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Combat Mastery

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Description

Combat Mastery.png
Combat Mastery skill is an essential skill for more effective engagement in close-quarter combat. This skill is based on discipline of the body rather than knowledge. With high Combat Mastery skill, you deliver more powerful attacks than someone who is not using this skill. While this skill does not have fancy, conspicuous effects like other skills, it has an automatic, general effect in close-quarter combat.

Details

Summary

Rank N F E D C B A 9 8 7 6 5 4 3 2 1
Additional HP (Total) - +10 +20 +30 +40 +50 +60 +70 +80 +90 +100 +110 +120 +130 +140 +150
Additional Melee Balance [%] (Total) - +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15
Skill CP (Total) 0 10 30 60 120 180 220 230 240 250 260 270 280 290 300
Additional Min Damage (Total) - 1 2 3 4 5 6 8
Additional Max Damage (Human Total) - 2 3 4 5 6 7 8 9 10 11 13 16 18
Additional Strength (Human Total) - +1 +3 +6 +9 +12 +16 +20 +24 +28 +32 +34 +36 +38 +40 +42
Additional Dexterity (Human Total) - +2 +4 +6 +8 +10
Stat* CP (Human Total) 0.0 1.0 3.0 6.0 9.0 12.0 16.0 20.0 24.0 28.0 32.0 34.2 36.4 38.6 40.8 43.0
Required AP (Human/Giant) - 0 1 3 5 7 8 10 12 14 16 20 22 24 26 30
Required AP (Human/Giant Total) - 0 1 4 9 16 24 34 46 60 76 96 118 142 168 198
Additional Min Damage (Giant Total) - 1 2 3 4 5 6 7 8 9 10
Additional Max Damage (Giant Total) - 1 2 3 4 5 6 7 8 9 10 12 14 16 18 20
Additional Strength (Giant Total) - +2 +5 +8 +11 +14 +18 +22 +26 +30 +34 +36 +38 +40 +42 +47
Additional Dexterity (Giant Total) - +2 +4 +6 +8 +13
Stat* CP (Giant Total) 0.0 2.0 5.0 8.0 11.0 14.0 18.0 22.0 26.0 30.0 34.0 36.2 38.4 40.6 42.8 48.3
Additional Min Damage (Elf Total) - 1 2 3 4 5 6
Additional Max Damage (Elf Total) - 1 2 3 4 5 6 7 8 9 10
Additional Strength (Elf Total) - +1 +2 +3 +4 +5 +6 +8 +10 +12 +14 +15 +16 +17 +18 +23
Additional Dexterity (Elf Total) - +1 +2 +3 +4 +9
Stat* CP (Elf Total) 0.0 1.0 2.0 3.0 4.0 5.0 6.0 8.0 10.0 12.0 14.0 15.1 16.2 17.3 18.4 23.9
Required AP (Elf) - 0 1 3 5 7 9 10 10 10 10 11 11 11 11 20
Required AP (Elf Total) - 0 1 4 9 16 25 35 45 55 65 76 87 98 109 129

*Note: MaxHP from Combat Mastery does not contribute to Stat-based Combat Power.

Obtaining the Skill

  • All characters receive Combat Mastery upon character creation.

Training Method

Novice Rank

  • AP: -
  • Effects: none
Method Exp. Count Total
Attack Anything. 10.00 10 100.00

Rank F

  AP Stat Effect
Human 0 Strength +1 HP +10
Elf 0 Strength +1 HP +10
Giant 0 Strength +2 Melee Max Damage +1, HP +10
Method Exp. Count Total


Rank E

  AP Stat Effect
Human 1 Strength +2 Melee Max Damage +2, HP +20
Elf 1 Strength +1 Melee Max Damage +1, HP +20
Giant 1 Strength +3 Melee Max Damage +2, Melee Min Damage +1, HP +20
Method Exp. Count Total


