Demonic Illusion Control Bar

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Description

Equipped Demonic Illusion Control Bar Sheathed Demonic Illusion Control Bar
Equipped Sheathed

A control bar made from darkness incarnate. The dark power within is known to manipulate its user into using their puppetry for evil.

Base Stats and Information

Icon of Demonic Illusion Control Bar
2 × 2
Very Fast 3 Hit Weapon
(edit)
Base Stats Limitations
Repairs
100
Damage 16~24 Injury 0%~24% Human Spirit Blacksmith
90% = 774 G
93% = 2,904 G
95% = 6,906 G
96% = 9,553 G
97% = 13,490 G
98% = 17,428 G
Balance 12% Critical 12% Elf Enchant
Stun Unknown
100
5/1 Giant Reforge
Durability 15
NPC Value
100
10,000 G
100
100
100
S. Radius
100
200
S. Angle
100
20°
S. Damage
100
30%
SP/Swing
100
0.8
Enchant Types
100
/ One-handed Weapon / Control Bar / Demonic Weapon / 
Other Information
  • Requires level 15 Puppetry talent in order to equip.
    • Does not have to be the active talent.
Obtained From
100
Sold By
100
  • None

Handicraft Details

Name Item Rank Skill Rank Production
Exp
Materials Needed
Demonic Illusion Control Bar
(Level 15 Carpentry Talent Only)
(edit)
1 1 50,000 Demonic Ingot × 20
Demonic Eye × 2

Dye Details

Items can be dyed using Dye Ampoules. The colors available depend on the palette of the part to be dyed.

  Part A Part B Part C
Dyed Part Bars Various Bands and Trims -
Palette Used Armor Metal Armor Metal -

Upgrades

Upgrade Name Proficiency Upgrade Details UG # Cost NPC
Break Illusion Control Bar Seal 95 Maximum Damage +30
Critical +1
0~0 100,000 G Ferghus
Nerys
Edern
Meles
Andras
Royal Weaponsmith
Kayna
Colm
Karpfen
Granat
Taunes
Huw
Core Enhancement 1 18 Critical +2
Balance +2
1~1 2,000 G
Grip Adjustment 1 12 Maximum Damage +2
Minimum Damage +2
Balance +2
1~1 2,200 G
Pin Weight Increase 1 15 Maximum Damage +1
Minimum Damage +2
Critical +1
1~1 2,500 G
Core Enhancement 2 23 Critical +3
Balance +3
2~2 2,800 G
Grip Adjustment 2 17 Maximum Damage +3
Minimum Damage +2
Balance +3
2~2 3,800 G
Pin Weight Increase 2 20 Maximum Damage +2
Minimum Damage +2
Critical +2
2~2 4,000 G
Grip Adjustment 3 22 Maximum Damage +4
Minimum Damage +2
Balance +4
3~3 4,300 G
Core Enhancement 3 28 Critical +4
Balance +4
3~3 5,200 G
Pin Weight Increase 3 25 Maximum Damage +3
Minimum Damage +2
Critical +3
3~3 7,000 G
Artisan Upgrade 100 Control Marionette Maximum Damage +10~30
Control Marionette Minimum Damage +7~15
Control Marionette Critical +4~6
Control Marionette Balance +7~13
4~4 50,000 G

Gem Upgrades

Upgrade Name Proficiency Upgrade Details UG # Cost Gems NPC
Control Bar Gem Repair 100 Max Durability +3 0~0 12,000 G Spinel 1.0 cm+
Emerald 1.0 cm+
Aquamarine 2.0 cm+
Ferghus
Nerys
Edern
Meles
Andras
Royal Weaponsmith
Kayna
Colm
Karpfen
Granat
Taunes
Huw
Illusion Control Bar Gem Repair 1 100 Max Durability +2 0~0 70,000 G Spinel 5.0 cm+
Jasper 5.0 cm+
Diamond 5.0 cm+

Upgrade Sequences

Type Upgrade 1
Proficiency / Cost
Upgrade 2
Proficiency / Cost
Upgrade 3
Proficiency / Cost
Upgrade 4
Proficiency / Cost
Upgrade 5
Proficiency / Cost
Final Stats & Changes
Total Proficiency / Cost
246
Highest Damage
Highest Balance
Break Illusion Control Bar Seal
95 / 100,000G
Grip Adjustment 1
12 / 2,200G
Grip Adjustment 2
17 / 3,800G
Grip Adjustment 3
22 / 4,300G
Artisan Upgrade (Max roll)
100 / 50,000G
Damage 22~63
Critical 13%
Balance 21%
Durability 15
Control Marionette Maximum Damage +30
Control Marionette Minimum Damage +15
Control Marionette Critical +6
Control Marionette Balance +13
246 / 160,300G
255
Balanced
Lowest Balance
Break Illusion Control Bar Seal
95 / 100,000G
Pin Weight Increase 1
15 / 2,500G
Pin Weight Increase 3
20 / 4,000G
Pin Weight Increase 3
25 / 7,000G
Artisan Upgrade (Max roll)
100 / 50,000G
Damage 22~60
Critical 19%
Balance 12%
Durability 15
Control Marionette Maximum Damage +30
Control Marionette Minimum Damage +15
Control Marionette Critical +6
Control Marionette Balance +13
255 / 163,500G
264
Highest Critical
Highest Balance
Break Illusion Control Bar Seal
95 / 100,000G
Core Enhancement 1
18 / 2,000G
Core Enhancement 2
23 / 2,800G
Core Enhancement 3
28 / 5,200G
Artisan Upgrade (Max roll)
100 / 50,000G
Damage 16~54
Critical 22%
Balance 21%
Durability 15
Control Marionette Maximum Damage +30
Control Marionette Minimum Damage +15
Control Marionette Critical +6
Control Marionette Balance +13
264 / 160,000G