Magic Mastery

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You might be looking for the magic Elemental Masteries.

Description

Magic Mastery.png
Magic is a way of resonating mana that exists in this world with nature, manipulating it with the powers of the caster. An immensely delicate process that requires a high level of concentration, it is no exaggeration to say that those who are proficient in magic casting are that much closer to the laws that make up this world. The greater the variety of magic learned and used, the greater the general understanding of magic. Under the divine protection of Magic Mastery, the wizard's power and knowledge to control mana will grow deeper.

Details

Summary

Rank F E D C B A 9 8 7 6 5 4 3 2 1
Required AP 1 2 3 5 7 10 15
Required AP (Total) 1 2 4 6 9 12 17 22 29 36 46 56 66 76 91
Additional Mana (Human/Elf) +10
Additional Mana (Human/Elf Total) +10 +20 +30 +40 +50 +60 +70 +80 +90 +100 +110 +120 +130 +140 +150
Additional Mana (Giant) +5 +7 +10
Additional Mana (Giant Total) +5 +10 +15 +22 +29 +36 +46 +56 +66 +76 +86 +96 +106 +116 +126
Additional Mana (No CP) +1
Additional Mana (No CP Total) +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15
Additional Intelligence (Human/Elf) - +1 +2 +5
Additional Intelligence (Human/Elf Total) - +1 +2 +3 +4 +6 +8 +10 +12 +17
Additional Intelligence (Giant) - +1 +5
Additional Intelligence (Giant Total) - +1 +2 +3 +4 +9
Additional Magic Balance [%] +1
Additional Magic Balance [%] (Total) +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15
Blaze Damage Multiplier - 1.04 1.08 1.12 1.16 1.20
Skill CP 0 10 30 60 120 180 220 230 240 250 260 270 280 290 300
Stat CP (Human/Elf) 5.0 10.0 15.0 20.0 25.0 30.0 35.2 40.4 45.6 50.8 56.2 61.6 67.0 72.4 78.4
Stat CP (Giant) 2.5 5.0 7.5 11.0 14.5 18.0 23.0 28.0 33.0 38.0 43.2 48.4 53.6 58.8 64.8

Obtaining the Skill

  • Complete the quest Fighting Lessons.
    • The skill will automatically be ranked to F.
  • Speak with Lassar using the "Skills" keyword.
    • The skill will be rank Novice.

Training Method

  • Fireball, Ice Spear, Thunder, Party Healing and Blaze are required to train Ranks 5-1, though only two of the five spells are necessary to achieve the minimum proficiency to rank the skill.
    • Giants, however, only use Fireball and Thunder for their trainings in Ranks 5-1 instead of all five spells. Bolt Magic alone is sufficient enough to gain the proficiency to the next rank.
  • "Use Party Healing" does not require the user to restore some amount of HP.

Novice Rank

  • AP: -
  • Effects: None
Method Exp. Count Total
Attack any monster with bolt magic. 1.00 100 100.00

Rank F

  • AP: 1
  • Stat Improvement: Mana +10
  • Effects: None
Method Exp. Count Total
Attack any monster with bolt magic. 5.00 50 250.00
Knock back a monster with bolt magic. 6.00 20 120.00
Kill a monster with bolt magic. 7.00 20 140.00
Use Healing magic on an injured person. 3.00 60 180.00
Use Healing magic on a critically injured person. 5.00 20 100.00

Rank E

  • AP: 1
  • Stat Improvement: Mana +10
  • Effects: None
Method Exp. Count Total
Attack any monster with bolt magic. 4.00 60 240.00
Knock back a monster with bolt magic. 5.00 25 125.00
Kill a monster with bolt magic. 6.00 25 150.00
Use Healing magic on an injured person. 2.00 80 160.00
Use Healing magic on a critically injured person. 4.00 25 100.00

Rank D

  • AP: 2
  • Stat Improvement: Mana +10
  • Effects: None
Method Exp. Count Total
Attack any monster with bolt magic. 3.00 70 210.00
Knock back a monster with bolt magic. 4.00 30 120.00
Kill a monster with bolt magic. 5.00 30 150.00
Use Healing magic on an injured person. 2.00 100 200.00
Use Healing magic on a critically injured person. 3.00 30 90.00

Rank C

  • AP: 2
  • Stat Improvement: Mana +10
  • Effects: None
Method Exp. Count Total
Attack any monster of equal level with bolt magic. 2.50 80 200.00
Kill a monster of equal level with bolt magic. 3.00 40 120.00
Use Healing magic on an injured person. 1.00 140 140.00
Use Healing magic on a critically injured person. 2.00 40 80.00

