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Talk:Lances List

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Contents

Thread titleRepliesLast modified
Defense and Counterattack may not be used with a lance equipped.1501:52, 28 July 2015
Piercing level protection ignores crit?615:06, 19 January 2015
Lance Mechanics have been changed?416:58, 10 November 2012
Lv7 Piercing...920:28, 5 July 2012
Additional advantages for giants?019:56, 9 January 2012
Giant users202:11, 3 August 2011
Piercing Upgrade Level412:06, 7 June 2011
Def/Prot penetration stats212:24, 19 May 2011
Defense622:23, 14 February 2011

Defense and Counterattack may not be used with a lance equipped.

Correct me if I'm wrong, but Charge should be added to this list, too, right?

No. Charge can be used last I played on a giant, so assumed the same for a charge w/o shield reforged human.

Surrept (talk)21:56, 26 July 2015

That's some weird shit.

Charge and Lance Charge share the same cooldown. A giant can use either whenever they want and it does not switch your weapon. However, I'm pretty sure a human cannot use charge with just a lance equipped. I believe it'll say you need shield or switch to your other gear if you have one equipped already.

I'd have to test it though because I don't play little humans much :)

DANTE20XX (talk)00:28, 27 July 2015

Not sure why they didn't just consolidate the two skills along with Counterattack + Lance Counter and save some hotkey spots. It's totes possible.

That seems pointless and unnecessary to me. Not to mention the skills are entirely different.

DANTE20XX (talk)14:33, 27 July 2015

I think IDSd's idea makes sense since you're not going to use one when you have the other. It would also make it possible, for example, to switch between traditional melee + shield, and lances without having to switch hotkey sets.

Not that it matters though, we don't control how the game works, lol.

Blargel (talk)15:19, 27 July 2015

Then we wouldn't have ANY lance specific skills then.

DANTE20XX (talk)15:44, 27 July 2015

Yeah, but it barely even passes as a skillset in the first place.

And that extra ap. :(

True, lance doesn't have much, but I don't want it to have even less!

AP isn't so bad, especially with the free talent ap now :)

DANTE20XX (talk)19:33, 27 July 2015

As much as I don't like redundancy and copypaste skills, more stats is better than none.

Infodude575 (talk)19:49, 27 July 2015

We should tell devCat to implement a skill that does literally nothing but every rank gives you a ton of stats.

Infodude575 (talk)23:21, 27 July 2015

You have an odd definition of "a ton of stats".

 
 
 

Oh well. I'm an elf, so I really don't care about lances. lol.

This explains everything!

DANTE20XX (talk)01:52, 28 July 2015
 
 
 
 
 
 
 
 
 
 
 

Piercing level protection ignores crit?

Does the amount of protection ignored form piercing level also ignore the 2% crit reduction per point of protection? Or is the protection ignored only for damage purposes?

Pyroblade22:25, 3 January 2012

I would think so...

Mikaya22:31, 3 January 2012
 

Yes, it ignores the critical % reduction. That's the one of the sole purposes of protection.

 

Cool, then i guess this makes knight lances one of the best weapons for critting. time to go smash some sirens.

Pyroblade23:20, 3 January 2012
 

Warning: Knight Lance has high damage. You may unexpectedly kill the Siren.

Infodude57523:28, 3 January 2012
 

I don't think piercing affects crit chance. 133% crit with level 8 piercing isn't critting easy girgashiy. That along with several other lancers also saying it doesn't.

Meru (talk)14:30, 19 January 2015
 

Well Enlightenment's probably to blame. Either that or it never ignored protection critical at all.

Girgashiy has 125 Protection Stat and 70% Effective Protection, according to some people crit is based on Effective Protection, making Girgashiy have 140% Critical Resistance. Piercing is based on Protection Stat (I think?), and level 8 piercing would lower its Protection Stat to 85 and Effective Protection to 59%, thus giving 118% Critical Resistance. If you're not critting him with 133% and level 8 Piercing then clearly piercing has no effect on critical.

Now, that raises the question if piercing has any effect on Injury.

Infodude575 (talk)15:06, 19 January 2015
 

Lance Mechanics have been changed?

I don't know if it's just me or it's universal but did Lances really lose the ability to rush forward towards the enemy after the last hit of a normal combo, and cannot be forced to walk for a short period after the lance's normal combo anymore? After a combo I don't lunge forward and I'm not slowed to a walk. Is anyone else experiencing this? Does that mean Lances are changed now?

钟国豪-BIassreiter (talk)12:53, 30 October 2012

Made a topic on Mabination and two other guys have the same situation. Except the "lunge and walk" comes randomly. It usually happens when the enemy has a full Knockdown Meter but not always. Maybe a glitch.

钟国豪-BIassreiter (talk)15:17, 30 October 2012
 

Can it be datamined to confirm?

