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Category:Cylinders (Fomor)

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Basic Information

  • Cylinders are required to perform alchemy skills.
  • Cylinders have poor Damage, Critical Rate and Balance, thus are considered among the weakest weapons to use for melee combat, comparable to most tools and ineffective weapons.
  • Most cylinders are Very Slow 3 Hit and have 0%~0% Injury Rate, 5% Critical, and 5 Upgrades.
  • When a Guard Cylinder is equipped alongside:
  • The elemental cylinders increase the damage of alchemy skills of the same element. They also decrease the damage of the alchemy skills of elements different from it. The percentage in which cylinders affect said elemental alchemy is shown below:
Elemental Attribute
Comparison Table
Alchemy's Elemental Attribute
Wind Water Fire Earth
Cylinder Tetra +30% +30% +30% +30%
Wind +18% -6% -6% -6%
Hurricane +36% -12% -12% -12%
Tempest +36% -12% -12% -12%
Water -5% +15% -5% -5%
Tidal Wave -10% +30% -10% -10%
Abyss -12% +36% -12% -12%
Fire -5% -5% +15% -5%
Volcano -10% -10% +30% -10%
Hellfire -12% -12% +36% -12%
Earth -3% -3% -3% +9%
Earthquake -6% -6% -6% +18%
Inner Core -6% -6% -6% +18%

For a comparison chart, see Cylinders List.
For Cylinders that aren't implemented yet, go to Category:Future Weapons.

Pages in category "Cylinders (Fomor)"

The following 4 pages are in this category, out of 4 total.