Wind Blast

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Description

Wind Blast.png
A skill that lets loose a blast of wind from the Cylinder using Wind Crystals. It does little damage but can knock down opponents from far away. The closer the opponent is, the greater the impact. Damage increases with higher Stamina. (Material: 1 Wind Crystal)

Details

Wind Blast on a Raccoon.
  • Fires a burst of wind to launch a target a large distance and deal minor damage.
  • Damage is increased by Wind Blast Damage reforges.
  • Requires a Wind Crystal.
  • Always knocks the target back, even if they have Defense activated.
    • Wind Blast will not knock the player down if they are using Final Hit.
    • Wind Blast will not always knock targets back if they are already knocked down.
    • Wind Blast will not knock down when using an inefficient cylinder and the target is not within Gale range.
  • Using a Wind Cylinder or a Hurricane Cylinder will increase the knockback distance and damage of Wind Blast.
  • At close range, Wind Blast has a 'Gale' effect which greatly increases the distance the enemy is launched.
    • Rank 5 and onwards allows Gale to occur from a further distance.
    • Gale still occurs when using a non-Wind Cylinder.
    • The "Blast Away" requirements refer to the Gale effect.
  • Knockback Distance can be increased by a Wind Cylinder or Hurricane Cylinder, as well as Alchemy Mastery, Wind Alchemy, and Wind Blast Range Reforge.
    • The formula is Knockback Distance * [1 + 1.5*(Alchemy Mastery Bonus + Wind Alchemy Bonus)]
    • Knockback distance is increased by Wind Blast Range reforge on shoes.
  • 25% of the user's remaining Stamina adds onto Wind Blast's base damage.
    • For example, if the user has 100 remaining Stamina, an additional 25 damage is added to Wind Blast's base damage.
  • Wind Blast may be loaded while knocked down.
  • Evasion can be used to avoid Wind Blast.
  • Wind Blast is a Lightning Elemental and as such, the effects are shunted by Lightning Shield.
  • Prerequisite for learning the Flame Burst skill (at rank D).

Summary

Rank N F E D C B A 9 8 7 6 5 4 3 2 1
Required AP - 3 5 7 10 15
Required AP (Total) - 3 6 9 14 19 24 31 38 45 52 62 72 82 92 107
Stamina Used 2 3 4 6
Damage Minimum 3 5 8 10 13 15 25 30 35 40 50
Maximum 10 40 45 50 58 65 70 78 85 93 100 110 120 130 140 150
Range Normal 500 650 800
Gale 300 400 500
Knockback
Distance
Normal 400 420 440 460 480 500 520 540 560 580 600
Gale 850 860 870 880 890 900 920 940 960 980 1000 1020 1040 1060 1080
Load Time [sec] 0
Cooldown Time [sec] 7
Skill CP (Total) - 10 20 30 40 50 60 80 90 100 110 130 150 170 190 210

Obtaining the Skill

Training Method

  • Their Method is useful for training the Knock Back requirements. Zombies move very slowly and almost always gets knocked back by Wind Blast.
  • You may want to make a party and set the finishing rule to "Anyone in the Party" to help train the "Blast Away an enemy" requirements. Make sure that you stand near the enemy before using Wind Blast.

Novice Rank

  • AP: -
  • Effects: Damage 3~10
Method Exp. Count Total
Attack an enemy. 100.00 1 100.00

Rank F

  • AP: 3
  • Effects: Damage 3~40
Method Exp. Count Total
Attack an enemy. 1.00 100 100.00
Knock back an enemy. 2.00 20 40.00

Rank E

  • AP: 3
  • Effects: Damage 3~45
Method Exp. Count Total
Knock back an enemy. 1.00 40 40.00
Attack a same-level enemy. 1.00 60 60.00
Knock back a same-level enemy. 1.00 60 60.00
Knock back a Strong-level enemy. 3.00 20 60.00

Rank D

  • AP: 3
  • Effects: Damage 3~50
Method Exp. Count Total
Attack an enemy. 0.10 100 10.00
Knock back an enemy. 0.10 100 10.00
Attack a same-level enemy. 0.50 100 50.00
Knock back a Strong-level enemy. 2.00 30 60.00

Rank C

  • AP: 5
  • Effects: Damage 5~58
Method Exp. Count Total
Attack a same-level enemy. 0.12 300 36.00
Knock back a same-level enemy. 0.24 150 36.00
Knock back a Strong-level enemy. 0.50 60 30.00
Blast away a Strong-level enemy. 1.00 40 40.00
Knock back an Awful-level enemy. 1.00 30 30.00

Rank B

  • AP: 5
  • Effects: Damage 5~65
Method Exp. Count Total
Attack a same-level enemy. 0.08 300 24.00
Knock back a same-level enemy. 0.12 200 24.00
Knock back a Strong-level enemy. 0.50 50 25.00
Blast away a Strong-level enemy. 1.00 20 20.00
Knock back an Awful-level enemy. 3.00 20 60.00

Rank A

  • AP: 5
  • Effects: Damage 8~70
Method Exp. Count Total
Knock back a same-level enemy. 0.12 300 36.00
Knock back a Strong-level enemy. 0.50 120 60.00
Blast away a Strong-level enemy. 1.50 20 30.00
Knock back an Awful-level enemy. 1.00 30 30.00