Infodude575 (talk)16:57, 10 November 2012
 

Lv7 Piercing...

is that even possible o.o....?

LexisMikaya04:38, 31 May 2011

In the future, probably.

κєνıи тαıĸ«)15:01, 31 May 2011
 

Can we find lvl 9 piercing the same way we found lvl 7 when it was capped at lvl 6?

Pyro - (Talk)19:57, 5 July 2012
 

You wouldn't but we had lvl 7 when you couldn't exceed lvl 6, which is why I asked.

Pyro - (Talk)20:13, 5 July 2012
 

Maybe it wasn't capped at 6. Maybe one of the +2 enchants came out.

 

Not at the time. Unless you mean the information was from foreign servers.

Pyro - (Talk)20:26, 5 July 2012
 

Fully Upgraded Knight Lance: +4
Secret (Prefix): +2
Penetrating (Suffix): +2
Total +8

Infodude57520:28, 5 July 2012
 

Thank you, but we knew that.

@Pyro, maybe we just didn't know the enchant was out? :C

 

Additional advantages for giants?

Giants supposedly get a reduced minimum distance penalty and less combo finisher delay. Do we have any approximate values how much of a reduction they get?

Pyroblade19:56, 9 January 2012

Giant users

One thing I've noticed when wielding a lance with my giant is that whenever I do a regular combo with it I walk afterwards even though I've been told giants don't have to. Is this because of an in-game error or is the info on these pages false?

Onionsong16:42, 1 August 2011
  • Human players take longer to recover from the normal combo than Giants.
  • Players will be forced to walk for a short period after the lance's normal combo.

Quoted from the article. Doesn't mention that they aren't force to walk.

 

Giants have a reduced minimum distance with Lances and may equip Shields with them. They recover faster from the normal Lance combo and are not forced to walk shortly after.

Quoted from the Giant article. One of these two needs to be edited. :/

Onionsong02:11, 3 August 2011
 

Piercing Upgrade Level

How? How do you increase the level of Piercing?

Infodude57510:58, 7 June 2011

Upgrading (only for the Knight Lance?) and the enchants Siege and Medal.

--Aramet (Talk)11:02, 7 June 2011
 

Well that sucks...

Infodude57511:29, 7 June 2011
 

That's what I thought. At least you can achieve level 6 piercing level with a Knight Lace. :\

--Aramet (Talk)11:40, 7 June 2011
 

Yeah... which is pretty gosh darn hard to get, and probably expensive.

Infodude57512:06, 7 June 2011
 

Def/Prot penetration stats

Shouldn't a lance's Def/Prot penetration be part of its page? I think we need to figure out a way to display this also.

Alcase02:10, 15 December 2010

Not exactly. Lance have a predetermined "Piercing Level" which dictates the amount ignored. Certain enchants can change this. We can just make a note of the lance's natural level with a link to the page on piercing.

Tellos00:09, 15 February 2011
 

Does the protection ignored also apply to prot. critical reduction, or does it only apply to damage calculation?

Pyroblade12:24, 19 May 2011
 

I know the page says Defense may not be used, but I merely wonder if this applies to giants too? It seems really schmaltzy to not allow giants to use Defense if they can equip a shield with the lance. Any confirmation would be appreciated.

Rusty11:14, 7 February 2011

Not even giants can use defense and counter with the lance.

Tellos12:37, 7 February 2011
 

I understand the inability to use Counterattack, what with Lance Counter, and it is sensible a human or elf would be unable to defend properly, with such a large weapon. It is merely my belief that a giant should be able to defend; especially given that they can equip a shield. I am sure they can use Wind Guard, so it is apparent they can utilize the shield effectively. Oh well though; what can be done? It is probably too late for the Korean community to voice their opinion, though there is always chance for re-balancing and such. I will not hold my breath though.

Thank you for the reply.

Rusty08:56, 8 February 2011
 

Defence with a lance is useless either way, since you can't attack with it at that range.

Lances are probably the strongest 2 handed weapons. Giants use the shield for enchant space to make it even stronger.

Tellos09:09, 8 February 2011
 

Personally, I am too lazy and casual to bother hunting enchant(er)s. That, and having taken the time to rank my Defense to Rank 1, I greatly appreciate the worth of the skill. I am sure there is also enough time to simply move backwards to attack, since I always have the time to move back and load another defense. But oh well. Another question then: if you try to use Defense with a lance, and have "Automatic weapon slot conversion" enabled, does it change your weapon slots to use Defense (provided you are capable of using the skill with your other weapon slot)?

Rusty12:10, 11 February 2011
 

It'll switch to your other slot unless you have a lance there too.

Tellos19:18, 11 February 2011
 

That's good to know. I assumed it was, but I just had to ask. Thank you for the information.

Rusty22:23, 14 February 2011