Rank D

  AP Stat Effect
Human 3 Strength +3 Melee Max Damage +3, HP +30
Elf 3 Strength +1 Melee Max Damage +2, HP +30
Giant 3 Strength +3 Melee Max Damage +3, Melee Min Damage +1, HP +30
Method Exp. Count Total


Rank C

  AP Stat Effect
Human 5 Strength +3 Melee Max Damage +4, Melee Min Damage +1, HP +40
Elf 5 Strength +1 Melee Max Damage +2, Melee Min Damage +1, HP +40
Giant 5 Strength +3 Melee Max Damage +4, Melee Min Damage +2, HP +40
Method Exp. Count Total


Rank B

  AP Stat Effect
Human 7 Strength +3 Melee Max Damage +5, Melee Min Damage +2, HP +50
Elf 7 Strength +1 Melee Max Damage +3, Melee Min Damage +1, HP +50
Giant 7 Strength +3 Melee Max Damage +5, Melee Min Damage +2, HP +50
Method Exp. Count Total


Rank A

  AP Stat Effect
Human 8 Strength +4 Melee Max Damage +5, Melee Min Damage +3, HP +60
Elf 9 Strength +1 Melee Max Damage +3, Melee Min Damage +2, HP +60
Giant 8 Strength +4 Melee Max Damage +6, Melee Min Damage +3, HP +60
Method Exp. Count Total


Rank 9

  AP Stat Effect
Human 10 Strength +4 Melee Max Damage +6, Melee Min Damage +4, HP +70
Elf 10 Strength +2 Melee Max Damage +4, Melee Min Damage +2, HP +70
Giant 10 Strength +4 Melee Max Damage +7, Melee Min Damage +3, HP +70
Method Exp. Count Total


Rank 8

  AP Stat Effect
Human 12 Strength +4 Melee Max Damage +7, Melee Min Damage +4, HP +80
Elf 10 Strength +2 Melee Max Damage +4, Melee Min Damage +3, HP +80
Giant 12 Strength +4 Melee Max Damage +8, Melee Min Damage +4, HP +80
Method Exp. Count Total


Rank 7

  AP Stat Effect
Human 14 Strength +4 Melee Max Damage +8, Melee Min Damage +4, HP +90
Elf 10 Strength +2 Melee Max Damage +5, Melee Min Damage +3, HP +90
Giant 14 Strength +4 Melee Max Damage +9, Melee Min Damage +4, HP +90
Method Exp. Count Total


Rank 6

  AP Stat Effect
Human 16 Strength +4 Melee Max Damage +9, Melee Min Damage +4, HP +100
Elf 10 Strength +2 Melee Max Damage +5, Melee Min Damage +4, HP +100
Giant 16 Strength +4 Melee Max Damage +10, Melee Min Damage +5, HP +100
Method Exp. Count Total


Rank 5

  AP Stat Effect
Human 20 Strength +2, Dex +2 Melee Max Damage +10, Melee Min Damage +5, HP +110
Elf 11 Strength +1, Dex +1 Melee Max Damage +6, Melee Min Damage +4, HP +110
Giant 20 Strength +2, Dex +2 Melee Max Damage +12, Melee Min Damage +6, HP +110
Method Exp. Count Total


Rank 4

  AP Stat Effect
Human 22 Strength +2, Dex +2 Melee Max Damage +11, Melee Min Damage +6, HP +120
Elf 11 Strength +1, Dex +1 Melee Max Damage +7, Melee Min Damage +5, HP +120
Giant 22 Strength +2, Dex +2 Melee Max Damage +14, Melee Min Damage +7, HP +120
Method Exp. Count Total


Rank 3

  AP Stat Effect
Human 24 Strength +2, Dex +2 Melee Max Damage +13, Melee Min Damage +6, HP +130
Elf 11 Strength +1, Dex +1 Melee Max Damage +8, Melee Min Damage +5, HP +130
Giant 24 Strength +2, Dex +2 Melee Max Damage +16, Melee Min Damage +8, HP +130
Method Exp. Count Total


