cooldown 270 seconds
Method Exp. Count Total
Use the skill to kill a strong enemy. 0.30 150 45.00
Use the skill to kill an awful enemy. 0.50 100 50.00
Use the skill to kill a boss level enemy. 1.50 30 45.00
Use the skill to kill five strong enemies within the time limit. 5.00 10 50.00
Use the skill to kill five awful enemies within the time limit. 10.00 5 50.00
Use the skill to kill five boss level enemies within the time limit. 20.00 3 60.00

Rank 2

  • AP: 55
  • Stat Improvement: Str +3, Will +1
  • Effects: Time Limit 36 seconds, Teleport Distance 1400, Cooldown 240 seconds
Method Exp. Count Total
Use the skill to kill a strong enemy. 0.20 200 40.00
Use the skill to kill an awful enemy. 0.40 120 48.00
Use the skill to kill a boss level enemy. 1.00 40 40.00
Use the skill to kill five strong enemies within the time limit. 3.00 15 45.00
Use the skill to kill five awful enemies within the time limit. 5.00 10 50.00
Use the skill to kill five boss level enemies within the time limit. 10.00 5 50.00

Rank 1

  • AP: 60
  • Stat Improvement: Str +10, Will +5
  • Effects: Time Limit 40 seconds, Teleport Distance 1600, Cooldown 240 seconds
Method Exp. Count Total
Use the skill to kill a strong enemy. 0.10 300 30.00
Use the skill to kill an awful enemy. 0.30 150 45.00
Use the skill to kill a boss level enemy. 0.80 60 48.00
Use the skill to kill five strong enemies within the time limit. 1.00 40 40.00
Use the skill to kill five awful enemies within the time limit. 3.00 15 45.00
Use the skill to kill five boss level enemies within the time limit. 5.00 10 50.00

Master Title

the Master of Final Hit

  • HP +20
  • Stamina +20
  • Str +15
  • Dex +5
  • Will +15
  • Mana -30
  • Protection -5

Related Enchants

Name Type, Rank Enchants Onto Effect(s) Comes On/From
Necromancer
Enchant enabled rank regardless
Personalize[1]
(edit)
Prefix, rank 6 Two-Handed Weapons +35~42 Str if Combat Mastery Rank 1
-15 Dex
+2x Repair Cost
+20 Str if Wind Guard Rank 5+
+18~22 Str if Final Hit Rank 5+
Enchant Scroll (Math Advanced for 8 Reward)
Lich
Enchant enabled rank regardless
(edit)
Prefix, rank 7 Two-handed Weapons +35 Str if Combat Mastery Rank 1
-30 Dex
+20 Str if Final Hit 5+
Oak Tree
(edit)
Suffix, rank 7 Heavy Armor +6 Max Damage if Final Hit Rank 6+
+6 Min Damage if Final Hit Rank A+
+6 Defense
+12% Repair Cost
  1. Note: Once an item is personalized by an enchant, the personalization is permanent, even if the personalizing enchant is later overwritten by another enchant.