Pets are companion animals that can be summoned in-game to help fight, heal, perform first-aid, revive your character, or store items.
Pets may be purchased with NX from the Premium Shop in the game's Web Shop. Each pet has a different price. Some pets can be obtained through events as rewards, but the user may not be able to customize how these pets look.
After purchasing the pet, a Pet Character Card will be visible in the Character Select screen, though a re-login may be required. You may create the pet by clicking the "New Pet" option. There is also an option to create a new pet directly in-game from the Pet menu (hotkey 'T'); if this option is used, the pet is automatically created on the current character's server. When creating a pet from the login screen, you must choose its server. Pets can only be summoned by characters on the server on which they are created.
The maximum number of pets you can have on one account is determined by the number of characters you already have. Each Character, Pet, and Mini-pet (temporary pets obtained using Item Shop whistles) contributes towards the 'Character Limit', which is currently set to 80. Therefore, having only one character on the account allows for 79 pets.
All pets have a unique color tint. For example, if you purchased a Shire, it might be black, but may come with slight blue tint or a green tint. This tint and shade is completely random, making the user's pet unique.
Some pets are color-selectable, allowing the user to change certain colors of the pet. The pet still will come with a random tint and shade, no matter what colors the user chose. The random tint and shade is related to the current in-game time. It similar to the random colors appearing on the Newbie clothing in Character Creation.
Most pets come with a book called "Your Pet" in their inventory when created or reborn.
Summoned Pets and Pet Role-Play
To summon the pet in-game, type "summon Petname!" in normal chat, substituting your pet's name for "Petname". (Typing "Petname summon!" also has the same effect.) The pet's name must be spelled exactly and is case-sensitive. Alternatively, you can open the Character menu and choose the Pet tab (hotkey 'T') and summon from there. You can also set up a hotkey for the pet.
When the Pet menu is open, you may click on your pet's portrait and you will be able to place that portrait on any of the "F" keys or the '1' ~ '=' keys to act as a visible hotkey. They may also be placed in the Extra Hotkey Slots if it is enabled. To unsummon (repeal), simply type "return!" or "disappear!" or right-click the pet and choose the last option, "Cancel Summon", or by setting up a hotkey in the Options menu.Each pet has a summon time which dictates how long they can be summoned each real-life day. When the timer runs out, the pet is dismissed and cannot be summoned again until
Summoned pets can be set to Auto Finish an enemy target by opening the Options Dialog window, selecting the "Game" tab, selecting the "ETC." tab and checking the box next to "Enable Pet Auto Finish". Summoned pets not set to Auto Finish will still defeat a monster, but to obtain item drops and/or experience, the pet's owner must finish it off (the word "Finish" will flash above the defeated monster until it is finished off). A defeated monster will eventually disappear if the pet's owner does not finish it off and no experience will be obtained. On the other hand, summoned pets that are set to Auto Finish will finish a monster when they defeat it resulting in possible item drops and experience being gained. However, monsters finished by a summoned pet will not be counted towards a Party Quest's requirements.
Every user has the ability to login and "role-play" as their pet. (The user should be aware of the pet's origin of server and inventory space.) The pet will gain more experience points in combat (The amount of "bonus" experience varies between pets and is increased as a percentage). While role-playing as a pet, three things should be kept in mind; the remaining summoning time for the pet you are role-playing as will continue to decrease, skills have different loading/cooldown times, and role-playing as a pet will prevent the player from summoning any other pet.
"Pet players" may create parties, join in parties, and enter dungeons like ordinary characters. Although pet players cannot pick up or use dungeon passes, they may be used by other non-pet characters in a party. Pet players cannot enter Shadow Missions or Theater Missions. Pet players cannot speak to NPCs (with the exceptions of NPC animals such as Rab, Ruwai, Transportation Elephants, and Rabbit Under Treatment) or trade with non-pet players.
Pets have their own inventory space which varies in size depending on species, and items can be stored there.
Pets can be used to watch the player's shop, which keeps the shop open without a Personal Shop Brownie. The pet's summon time will not countdown. If a pet is out watching the shop, the player cannot summon any other pets to help in battle, and the player cannot access the pet's inventory. While the pet is watching over the personal shop, the user may search what the pet has in its inventory by right-clicking the pet and click 'Search Inventory'. This feature requires case-sensitive spelling.
Most pets have different abilities unique to their own species. There are pets from which a user can harvest rare Herbs. Some pets can pick up items dropped on the ground. Other pets can be commanded to 'Grab' or 'Fetch' items. The pet's skills can also be used through the specific command typed by the user.
Pets may also be programmed with Pet AI to behave in a certain manner without being instructed manually.
Pets also give a Companion Bonus after a certain amount of time while summoned, giving the owner temporary stat boosts based on the pet's species and age. The stat bonus will eventually decrease as the pet gets older.