Rank 9

  • AP: 7
  • Effects: Damage 8~78
Method Exp. Count Total
Knock back a same-level enemy. 0.08 500 40.00
Knock back a Strong-level enemy. 0.50 100 50.00
Blast away a Strong-level enemy. 1.00 10 10.00
Knock back an Awful-level enemy. 1.00 20 20.00
Blast away an Awful-level enemy. 2.00 100 200.00

Rank 8

  • AP: 7
  • Effects: Damage 10~85
Method Exp. Count Total
Knock back a same-level enemy. 0.08 500 40.00
Knock back a Strong-level enemy. 0.50 60 30.00
Blast away a Strong-level enemy. 0.80 20 16.00
Knock back an Awful-level enemy. 0.60 90 54.00
Blast away an Awful-level enemy. 1.50 100 150.00
Knock back a Boss-level enemy. 2.00 20 40.00

Rank 7

  • AP: 7
  • Effects: Damage 13~93
Method Exp. Count Total
Knock back a Strong-level enemy. 0.20 100 20.00
Blast away a Strong-level enemy. 0.50 40 20.00
Knock back an Awful-level enemy. 0.60 60 36.00
Blast away an Awful-level enemy. 1.00 60 60.00
Knock back a Boss-level enemy. 2.00 20 40.00

Rank 6

  • AP: 7
  • Effects: Damage 15~100
Method Exp. Count Total
Knock back a Strong-level enemy. 0.20 200 40.00
Blast away a Strong-level enemy. 0.30 100 30.00
Knock back an Awful-level enemy. 0.50 90 45.00
Blast away an Awful-level enemy. 1.00 60 60.00
Knock back a Boss-level enemy. 1.50 20 30.00

Rank 5

  • AP: 10
  • Effects: Damage 25~110
Method Exp. Count Total
Knock back a Strong-level enemy. 0.12 400 48.00
Blast away a Strong-level enemy. 0.20 100 20.00
Knock back an Awful-level enemy. 0.80 60 48.00
Blast away an Awful-level enemy. 0.60 100 60.00
Knock back a Boss-level enemy. 1.00 25 25.00
Blast away a Boss-level enemy. 2.00 10 20.00

Rank 4

  • AP: 10
  • Effects: Damage 30~120
Method Exp. Count Total
Knock back a Strong-level enemy. 0.08 800 64.00
Blast away a Strong-level enemy. 0.10 300 30.00
Knock back an Awful-level enemy. 0.50 60 30.00
Blast away an Awful-level enemy. 0.50 50 25.00
Knock back a Boss-level enemy. 0.80 25 20.00
Blast away a Boss-level enemy. 1.50 20 30.00

Rank 3

  • AP: 10
  • Effects: Damage 35~130
Method Exp. Count Total
Knock back a Strong-level enemy. 0.08 800 64.00
Blast away a Strong-level enemy. 0.10 200 20.00
Knock back an Awful-level enemy. 0.30 100 30.00
Blast away an Awful-level enemy. 0.80 50 40.00
Knock back a Boss-level enemy. 0.50 50 25.00
Blast away a Boss-level enemy. 1.00 30 30.00

Rank 2

  • AP: 10
  • Effects: Damage 40~140
Method Exp. Count Total
Knock back a Strong-level enemy. 0.08 500 40.00
Blast away a Strong-level enemy. 0.10 200 20.00
Knock back an Awful-level enemy. 0.25 100 25.00
Blast away an Awful-level enemy. 0.50 60 30.00
Knock back a Boss-level enemy. 0.50 100 50.00
Blast away a Boss-level enemy. 0.80 50 40.00

Rank 1

  • AP: 15
  • Effects: Damage 50~150
Method Exp. Count Total
Knock back a Strong-level enemy. 0.05 1500 75.00
Blast away a Strong-level enemy. 0.10 200 20.00
Knock back an Awful-level enemy. 0.20 100 20.00
Blast away an Awful-level enemy. 0.20 100 20.00
Knock back a Boss-level enemy. 0.20 120 24.00
Blast away a Boss-level enemy. 0.30 50 15.00

Master Title

the Master of Wind Blast

  • Enemy Knockback Distance +15%
  • Max Stamina +15

Related Enchants

Name Type, Rank Enchants Onto Effect(s) Comes On/From
Burgundy Bear
(edit)
Prefix, rank 9 Metal Equipment +1 Defense if Life Drain Rank 9+
+1% Protection if Wind Blast Rank 5+
Crocodile
(edit)
Suffix, rank 7 Two-handed Weapons -40 HP
+20 Str if Giant-allied
+29 Max Damage if Wind Blast Rank 6+
-5 Defense
+1.5x Repair Cost
Disaster
Enchant enabled rank regardless
Personalize[1]
(edit)
Suffix, rank 4 Cylinder -50 Max Damage if Alchemy Mastery Rank 2-
+15% Critical if Wind Blast Rank 1
+7x Repair Cost
+15~25 Fire Alchemy Damage if Heat Buster Rank 1
+30~50 Water Alchemy Damage if Rain Casting Rank 1
Enchant Scroll (Belvast Hostage Rescue)
Gust
(edit)
Prefix, rank D Headgear +16 Stamina
+6% Balance if Rain Casting Rank C+
+12 Stamina if Wind Blast Rank A+
Enchant Scroll (Giant Bear)
Windy
(edit)
Prefix, rank C Clothes +5 HP if Life Drain Rank B+
+5 Stamina if Wind Blast Rank A+
  1. Note: Once an item is personalized by an enchant, the personalization is permanent, even if the personalizing enchant is later overwritten by another enchant.