Rank 2

  AP Stat Effect
Human 26 Strength +2, Dex +2 Melee Max Damage +16, Melee Min Damage +6, HP +140
Elf 11 Strength +1, Dex +1 Melee Max Damage +9, Melee Min Damage +6, HP +140
Giant 26 Strength +2, Dex +2 Melee Max Damage +18, Melee Min Damage +9, HP +140
Method Exp. Count Total


Rank 1

  AP Stat Effect
Human 30 Strength +2, Dex +2 Melee Max Damage +18, Melee Min Damage +8, HP +150
Elf 20 Strength +5, Dex +5 Melee Max Damage +10, Melee Min Damage +6, HP +150
Giant 30 Strength +5, Dex +5 Melee Max Damage +20, Melee Min Damage +10, HP +150
Method Exp. Count Total


Master Title

the Master of Combat

  • HP +20
  • Stamina +20
  • Str +10
  • Int -10
  • Luck -20

Related Enchants

Name Enchant On Effect Item Found
Hitting
(edit)
Suffix, rank 9 Bows and Crossbows +5 Dex if Ranged Attack 9+
-5 Defense if Combat Mastery C+
+3 Dex if Ranged Attack A+
Basic
Enchant enabled rank regardless
(edit)
Prefix, rank 6 Heavy Armor +5 Str
-20 Int
+20 Will
+15 Max Damage if using "the Master of Combat" title
+12% Repair Cost
+5 Max Damage if using "the One Who Discovered the Maiz Prairie Ruins" title
Enchant Scroll (Maiz Stone Gargoyle Boot Reward, Ifrit)
Blunt
(edit)
Prefix, rank C Helmets -5 Dex when lvl 10+
+5% Critical if Giant or Giant-Allied
+5 % Critical if Combat Mastery Rank 9+
Brown Fox
(edit)
Suffix, rank F All +1 Str if Combat Mastery Rank E+
-1 Int if Combat Mastery Rank E+
Burst Soldier
(edit)
Suffix, rank D All -1 Will
+1 Explosion Resistance if Combat Mastery Rank D+
Enchant Scroll (Hot Air Ballooning 6~10 Stars Reward, Red Dragon)
Challenging
(edit)
Suffix, rank B Weapons -15 MP
+6 Str if Combat Mastery Rank D+
+6 Dex if Combat Mastery Rank B+
Enchant Scroll (Alby Advanced Treasure Room)
Composed
(edit)
Suffix, rank 7 Shield -3 Min Damage if Combat Mastery A-
+10% Max Injury Rate
+3 Defense if Mirage Missile Rank 9+
Enchant Scroll (Enchant Collection Vol. 2)
Deadly
(edit)
Suffix, rank 9 Two-Handed Weapons +5 Dex if Smash Rank 9+
-40% Balance if Combat Mastery Rank B+
+15% Critical if Windmill Rank 9+
Destruction
(edit)
Suffix, rank 9 Two-Handed Weapons -40 HP
-20 Dex
+15~26 Max Damage if Combat Mastery 9+
+9 Min Damage if lvl 32+
Fire
(edit)
Suffix, rank 7 Weapon -20 Stamina if Combat Mastery C+
+5 Int if Firebolt Rank A+
+3 Will if Firebolt Rank A+
Enchant Scroll (Ifrit)
Short Bow (Hell Hound)
Firm
(edit)
Prefix, rank A Two-Handed Weapons -50 MP
+4 Max Damage if Combat Mastery B+
+4 Max Damage if Combat Mastery 7+
Giant
(edit)
Suffix, rank B All +5 HP if Combat Mastery B+
+5 Str if Combat Mastery B+
-15 Int
Hard Peaca
(edit)
Suffix, rank 8 Shoes +15 MP if Magic Mastery Rank 6+
+6 Max Damage if Ranged Attack Rank 3+
+6 Min Damage if Combat Mastery Rank 3+
Heavy
(edit)
Prefix, rank A Clothing +5 Str if Giant or Giant-Allied
-8 Dex if Arrow Revolver Rank C+
+1 Defense if Giant or Giant-Allied
+5 Str if Combat Mastery Rank 9+
Tilted
(edit)
Prefix, rank 9 Shoes -20 Str if Combat Mastery Rank 9+
-20 Dex if Ranged Attack Rank 9+
+6 Max Damage if Alchemy Mastery Rank 9+
+4% Critical if Water Cannon Rank 6+
Knight
(edit)
Suffix, rank 6 Weapons -30 HP if Combat Mastery Rank 8+
+15 Str when lvl 40+
+5 Dex when lvl 40+
Lich
Enchant enabled rank regardless
(edit)
Prefix, rank 7 Two-handed Weapons +35 Str if Combat Mastery Rank 1
-30 Dex
+20 Str if Final Hit 5+
Lively
or
Cheerful
100

