Mabinogi World Wiki is brought to you by Coty C., 808idiotz, our other patrons, and contributors like you!!
Want to make the wiki better? Contribute towards getting larger projects done on our Patreon!

Talk:Shield of Trust

From Mabinogi World Wiki

Contents

Thread titleRepliesLast modified
Requirement for Shield>Spike>Blade pattern.215:04, 13 March 2015
Immunity to debuffs?218:00, 2 March 2015
Status Effect Icon212:25, 14 December 2014

Requirement for Shield>Spike>Blade pattern.

It has come to my attention that even at rank 1, players won't be able to use Celestial Spike at the boss after Shield of Trust if the player only manages to protect one him/herself. The boss will simply go back to attacking. You need to protect at least one more player for the counter-attack to work.

I'm not sure if you need more players at higher difficulty, though.


This does not seem to apply for Solo mode, however.

TNinja (talk)13:47, 13 March 2015

I can make him fall with just me shielding, but I've seen this, too. Could be rank or number of people in raid mattering. Do you mean shield rank 1 or spike rank 1?

Meru (talk)14:11, 13 March 2015

Shield rank 1.

It seems it's participation dependant. More people needs more shielding.

TNinja (talk)15:04, 13 March 2015
 
 

Immunity to debuffs?

http://mabinogi.nexon.net/News/Announcements/1/00IDX

 
 
A buff that prevents its caster from being downed, with no effect from Paralyze (Numb), Silence, Slow, Mirage, Freeze, Bewildered, Blind, Freeze, Snow Storm, Shock or Stun.
 

 

  • What's paralyze?
  • Silence is probably Somersault Kick daze? It doesn't even work on players to begin with... Yet.
  • Slow, uh Dischord and Fantastic Chorus?
  • Mirage = Mirage Missile?
  • Freeze = Ice Spear, Ice Mine and/or Frozen Blast
  • Bewildered... from Tiamat? He didn't give any indication ("?") but SoT doesn't cure it.
  • Blind = Sand Burst? IIRC it doesn't affect players?
  • Snow Storm = Ice Dragon?
  • Shock...

Uhh, what about def debuff, bloody duke, petrify, poison, etc? Can all this actually be tested first in-game before adding? Berserk in-game desc says it blocks "freezing" and it's false for Ice Mine.

EDIT: A few tests with Mirage Missile, the icon blocked the mirage effect and only poisoned me after I went away, however SoT doesn't cure it.

Infodude575 (talk)19:01, 11 December 2014

This may be old, but I can at least confirm it prevents being frozen (tested against Frozen Blast - "You can't use this against this target" message pops up), prevents Sorrow Sonata from being applied and reduces stun received such that someone can walk through dual gun auto-attacks.

Aikion (talk)13:52, 2 March 2015
 

Shield of Trust having immunity to debuffs is the first I'm hearing that, since threads talking about SoT in KR not once ever mention such a feature. Nexon's pretty infamous for their excessive typos, outright stating incorrect information (e.g. Way of the Gun description says all dual gun attacks are criticals when it's only normal attack), mistranslations/misinterpretations (e.g. they say Judgment Blade reduces Apostle Defense when it ignores it instead), and/or throwing things out of the blue (e.g. Luck Evasion formula), so it's hard to trust them.

I'm not saying they're wrong this time though.

Infodude575 (talk)18:00, 2 March 2015
 

Status Effect Icon

There seems to be a status effect icon on use. It goes away more faster than the shield aura.

Is it me or is that icon the one that guards from Mineral Hail and has the knockdown immunity? The defense buff appears to go away when the aura disappears.

Infodude575 (talk)10:50, 14 December 2014

Indeed, the knockdown immunity only occurs while the icon is up

tested that with firebolt spam

Shroom Fonzerelli (talk)11:38, 14 December 2014
 

The icon seems to linger around for... five seconds or so?

Infodude575 (talk)12:25, 14 December 2014