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Firebolt

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Description

Firebolt.png
All things are imbued with the heat gifted by the sun. Drawing a little bit of that heat from everywhere and focusing it on a single point turns it into a pure flame, burning around the caster. A fireball created this way can be fired at the will of the caster, and the heat instantly consumes the target upon impact. The more mana you concentrate, the more powerful the Firebolt becomes. That is, reciting the incantation multiple times makes your attack much more powerful.

Details

  • Firebolt is an offensive Magic spell that uses a focused burning Flame to attack.
  • Firebolt can be stacked up to a maximum of five charges.
    • The damage is multiplied by the number of charges. However, Firebolt will deal 6.5x its base damage with all five charges.
  • This skill can be Auto Charged.
  • When attacking with Firebolt, all charges will be used.
  • Firebolt will forcefully knock enemies down, even if they are defending.
  • When knocked back or down with Firebolt charged will cause one charge to be lost.
    • At Rank 1, no charges will be lost.
  • Firebolt takes the most time to charge out of all the Bolt Spells.
  • Firebolt is stronger than Icebolt but weaker than Lightning Bolt at 1 charge. However, it is the strongest bolt spell when fully charged.
  • When using Firebolt in Fusion Bolt, the fused spell will inherit Firebolt's ability to knock down targets, as well as increasing power with each charge.
  • Firebolt is registered as impacting the enemy on the frame that Firebolt starts to spread.
    • This may cause enemies to appear to have been flung large or small distances or may go in odd directions.
    • The player may take any action during and after this frame as the spell has already been used.
  • Firebolt can be shunted by Fire Shield.
  • Evasion can be used to dodge Firebolt.
  • See Magic Based Solo Tactics, Magic/Action Based Solo Tactics, Magic Based Team Tactics, Magic/Melee Based Team Tactics, or Magic/Ranged Based Team Tactics for strategies to use in battle.

Skill Issues

  • Due to client-sided lag, the launching frames of Firebolt may remain around the user.
  • Firebolt will cancel if the player equips a different weapon other than Bare Hands while the skill is loaded.

Summary

Rank F E D C B A 9 8 7 6 5 4 3 2 1
Required AP (Human/Giant) 3 7 12 15
Required AP (Human/Giant Total) 3 6 9 12 15 18 25 32 39 46 58 70 82 94 109
Required AP (Elf) 4 10 16 20
Required AP (Elf Total) 4 8 12 16 20 24 34 44 54 64 80 96 112 128 148
Additional Int +1 +2 +3 +4 +5
Additional Int (Total) +1 +3 +5 +7 +10 +13 +16 +20 +24 +28 +32 +37 +42 +47 +52
Minimum Damage 7 8 9 11 13 15 18 21 25 29 40 45 50 55 60
Maximum Damage 25 27 28 30 35 40 45 50 55 60 80 85 90 95 120
Minimum Magic Attack Modifier 0.35
Maximum Magic Attack Modifier 0.5
Mana Use (Human) 1.5 2 3 4 5
Mana Use (Elf) 1.5 2 3 4 5
Mana Use (Giant) 2 3 4 5 6
Range 1200 (1400 with Fire Wands)
Load Time [sec] 1.8 1.7 1.5
Skill CP (Total) - 10 30 60 120 180 220 230 240 250 260 270 280 290 300
Stat CP (Total) 0.2 0.6 1.0 1.4 2.0 2.6 3.2 4.0 4.8 5.6 6.4 7.4 8.4 9.4 10.4

Obtaining the Skill

Or, alternatively:

Or, alternatively:

  • Take Lassar's Basic Sorcery Chapter 2 at the school in Tir Chonaill. The class lasts three days and costs 4,000 gold.

Training Method

Novice Rank

  • AP: -
  • Effects: None
Method Exp. Count Total
Learn from a person or book. 100.00 1 100.00

Rank F

  AP Stat Effect
Human 3 Intelligence +1 7 - 25 Fire Damage
Elf 4 Intelligence +1 7 - 25 Fire Damage
Giant 3 Intelligence +1 7 - 25 Fire Damage
Method Exp. Count Total


Rank E

  AP Stat Effect
Human 3 Intelligence +2 8 - 27 Fire Damage
Elf 4 Intelligence +2 8 - 27 Fire Damage
Giant 3 Intelligence +2 8 - 27 Fire Damage
Method Exp. Count Total


Rank D

  AP Stat Effect
Human 3 Intelligence +2 9 - 28 Fire Damage
Elf 4 Intelligence +2 9 - 28 Fire Damage
Giant 3 Intelligence +2 9 - 28 Fire Damage
Method Exp. Count Total