Rank B

  • AP: 3
  • Stat Improvement: Mana +10
  • Effects: None
Method Exp. Count Total
Attack any monster of equal level with bolt magic. 2.00 90 180.00
Kill a monster of equal level with bolt magic. 3.00 40 120.00
Use Healing magic on an injured person. 1.00 140 140.00
Use Healing magic on a critically injured person. 2.00 40 80.00

Rank A

  • AP: 3
  • Stat Improvement: Mana +10
  • Effects: None
Method Exp. Count Total
Attack a Strong monster with bolt magic. 1.50 30 45.00
Kill a Strong monster with bolt magic. 2.50 15 37.50
Use Healing magic on an injured person. 0.80 50 40.00
Use Healing magic on a critically injured person. 1.50 10 15.00

Rank 9

  • AP: 5
  • Stat Improvement: Mana +10, Int +1
  • Effects: None
Method Exp. Count Total
Attack a Strong monster with bolt magic. 1.00 60 60.00
Kill a Strong monster with bolt magic. 2.00 10 20.00
Use Healing magic on an injured person. 0.60 60 36.00
Use Healing magic on a critically injured person. 1.00 10 10.00

Rank 8

  • AP: 5
  • Stat Improvement: Mana +10, Int+1
  • Effects: None
Method Exp. Count Total
Attack an Awful monster with bolt magic. 0.80 60 48.00
Kill an Awful monster with bolt magic. 1.50 20 30.00
Use Healing magic on an injured person. 0.50 60 30.00
Use Healing magic on a critically injured person. 0.80 20 16.00

Rank 7

  • AP: 7
  • Stat Improvement: Mana +10, Int+1
  • Effects: None
Method Exp. Count Total
Attack an Awful monster with bolt magic. 0.60 100 60.00
Kill an Awful monster with bolt magic. 1.00 20 20.00
Use Healing magic on an injured person. 0.40 100 40.00
Use Healing magic on a critically injured person. 0.60 20 12.00

Rank 6

  • AP: 7
  • Stat Improvement: Mana +10, Int+1
  • Effects: None
Method Exp. Count Total
Attack a Boss monster with bolt magic. 0.60 120 72.00
Kill a Boss monster with bolt magic. 1.00 20 20.00
Use Healing magic on an injured person. 0.30 120 36.00
Use Healing magic on a critically injured person. 0.50 20 10.00

Rank 5

  • AP: 10
  • Stat Improvement: Mana +10, Int+2 (+1 for Giants)
  • Effects: None

Human/Elf

Method Exp. Count Total
Attack a Boss monster with bolt magic. 0.40 50 20.00
Kill a Boss monster with bolt magic. 0.60 50 30.00
Kill a Strong monster with Thunder. 1.00 40 40.00
Kill a Strong monster with Fireball. 1.00 40 40.00
Kill a Strong monster with Ice Spear. 1.00 40 40.00
Kill a Strong monster with Blaze. 1.00 40 40.00
Use Party Healing. 1.00 40 40.00

Giant

Method Exp. Count Total
Attack a Boss monster with bolt magic. 0.50 200 100.00
Kill a Boss monster with bolt magic. 0.80 100 80.00
Attack a Strong monster with Thunder. 5.00 40 200.00
Kill a Strong monster with Fireball. 5.00 40 200.00

Rank 4

  • AP: 10
  • Stat Improvement: Mana +10, Int+2 ( +1 for Giants)
  • Effects: None

Human/Elf

Method Exp. Count Total
Attack a Boss monster with bolt magic. 0.20 100 20.00
Kill a Boss monster with bolt magic. 0.30 100 30.00
Kill a Strong monster with Thunder. 0.50 60 30.00
Kill a Strong monster with Fireball. 0.50 60 30.00
Kill a Strong monster with Ice Spear. 0.50 60 30.00
Kill a Strong monster with Blaze. 0.50 60 30.00
Use Party Healing. 0.50 60 30.00

Giant

Method Exp. Count Total
Attack a Boss monster with bolt magic. 0.40 240 96.00
Kill a Boss monster with bolt magic. 0.60 120 72.00
Attack a Strong monster with Thunder. 4.00 40 120.00
Kill a Strong monster with Fireball. 4.00 40 120.00

Rank 3

  • AP: 10
  • Stat Improvement: Mana +10, Int+2
  • Effects: None
Method Exp. Count Total
Attack a Boss monster with bolt magic. 0.10 200 20.00
Kill a Boss monster with bolt magic. 0.15 200 30.00
Kill an Awful monster with Thunder. 0.25 120 30.00
Kill an Awful monster with Fireball. 0.25 120 30.00
Kill an Awful monster with Ice Spear. 0.25 120 30.00
Kill an Awful monster with Blaze. 0.25 120 30.00
Use Party Healing. 0.25 120 30.00

