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Template:DataMonsterOgre Warrior

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{{{{{format}}} |Name=Ogre Warrior |Page=Ogre

|FieldLocations=*None |DungeonLocations=*Barri Normal (Boss)

|HP=2,010 |CP=2980 |Defense=26 |Protection=9 |Speed=Fast |Element=None

|MeleeHits=1-2 |MeleeDamage=300-300 |RangedHits= |RangedDamage= |MagicHits= |MagicDamage= |ExplosiveHits= |ExplosiveDamage=

|Aggro=y |MultiAggro=y |AggroRange=Medium |AggroSpeed=Slow

|DropsOverflow=y |EXP=1,000 |Gold=300-1000 |DropEquip=*Short Bow

|DropMisc=

|SkillSmash=y |SkillCounter=y |SkillStomp=y |SkillDefense=y |SkillHeavyStander=1 |SkillManaDeflector =2 |SkillNaturalShield=1

|Notes=*Watch out for splash damage.

  • Currently, these are the strongest normal dungeon boss monsters (with the exception of Demi Lich).
  • The Ogre Warrior in Mythril Mines seem to be weaker than the Ogre Warrior in Barri Normal.
    • That type of Ogre Warrior will not count for any quest.
  • The ones in Mythril Mine have been observed to have Counterattack.

|Advice=*Fire-Counter may be most useful.

  • Having an Elf with a moderately ranked Mirage Missile can also help whittle away at it's health.
    • Higher ranks of Mirage Missile are even better, since it causes a longer "infection period".
  • If you have no lag, using an initial Smash, followed by alternating Counters and Windmill, is the quickest way to defeat them.
    • After they are knocked back, you should be out of stomp range; if you're not, move away from the Ogre. It's also advisable to be quick about your judgement on what to do next.
    • Any delay in skills will cause you to die.
  • When they use Counter or Defense, use the pause to run back, drink some potions, then load Counterattack.
    • They do not stay in defense or counter for long, so beware.

}}