Production Mastery

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Description

Production Mastery.png Making something, no matter what it is, requires selecting the material, shaping it, and then properly combining them. One who mentally organizes the relationship of parts and how these parts combine to form the resulting product will develop patience and tenacity that he didn't have before. This leads to improved Stamina. Production Mastery is a skill that reflects the heart of the maker. The heart of the maker who imagines the completed product has more delicate skill, and his intense desire and imagination leads to successful incarnation of the result in the real world. Making something or discovering in order to make something is the driving force that develops the Production Mastery skill. (But Enchant seems to be in a separate domain.)

Details

Summary

Rank F E D C B A 9 8 7 6 5 4 3 2 1
Required AP 1 2 5 7 10
Required AP (Total) 1 2 3 5 7 9 14 19 24 29 36 43 50 57 67
Additional Stamina +10
Additional Stamina (Total) +10 +20 +30 +40 +50 +60 +70 +80 +90 +100 +110 +120 +130 +140 +150
Additional Dex - +1 +2 +5
Additional Dex (Total) - +1 +2 +3 +4 +6 +8 +10 +12 +17
Production Success Rate Increase [%] 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Skill CP - 5 10 15 20 25 30 35 40 45 60 70 80 90 100
Stat CP 5.0 10.0 15.0 20.0 25.0 30.0 35.1 40.2 45.3 50.4 55.6 60.8 66.0 71.2 76.7

Obtaining the Skill

Training Method

  • "Collect any material without using a skill" includes recovering Excavated Artifacts from statues.

Tips

  • "Create any material through use of a skill" has enough skill experience to satisfy all ranks alone. This can easily be trained by making Paper Cranes with Handicraft.

Novice Rank

  • AP: -
  • Effects: None
Method Exp. Count Total
Learn from an NPC. 100.00 1 100.00

Rank F

  • AP: 1
  • Stat Improvement: Stamina +10
  • Effects: Increases success rate of gathering/creating by 1%
Method Exp. Count Total
Collect any material without using a skill. 5.00 20 100.00
Create any material through use of a skill. 10.00 10 100.00
Fail at creating any material through use of a skill. 5.00 10 50.00

Rank E

  • AP: 1
  • Stat Improvement: Stamina +10
  • Effects: Increases success rate of gathering/creating by 2%
Method Exp. Count Total
Collect any material without using a skill. 4.00 25 100.00
Create any material through use of a skill. 8.00 20 160.00
Fail at creating any material through use of a skill. 4.00 15 60.00

Rank D

  • AP: 1
  • Stat Improvement: Stamina +10
  • Effects: Increases success rate of gathering/creating by 3%
Method Exp. Count Total
Successful in gathering materials without using a skill. 3.00 40 120.00
Successful in gathering materials or making items using a skill. 6.00 30 180.00
Unsuccessful in gathering materials or making items using a skill. 3.00 20 60.00

Rank C

  • AP: 2
  • Stat Improvement: Stamina +10
  • Effects: Increases success rate of gathering/creating by 4%
Method Exp. Count Total
Successful in gathering materials without using a skill. 2.00 50 100.00
Successful in gathering materials or making items using a skill. 5.00 40 200.00
Unsuccessful in gathering materials or making items using a skill. 2.00 25 50.00

Rank B

  • AP: 2
  • Stat Improvement: Stamina +10
  • Effects: Increases success rate of gathering/creating by 5%
Method Exp. Count Total
Collect any material without using a skill. 1.00 100 100.00
Create any material through use of a skill. 4.00 50 200.00
Fail at creating any material through use of a skill. 1.00 30 30.00

Rank A

  • AP: 2
  • Stat Improvement: Stamina +10
  • Effects: Increases success rate of gathering/creating by 6%
Method Exp. Count Total
Collect any material without using a skill. 0.80 150 120.00
Create any material through use of a skill. 3.00 60 180.00
Fail at creating any material through use of a skill. 1.00 30 30.00

Rank 9

  • AP: 5
  • Stat Improvement: Stamina +10, Dex +1
  • Effects: Increases success rate of gathering/creating by 7%
Method Exp. Count Total
Collect any material without using a skill. 0.60 200 120.00
Create any material through use of a skill. 3.00 60 180.00
Successfully weave Fine or Finest Fabric. 4.00 20 80.00
Successfully refine a Copper Ingot or a Silver Ingot. 4.00 20 80.00
Successfully pick a Bloody Herb. 4.00 20 80.00