Leveling and Skills
All Pets level up, but unlike player characters, their skills cannot be chosen. They will automatically learn and rank-up skills at specific levels depending on their species. While summoned, a pet gains 25% of the experience points their masters earn in battle. Even if the pet's Combat Power is lower than the monster's, if the master's Combat Power makes monsters weak or weakest, no experience is gained. To level up a pet, it is best to role-play as the pet for maximum experience points from combat instead of having it share experience while it is summoned. The pet will gain even more experience points depending on its Intelligence.
After a certain age (usually at 10 or 15) the pet will stop gaining stats upon leveling-up and aging. It is best to level them up at a younger age to maximize the status gain. Each pet has particular level up stats based on its species and its age. See the pet's page to determine when it would be best to level.
Like player characters, pets age-up on Samhain (Saturday).
All Pet skills have identical effects as the user's Human character version at equivalent ranks, with the exception of loading and cooldown times.
All pets skills can be applied to shortcuts with a hotkey just like the user's skills. You may also bind hotkeys to summon and dismiss pets. To set up the shortcuts: click the Celtic knot-icon on the bottom-left of the screen, click "Options", select the "Game" tab, and then select the "Set hotkeys" button. Scroll down to find the hotkeys relating to pets.
Like other characters, pets can rebirth, retaining the same name, skills, and skill ranks. However, rather than being greeted by Nao, they speak to Tin, and they are forced to rebirth to level 1. The minimum time between pet rebirths is one week following their birth. Pets can change species if using the appropriate Pet Character Card (which allows you to obtain pets with skills they normally would not have). Note: pets cannot rebirth without a Pet Character Card, even if you wish for them to rebirth as the same species.
Performing the rebirth of a Gray Wolf into an Albino King Snake, the snake can have both Smash and Counter skills which it does not naturally have, all at the wolf's rank before rebirth. Note: leveling the snake will not rank up these reborn skills at all; they will stay the rank the wolf had them at for the duration of the snake's life. The pet's species-unique abilities are not carried over like other skills. You cannot change a spider into a dog and expect it to be able to spin cobwebs.
Rebirthing a pet with the Windmill skill that is only available when the pet is transformed (such as Black Wolf) into a different pet without Windmill causes the new pet to have Windmill at the same rank on its skill list (and thus the bonus strength and will from the skill). However, the skill is unusable, unless the pet naturally has the ability to use Windmill. The same goes for a Thunder Spaniel's Thunder skill.
A pet's overall level means nothing. For example, say you want your Orange Pixie to learn rank 6 Critical Hit, which requires it to be level 60. You cannot simply get it to level 30, rebirth the pet, and get it to level 30 again and get the skill rank 6. Only the current level applies to skills.
For melee pets, the Kangaroo Rat is a budget pet to rebirth from since it gets all the combat skills to rank 6 before level 40. For maximum MP, an Imp pet can be used to rebirth from; although their shield skills will not carry over, the MP from the skills will.
- When summoned, a pet's hunger can go down to 10%. At that point, a system message will say that your pet is "very hungry."
- Pets may also earn titles if certain conditions are met. These pet titles have no effect on the pet's stats, however.
- These titles usually only last for the duration of time in which the pet has been summoned. However, titles like "the Fashionista" can be permanent, so long as the requirements are met each time the pet has been summoned.
- See Pet Commands to find out more on how to control the pet.
- See also Pets List for a breakdown of pets and their abilities, Pet Comparisons for overall differences, and Pet AI for pet AI information.
- You can form a pet "bus" or "train" by having one party member summon a mount, and having the next player in the party mount it, and then have that player summon their mount until everyone is on a mount. If the player leading the train wants to be mounted they must have a 2-person mount. It is not required that every player have a mount; players who summon a 2-person mount can take players that do not have a mount.
- You can also teleport a train of pets using a flyer, Camp Kit, Waxen Wing of Goddess, Dungeon Wax Wing, Continent Warp, Mana Tunnel, or Moon Gate. The player doing the teleporting must not be mounted on the pet to use a flyer and Wax Wings.
- Using the Avon Feather and 2 accounts with pets to mount on, you can warp to and from almost anywhere the feather works (even Tir Na Nog) as long as someone is parked there to pet-warp you back.
- An excellent pet for this task is the Antique Mimic as it may carry up to 3 giants at once.
- The Pet Status window is not subject to Lag, and can be left open to keep the pet from randomly moving. (Useful for gathering pets.) The experience shown however will not change while open.
- Pets cannot be summoned during Commerce or in an Iria Raid field.
- Pets cannot have active totems in their inventory, even while playing as the pet.
Partners are special pets with abilities exclusive to them. For more information, see Partners.
Pets Currently in NA
See Pets List.
- Pets originally "spoke" in foreign servers. However, their speech has since been replaced with "..."