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Cross Empire Dual Gun

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Description

Equipped Cross Empire Dual Gun Sheathed Cross Empire Dual Gun
Equipped Sheathed

A dual gun ornamented with thorns and a gem. The winged hammer makes these guns feel fast, but that may just be in your head.

For a quick comparison of dual guns see the Dual Guns List and for individual articles see Category:Dual Guns.

Base Stats and Information

Icon of Cross Empire Dual Gun
2 × 2
Very Fast 6 Hit Weapon
Range: 800
(edit)
Base Stats Limitations
Repairs
100
Damage 8~17 Injury 25%~60% Human Spirit Engineer
90% = 1 G
92% = 1 G
98% = 1 G
100% = 1 G
Balance 28% Critical 38% Elf Enchant
Stun Unknown
100
5/1 Giant Reforge
Durability 22
NPC Value
100
6,067 G
100
100
100
S. Radius
100
0
S. Angle
100
S. Damage
100
 %
SP/Swing
100
0.9
Enchant Types
100
/ Two-handed Weapon / Dual Gun / 
Other Information
  • Requires mana bullets to fire.
  • Has a magazine size of 64 bullets.
  • This item may receive randomized stat bonuses, which are compounded to its base stats (except those received through NPCs/gachapons):
    • Additional Minimum Attack: 0~7
    • Additional Maximum Attack: 0~14
    • Additional Critical %: 0~40
    • Additional Balance: 0~20
    • Additional Max Durability: 0~16
Obtained From
100
Sold By
100
  • None

Dye Details

Items can be dyed using Dye Ampoules. The colors available depend on the palette of the part to be dyed.

  Part A Part B Part C
Dyed Part Main Body Thorns and Wings Gem
Palette Used Armor Metal Armor Metal Armor Metal

Upgrades

Upgrade Name Proficiency Upgrade Details UG # Cost NPC
Replace Magazine 60 Max Ammo Reserve Increase +8
Max Durability -1
0~0 6,500 Hector
Interim Engineer
Enlarge Chamber 80 Maximum Damage +6, Critical +4
Max Durability -2
0~0 8,000
Weight Gain 1 12 Balance +2 1~2 1,000
Weight Gain 2 22 Balance +4 2~3 2,000
Weight Gain 3 35 Balance +6 3~4 3,000
Add Rifling 1 20 Maximum Damage +1 1~2 1,500
Add Rifling 2 35 Maximum Damage +3
Max Durability -1
2~3 3,000
Add Rifling 3 50 Maximum Damage +6
Max Durability -2
3~4 6,000
Gun Barrel Extension 80 Range +100
Max Durability -1
3~4 15,000
Equip Sight 80 Critical +8
Max Durability -1
3~4 15,000
Artisan Upgrade[1] 100 Maximum Damage +4~12
Balance +4~15
Luck +15~75
4~4 40,000 Hector
  1. There is a chance for any of these stat rolls to not be applied, resulting in no additional points for the respective stat.

Gem Upgrades

Upgrade Name Proficiency Upgrade Details UG # Cost Gems NPC
Gem Repair 1 100 Maximum Durability +2 0~0 15,000g Diamond 1.0cm+
Star Sapphire 1.0cm+
Spinel 1.0cm+
Hector
Interim Engineer
Gem Upgrade 1 100 Maximum Damage +2
Critical +2
0~0 30,000g Diamond 3.0cm+
Spinel 3.0cm+
Jasper 3.0cm+
Hector

Upgrade Sequences

Cross Empire Dual Guns do not deal quite as much damage compared to other guns, but its firing speed is more than enough to make up for damage. As with any Dual Guns, a fair amount of additional Durability from crafting may be needed in order to apply upgrades that consume durability. Cross Empire Dual Guns have the highest possible chamber count along with Dowra SEs, making it ideal for skills.

Type Upgrade 1
Proficiency / Cost
Upgrade 2
Proficiency / Cost
Upgrade 3
Proficiency / Cost
Upgrade 4
Proficiency / Cost
Upgrade 5
Proficiency / Cost
Final Stats & Changes
Total Proficiency / Cost
275
Highest Bullet Count
Longest Range
Replace Magazine
60 / 6,500G
Add Rifling 1
20 / 1,500G
Add Rifling 2
35 / 3,000G
Gun Barrel Extension
80 / 15,000G
Gun Barrel Extension
80 / 15,000G
+200 Range
+4 Maximum Damage
-4 Durability
285 / 41,000G
285
Highest Damage
Artisan Upgrade
Enlarge Chamber
80 / 8,000G
Add Rifling 1
20 / 1,500G
Add Rifling 2
35 / 3,000G
Add Rifling 3
50 / 6,000G
Artisan Upgrade
(Max Damage Roll)
100 / 40,000G
+16 (+12) Maximum Damage
+4 Critical
-5 Durability
285 / 58,500G
295-A
Longest Range
Higher Damage
Enlarge Chamber
80 / 8,000G
Add Rifling 1
20 / 1,500G
Add Rifling 2
35 / 3,000G
Gun Barrel Extension
80 / 15,000G
Gun Barrel Extension
80 / 15,000G
+200 Range
+10 Maximum Damage
+4 Critical
-5 Durability
285 / 42,500G
295-B
Highest Bullet Count
Longer Range
Replace Magazine
60 / 6,500G
Add Rifling 1
20 / 1,500G
Add Rifling 2
35 / 3,000G
Gun Barrel Extension
80 / 15,000G
Artisan Upgrade
(Max Damage Roll)
100 / 40,000G
+100 Range
+4~12 Maximum Damage
-3 Durability
285 / 66,000G
315
Highest Critical
Higher Damage
Enlarge Chamber
80 / 8,000G
Add Rifling 1
20 / 1,500G
Add Rifling 2
35 / 3,000G
Equip Sight
80 / 15,000G
Artisan Upgrade
(Max Luck Roll)
100 / 40,000G
+10 (+4~12) Maximum Damage
+12 (+15 from Luck) Critical
-4 Durability
315 / 67,500G