Dark Knight Quest

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Note: If you skipped Generation 3 while it was still possible, it would have increased the difficulty of this quest, and dungeons will have additional floors; the extra floor is a duplicate of the 2nd to the last.

Tarlach's Request

1st Piece of Dark Knight's Armor.png Name Tarlach's Request NPC Tarlach
Information

Complete Generation 3 to receive the quest.

Instruction

  1. Complete the solo Ciar Dungeon with the pass you received upon getting the quest.
  2. Take the armor to Tarlach and receive the 1st Piece of Dark Knight's Armor and the Piece of Dark Knight Armor Keyword.

Acquire the 2nd Piece of the Armor

Piaras.png Name Acquire the 2nd Piece of the Armor NPC Piaras
Information
Instruction

  1. Talk to Piaras with the Piece of Dark Knight Armor Keyword and obtained the Dark Knight, the one with the Armor of Darkness book.
  2. Advanced read the book to obtain the The Curse on the Armor of Darkness Keyword.
  3. Talk with Goro in Alby Battle Arena with the new keyword and he will give you the 2nd Piece of Dark Knight's Armor

Acquire the 3rd Piece of the Armor

[[File:]] Name NPC
Information
Instruction

  1. Talk to Seumas.
  2. Talk toStewart.
  3. Talk to Lassar.
  4. Deliver 3 Mana Herbs to Lassar and acquire the 3rd Piece of Dark Knight's Armor.

Acquire the 4th Piece of the Armor

[[File:]] Name NPC
Information
Instruction

  1. Talk to any NPC. You will receive a message from the Dark Knight Armor in your possession.
    • The Armor tells you to go to Rabbie Dungeon and drop anything as you talk to the NPC of your choosing.
  2. Enter Rabbie Dungeon, dropping a random item, all by yourself and complete it.
    • The dungeon will be the same as a normal one, but with reduced number of skeletons.
  3. Talk to Kristell.
  4. Bring Kristell a Teardrop of the Spirit.
  5. You will obtain an Albey Dungeon pass and the 4th Piece of Dark Knight's Armor.

Acquire the 5th Piece of Dark Knight Armor

[[File:]] Name Acquire the 5th Piece of Dark Knight Armor NPC
Information
Instruction

  1. Go to Tir Na Nog and go to Albey Dungeon.
  2. Complete the dungeon by yourself.
    • This dungeon is similar to Albey Normal and Albey Green Gem. It is two floors with a mixed spawn of Normal and Green Gem Albey.
    • The boss is 3 Light Gargoyles.
    • Clearing the Boss Room will invoke a cutscene. After the cutscene, you will be teleported to Tir Chonaill's Square.
  3. Clearing Albey Dungeon will reward you with the Armor of Darkness and a Dark Knight Amulet.

Dark Knight Armor

  1. Enter Tir Chonaill (Another World) and drop the Albey Dungeon Pass (solo-only) on the altar. The dungeon is much like Albey Normal, having lesser rooms and reduced spawns. This dungeon contains two floors (three if skipped), contrary to Albey Normal. Boss is a trio of Light Gargoyles.
  2. A cutscene begins, where you find the 5th Piece (Dark Knight's Gloves) in a chest, and a Black Wizard appears to speak with you. During the conversation, all five pieces will rebuild itself to make the Armor of Darkness (Complete Armor).
    • This armor cannot be traded or dropped, so if you do not wish to become a Dark Knight, you may choose to talk with Tarlach to rid of the armor. You may still become a Dark Knight if you destroy the armor.
  3. The Black Wizard tells you that you should experience the power of a Dark Knight for yourself before you make your final decision. After the cutscene, you will receive a Dark Knight Amulet, the keyword Dark Knight Amulet, and be returned to the Square in Tir Chonaill.
    • This step is optional. If you wish to remove the armor, you must do so before completing the next step. Speak with Tarlach at night and you will be given a quest in a few in-game hours (turn in the previous quest also). Talk to Duncan in Tir Chonaill's town square who directs you to Meven, and receive a Feather of a Blue Lightning. Optionally, you can enter Dunbarton School's Library with the Feather in your inventory to view a cutscene. Afterwards, talk to Meven inside Tir Chonaill's Church and he will give you a Potion of the Dawn to weaken the Armor. Bring this potion to Tarlach and he will use it to remove the Armor of Darkness from your possession.
      • If you don't use this method to get rid of the Armor of Darkness, the only other way to dispose of it is to go meet the Black Wizard again after the following RP quest.
  4. Drop the Dark Knight Amulet on the Barri Dungeon altar and complete the RP quest. In this quest you will be Ruairi as a Black Knight and will be able to experience all the Dark Knight skills, along with more changes to Ruairi's Skill Ranks. Ruairi's Black Knight transformation has unlimited duration and can be toggled on or off at will without the once-a-day restriction. The dungeon is similar to Barri Basic, but it's 3 floors instead of 4 and has the four Ogre Warriors and one Large Ogre Warrior of Barri Normal at the end. Complete the RP dungeon and you will obtain the keyword Where Black Wizard Is.
    • If you somehow lose this Amulet, you can obtain another one from Gilmore by using the Dark Knight Amulet keyword.

Becoming a Dark Knight

  1. Talk with Dougal in Another World about Where Black Wizard Is to obtain an Albey Dungeon Pass.
  2. Drop the Pass on the altar and go through a two-room empty dungeon (except an orb room before the boss which spawns non-aggressive creatures such as Rats or Bats) to meet the Black Wizard (NPC, not Monster), who will be waiting for you in a corner of the vacant boss room. Speak to him and the Black Wizard will ask two choices: Become a Dark Knight or Still undecided.This is the point of no return, and if you agree to become a Dark Knight there is no going back.
    • He will ask you once and Dark Knights will not be able to turn back into Paladins.
  3. If you choose to become a Dark Knight, all your Paladin skills will automatically be converted to their equivalent Dark Knight skills of the same ranks (except for Control of Darkness, as Paladins have no Active Skills). After this, you will be sent back to Tir Chonaill; if you answer that you haven't decided, you will stay a Paladin and remain in Another World and your Armor of Darkness will be gone. If you change your mind later, you can return and tell the Black Wizard you want to become a Dark Knight at any time; the Where Black Wizard Is keyword will remain in your travel journal until then.