(edit)
Prefix, rank E All +3 HP if Giant or Giant-allied
+3 Stamina if Combat Mastery D+
Cold-Hearted
(edit)
Prefix, rank D Gloves -15 HP if Combat Mastery Rank D+
+5 Max Damage
Enchant Scroll (Ifrit)
Rolling Pin (Alby Intermediate for Two Reward)
Wooden Club (Battle for Taillteann II Basic, Int., Adv., Hard; Defeat Crag Cow Basic, Int., Adv., Hard; Conflict! Adv., Hard; Stones of Sliab Basic, Int., Adv., Hard)
Cylinder (Battle for Taillteann I Adv., Hard; Defeat the Shadow Warrior Int., Adv., Hard; Defeat Fomor Commander I Int., Adv., Hard)
Gathering Knife (Defeat the Shadow Wizard Adv.)
Manchurian Bear
(edit)
Prefix, rank E Clothes and Armor -3 MP
+2% Critical if Combat Mastery Rank C+
Masked Goblin
(edit)
Prefix, rank D Clothes, Armor -5 MP
+3% Critical if Combat Mastery Rank 9+
Ogre
(edit)
Suffix, rank C Bows and Crossbows -5 HP if Combat Mastery Rank B+
+2 Max Damage if Ranged Attack Rank C+
+2 Min Damage if Ranged Attack Rank A+
Raven
(edit)
Suffix, rank 9 Weapon +8~5 Max Damage if Smash Rank 9+
+4~2 Min Damage if Smash Rank 9+
-3 Defense if Combat Mastery Rank A+
Rough
(edit)
Suffix, rank 8 Two-Handed Weapons -20 Dex if Ranged Attack Rank 9+
+22 Max Damage if Combat Mastery 7+
+16 Min Damage if Combat Mastery B+
+5% Repair Cost
Talent
(edit)
Suffix, rank 9 Wand +15 Str when Combat Mastery Rank 8+
+15 Int when Magic Mastery Rank 8+
-15 Dex
-10% Repair Cost
the Brown Bear
(edit)
Suffix, rank E All +3 HP if Combat Mastery Rank E-
+2 Str if Combat Mastery Rank B+
Wild
(edit)
Prefix, rank C All +5 Str if Combat Mastery C+
-5 Dex when lvl 16+
Enchant Scroll (Alby Advanced Treasure Chest)
Cymbals (sold by Briana)
Wild Horse
(edit)
Prefix, rank F Armor -1 MP
+1% Critical if Combat Mastery Rank F+
Wooden Needle
(edit)
Prefix, rank 8 Wooden Equipment and Weapons[1] -16 Dex
+8 Max Damage if Combat Mastery Rank 5+
+6% Critical
+4 Max Damage if Combat Mastery Rank 8+
Wooden Blade (Alby Advanced for 3 Reward)
Enchant Scroll (Exploration Gachapon (2012))
Wood Plate Cannon (Soldier Gachapon (2012))
Wild Troll
  1. Although the Wood-rimmed Glasses appears to be made of wood, it may not be enchanted with Wooden Needle