Rank C

  AP Stat Effect
Human 3 Intelligence +2 11 - 30 Fire Damage
Elf 4 Intelligence +2 11 - 30 Fire Damage
Giant 3 Intelligence +2 11 - 30 Fire Damage
Method Exp. Count Total


Rank B

  AP Stat Effect
Human 3 Intelligence +3 13 - 35 Fire Damage
Elf 4 Intelligence +3 13 - 35 Fire Damage
Giant 3 Intelligence +3 13 - 35 Fire Damage
Method Exp. Count Total


Rank A

  AP Stat Effect
Human 3 Intelligence +3 15 - 40 Fire Damage
Elf 4 Intelligence +3 15 - 40 Fire Damage
Giant 3 Intelligence +3 15 - 40 Fire Damage
Method Exp. Count Total


Rank 9

  AP Stat Effect
Human 7 Intelligence +3 18 - 45 Fire Damage
Elf 10 Intelligence +3 18 - 45 Fire Damage
Giant 7 Intelligence +3 18 - 45 Fire Damage
Method Exp. Count Total


Rank 8

  AP Stat Effect
Human 7 Intelligence +4 21 - 50 Fire Damage
Elf 10 Intelligence +4 21 - 50 Fire Damage
Giant 7 Intelligence +4 21 - 50 Fire Damage
Method Exp. Count Total


Rank 7

  AP Stat Effect
Human 7 Intelligence +4 25 - 55 Fire Damage
Elf 10 Intelligence +4 25 - 55 Fire Damage
Giant 7 Intelligence +4 25 - 55 Fire Damage
Method Exp. Count Total


Rank 6

  AP Stat Effect
Human 7 Intelligence +4 29 - 60 Fire Damage
Elf 10 Intelligence +4 29 - 60 Fire Damage
Giant 7 Intelligence +4 29 - 60 Fire Damage
Method Exp. Count Total


Rank 5

  AP Stat Effect
Human 12 Intelligence +4 40 - 80 Fire Damage
Elf 16 Intelligence +4 40 - 80 Fire Damage
Giant 12 Intelligence +4 40 - 80 Fire Damage
Method Exp. Count Total


Rank 4

  AP Stat Effect
Human 12 Intelligence +5 45 - 85 Fire Damage
Elf 16 Intelligence +5 45 - 85 Fire Damage
Giant 12 Intelligence +5 45 - 85 Fire Damage
Method Exp. Count Total


Rank 3

  AP Stat Effect
Human 12 Intelligence +5 50 - 90 Fire Damage
Elf 16 Intelligence +5 50 - 90 Fire Damage
Giant 12 Intelligence +5 50 - 90 Fire Damage
Method Exp. Count Total


Rank 2

  AP Stat Effect
Human 12 Intelligence +5 55 - 95 Fire Damage
Elf 16 Intelligence +5 55 - 95 Fire Damage
Giant 12 Intelligence +5 55 - 95 Fire Damage
Method Exp. Count Total


Rank 1

  AP Stat Effect
Human 15 Intelligence +5 60 - 120 Fire Damage
Elf 20 Intelligence +5 60 - 120 Fire Damage
Giant 15 Intelligence +5 60 - 120 Fire Damage
Method Exp. Count Total


Master Title

the Master of Firebolt

  • Mana +30
  • Int +10
  • Dex +10
  • Str -10
  • Luck -10

Related Enchants

Name Type, Rank Enchants Onto Effect(s) Comes On/From
Fire
(edit)
Suffix, rank 7 Weapon -20 Stamina if Combat Mastery C+
+5 Int if Firebolt Rank A+
+3 Will if Firebolt Rank A+
Enchant Scroll (Ifrit)
Short Bow (Hell Hound)
Formal
(edit)
Suffix, rank 9 Wand +20 MP if Firebolt Rank A+
-20 Str
+10 Int if Icebolt Rank A+
Enchant Scroll (Rundal Siren Treasure Chest Room)
Give Lassar a Topaz
Bundle of Enchant Scrolls
Trustworthy
(edit)
Suffix, rank 9 Wands -10 Dex
+4 Max Damage if Icebolt Rank 9+
+4 Min Damage if Lightning Bolt Rank C+
+4% Critical if Firebolt Rank 5+
-5% Repair Cost
Will O' The Wisp
(edit)
Suffix, rank B All +10 MP if Lightning Bolt Rank D+
-5 Str if Icebolt Rank C+
+3 Int if Firebolt Rank C+