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Giant Guard

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For the Elf Counterpart, see Elf Guard.

Basic Information

  • As of the Generation 16, Season 2 update, giant guards no longer attack elves or elf-allied humans. The notes below are left here for posterity.
  • It is impossible to kill a Giant Guard; avoid them at all costs.
  • Attacks Elf and Elf-allied Humans on sight.
  • Giant Guards will attack a Giant or Giant-allied Human if he/she is riding a mount belonging to an Elf or Elf-allied Human.
    • This means that if someone is not Elf-allied but is riding a mount belonging to a Elf/Elf-allied Human will get hit, including the mount and anyone else riding it.
  • You cannot gain proficiency from hitting a Giant Guard.
  • You cannot cancel their skills in any way (i.e. you hit their Counterattack by using Icebolt, it won't cancel).
  • Possesses all 3 Passive Defenses, including Advanced Heavy Stander.
    • Although they do appear to flinch, they will never get knocked back.
    • Because of their Advanced Heavy Stander, they may not flinch from Counterattack and can continue attacking their opponent.
  • You cannot obtain the titles "who Experienced Death" or "who Transcended Death" despite the fact that they can hit well over 1,000 damage.

Normal

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StyleMonsterIcon.png Giant Guard

Picture of Giant Guard Field Location Dungeon
None
Melee Hits 5 Melee Damage 400-600 Ranged Damage
Running Speed Detection Speed Detection Range Aggressive Aggression Element
Above Average Instant Far
Yes
100
Multi None
Skills Used
Smash.png
100
Counterattack.png
100
Defense.png
100
Windmill.png
100
Stomp.png
100
Instinctive Reaction.png
100
Fast Regeneration.png
100
Advanced Heavy Stander.png
100
Heavy Stander.png
100
Mana Deflector.png
100
Natural Shield (Monster).png
100
Hit Points Def. (Prot.) Experience Gold Critical Combat Power
1,000,000 60 (100%+%) 0 1 Unknown 1000000
Drops
Misc. Equipment
  • None
None

Shadow

Template:DataMonsterBelvast Guard Commander