Giant

Method Exp. Count Total
Attack a Boss monster with bolt magic. 0.30 300 90.00
Kill a Boss monster with bolt magic. 0.50 160 80.00
Attack a Strong monster with Thunder. 3.00 50 150.00
Kill a Strong monster with Fireball. 3.00 50 150.00

Rank 2

  • AP: 10
  • Stat Improvement: Mana +10, Int+2 (+1 for Giants)
  • Effects: None

Human/Elf

Method Exp. Count Total
Attack a Boss monster with bolt magic. 0.05 400 20.00
Kill a Boss monster with bolt magic. 0.10 300 30.00
Kill a Boss monster with Thunder. 0.10 250 25.00
Kill a Boss monster with Fireball. 0.10 250 25.00
Kill a Boss monster with Ice Spear. 0.10 250 25.00
Kill a Boss monster with Blaze. 0.10 250 25.00
Use Party Healing. 0.10 250 25.00

Giant

Method Exp. Count Total
Attack a Boss monster with bolt magic. 0.20 400 80.00
Kill a Boss monster with bolt magic. 0.40 200 80.00
Attack a Boss monster with Thunder. 2.00 60 120.00
Kill a Boss monster with Fireball. 2.00 60 120.00

Rank 1

  • AP: 15
  • Stat Improvement: Mana +10, Int+5
  • Effects: None

Human/Elf

Method Exp. Count Total
Attack a Boss monster with bolt magic. 0.03 600 18.00
Kill a Boss monster with bolt magic. 0.05 400 20.00
Kill a Boss monster with Thunder. 0.10 300 30.00
Kill a Boss monster with Fireball. 0.10 300 30.00
Kill a Boss monster with Ice Spear. 0.10 300 30.00
Kill a Boss monster with Blaze. 0.10 300 30.00
Use Party Healing. 0.10 300 30.00

Giant

Method Exp. Count Total
Attack a Boss monster with bolt magic. 0.10 500 50.00
Kill a Boss monster with bolt magic. 0.30 300 90.00
Attack a Boss monster with Thunder. 1.00 100 100.00
Kill a Boss monster with Fireball. 1.00 100 100.00

Master Title

the Master of Magic

  • Magic Attack +20
  • Mana +20

Related Enchants

Name Type, Rank Enchants Onto Effect(s) Comes On/From
Hard Peaca
(edit)
Suffix, rank 8 Shoes +15 MP if Magic Mastery Rank 6+
+6 Max Damage if Ranged Attack Rank 3+
+6 Min Damage if Combat Mastery Rank 3+
Mana Hammer
Enchant enabled rank regardless
Personalize[1]
(edit)
Prefix, rank 3 Gloves +1~2 Magic Attack if Magic Mastery Rank 5+
+1~2 Magic Attack if Blaze Rank 7+
+1 Magic Attack if Ice Spear Rank 9+
Tork's Hunter Gloves (Auction)
Exclusive Enchant Scroll (Ancient-titled monsters)
Mana Magician
(edit)
Suffix, rank C All -2 HP
+1 Decreased MP Consumption if Magic Mastery Rank C+
Enchant Scroll (Hot Air Balloon 11~15 Stars Reward, Red Dragon)
Mana Needle
(edit)
Prefix, rank 9 Wands and Staves +5% Balance
+2 Magic Attack if Magic Mastery Rank A+
Enchant Scroll (Fomor Attack Elite, Ciar Advanced Reward)
Mana Wall
Personalize[1]
(edit)
Prefix, rank 6 Clothing +12 Int
+12 Will
+2 Defense if Defense Rank 9+
+10 Magic Defense if Magic Mastery Rank 5+
Exclusive Enchant Scroll (Ancient-titled monsters)
Reactive
(edit)
Prefix, rank 7 Clothing -15 Str
-15 Dex
+5 Defense if Defense rank 6+
+1~3% Protection if Playing Instrument rank 8+
+2~5 Explosion Resistance if Magic Mastery rank A+
+3 Defense
Enchant Scroll (The Red Dragon inside Shadow Realm Adv/Hard, first place in Tara Donation Box)
Shake
(edit)
Suffix, rank 9 Footwear -20 MP if Magic Mastery Rank C+
+5% Critical if Stomp Rank 8+
Talent
(edit)
Suffix, rank 9 Wands +15 Str when Combat Mastery Rank 8+
+15 Int when Magic Mastery Rank 8+
-15 Dex
-10% Repair Cost
  1. 1.0 1.1 Note: Once an item is personalized by an enchant, the personalization is permanent, even if the personalizing enchant is later overwritten by another enchant.