Rank 8

  • AP: 5
  • Stat Improvement: Stamina +10, Dex +1
  • Effects: Increases success rate of gathering/creating by 8%
Method Exp. Count Total
Collect any material without using a skill. 0.40 300 120.00
Create any material through use of a skill. 3.00 60 180.00
Successfully weave Fine or Finest Silk. 2.00 40 80.00
Successfully refine a Gold or Silver Ingot. 2.00 40 80.00
Successfully pick a Sunlight Herb 2.00 40 80.00

Rank 7

  • AP: 5
  • Stat Improvement: Stamina +10, Dex +1
  • Effects: Increases success rate of gathering/creating by 9%
Method Exp. Count Total
Collect any material without using a skill. 0.30 350 105.00
Create any material through use of a skill. 3.00 60 180.00
Successfully cut a Fine or Finest Leather. 2.00 40 80.00
Successfully refine a Gold Ingot. 2.00 40 80.00
Successfully pick a Mana Herb. 2.00 40 80.00

Rank 6

  • AP: 5
  • Stat Improvement: Stamina +10, Dex +1
  • Effects: Increases success rate of gathering/creating by 10%
Method Exp. Count Total
Collect any material without using a skill. 0.30 350 105.00
Create any material through use of a skill. 3.00 60 180.00
Successfully cut Fine or Finest Leather. 1.00 80 80.00
Successfully refine a Mythril Ingot. 1.00 80 80.00
Successfully pick a Golden Herb. 1.00 80 80.00

Rank 5

  • AP: 7
  • Stat Improvement: Stamina +10, Dex +2
  • Effects: Increases success rate of gathering/creating by 11%
Method Exp. Count Total
Collect any material without using a skill. 0.20 400 80.00
Create any material through use of a skill. 3.00 60 180.00
Successfully cook pasta. 2.00 20 40.00
Successfully make a potion using a White Herb. 2.00 20 40.00
Successfully handicraft any item from Rank 7 to Rank 5. 2.00 20 40.00
Successfully tailor any item from Rank 7 to Rank 5. 4.00 20 80.00
Successfully smith any item from Rank 7 to Rank 5. 4.00 20 80.00

Rank 4

  • AP: 7
  • Stat Improvement: Stamina +10, Dex +2
  • Effects: Increases success rate of gathering/creating by 12%
Method Exp. Count Total
Collect any material without using a skill. 0.10 500 50.00
Create any material through use of a skill. 3.00 60 180.00
Successfully cook any meal. 1.00 30 30.00
Successfully make a potion using a Golden Herb. 1.00 30 30.00
Successfully handicraft any item from Rank 6 to Rank 4. 1.00 30 30.00
Successfully tailor any item from Rank 6 to Rank 4. 3.00 20 60.00
Successfully smith any item from Rank 6 to Rank 4. 3.00 20 60.00

Rank 3

  • AP: 7
  • Stat Improvement: Stamina +10, Dex +2
  • Effects: Increases success rate of gathering/creating by 13%
Method Exp. Count Total
Collect any material without using a skill. 0.08 600 48.00
Create any material through use of a skill. 3.00 60 180.00
Successfully cook any meal. 0.80 40 32.00
Successfully make a potion using a Mandrake. 0.80 40 32.00
Successfully handicraft any item from Rank 5 to Rank 3. 0.80 40 32.00
Successfully tailor any item from Rank 5 to Rank 3. 2.00 30 60.00
Successfully smith any item from Rank 5 to Rank 3. 2.00 30 60.00

Rank 2

  • AP: 7
  • Stat Improvement: Stamina +10, Dex +2
  • Effects: Increases success rate of gathering/creating by 14%
Method Exp. Count Total
Collect any material without using a skill. 0.06 700 42.00
Create any material through use of a skill. 3.00 60 180.00
Successfully cook any meal. 0.60 50 30.00
Successfully make a potion using an Antidote Herb. 0.60 50 30.00
Successfully handicraft any item from Rank 4 to Rank 2. 0.60 50 30.00
Successfully tailor any item from Rank 4 to Rank 2. 1.00 50 50.00
Successfully smith any item from Rank 4 to Rank 2. 1.00 50 50.00

Rank 1

  • AP: 10
  • Stat Improvement: Stamina +10, Dex +5
  • Effects: Increases success rate of gathering/creating by 15%
Method Exp. Count Total
Collect any material without using a skill. 0.05 1000 50.00
Create any material through use of a skill. 3.00 60 180.00
Successfully make a potion using a Poison Herb. 0.50 60 30.00
Successfully handicraft any item from Rank 3 to Rank 1. 0.50 60 30.00
Successfully tailor any item from Rank 3 to Rank 1. 1.00 100 100.00
Successfully smith any item from Rank 3 to Rank 1. 1.00 100 100.00

Master Title

the Master of Production

  • Dex +20
  • Luck +20
  • Health -10
  • Will -10