The wiki policy has been updated. Please familiarize yourself with it!

Zeder II

From Mabinogi World Wiki
Jump to: navigation, search
For the NPC, see Zeder.

Description

Equipped Zeder II Sheathed Zeder II
Equipped Sheathed

Based on ancient blueprints, these are the first prototype dual guns in Erinn. They are named for one of the people responsible for testing the weapon.

For a quick comparison of dual guns see the Dual Guns List and for individual articles see Category:Dual Guns.

Base Stats and Information

Icon of Zeder II
2 × 2
Normal 4 Hit Weapon
Range: 700
(edit)
Base Stats Limitations
Repairs
100
Damage 6~12 Injury 5%~30% Human Spirit Engineer
90% = 126 G
92% = 379 G
98% = 2,434 G
Balance 10% Critical 2% Elf Enchant
Stun Unknown
100
5/1 Giant Reforge
Durability 10
NPC Value
100
0 G
100
100
100
S. Radius
100
0
S. Angle
100
S. Damage
100
0%
SP/Swing
100
0.9
Enchant Types
100
/ Two-handed Weapon / Dual Gun / 
Other Information
  • Requires mana bullets to fire.
  • Has a magazine size of 48 bullets.
  • This item may receive randomized stat bonuses, which are compounded to its base stats (except those received through NPCs/gachapons):
    • Additional Minimum Attack: 0~9
    • Additional Maximum Attack: 0~18
    • Additional Critical %: 0~8
    • Additional Balance: 0~10
    • Additional Max Durability: 0~13
Obtained From
100
Sold By
100

Dye Details

Items can be dyed using Dye Ampoules. The colors available depend on the palette of the part to be dyed.

  Part A Part B Part C
Dyed Part Barrel Handle Straps around the handle
Palette Used Armor Metal Cloth Cloth

Hillwen Engineering Details

Name Skill Rank Production Exp Materials Needed
Zeder II
(edit)
9 4,000 Hillwen Alloy × 6
Hexagonal Bolt × 5
Hexagonal Nut × 5
Energy Converter × 1
Emerald Fuse × 1

Upgrades

Upgrade Name Proficiency Upgrade Details UG # Cost NPC
Replace Magazine 60 Max Ammo Reserve Increase +8
Max Durability -1
0~0 6,500 Hector
Interim Engineer
Enlarge Chamber 80 Maximum Damage +6, Critical +4
Max Durability -2
0~0 8,000
Weight Gain 1 12 Balance +2 1~2 1,000
Weight Gain 2 22 Balance +4 2~3 2,000
Weight Gain 3 35 Balance +6 3~4 3,000
Add Rifling 1 20 Maximum Damage +1 1~2 1,500
Add Rifling 2 35 Maximum Damage +3
Max Durability -1
2~3 3,000
Add Rifling 3 50 Maximum Damage +6
Max Durability -2
3~4 6,000
Gun Barrel Extension 80 Range +100
Max Durability -1
3~4 15,000
Equip Sight 80 Critical +8
Max Durability -1
3~4 15,000
Artisan Upgrade 100 Minimum Damage +1~2
Maximum Damage +2~6
Critical +2~7
[1]
4~4 30,000 Hector
  1. There is a chance for any of these stat rolls to not be applied, resulting in no additional points for the respective stat.

Gem Upgrades

Upgrade Name Proficiency Upgrade Details UG # Cost Gems NPC
Gem Repair 1 100 Maximum Durability +2 0~0 15,000g Diamond 1.0cm+
Star Sapphire 1.0cm+
Spinel 1.0cm+
Hector
Interim Engineer
Gem Upgrade 1 100 Maximum Damage +2
Critical +2
0~0 15,000g Diamond 3.0cm+
Spinel 3.0cm+
Jasper 3.0cm+
Hector

Upgrade Sequences

Zeder IIs are balanced guns that can be easily purchased at NPCs. However, in order to utilize its maximum potential, player-made ones may be best.

Type Upgrade 1
Proficiency / Cost
Upgrade 2
Proficiency / Cost
Upgrade 3
Proficiency / Cost
Upgrade 4
Proficiency / Cost
Upgrade 5
Proficiency / Cost
Final Stats & Changes
Total Proficiency / Cost
235
Highest Damage
Highest Durability loss
Enlarge Chamber
80 / 8,000g
Add Rifling 1
20 / 1,500g
Add Rifling 2
35 / 3,000g
Add Rifling 3
50 / 6,000g
Add Rifling 3
50 / 6,000g
Maximum Damage +22
Critical +4%
Durability -7
235 / 24,500G
275
Max Utility
Replace Magazine
60 / 6,500g
Add Rifling 1
20 / 1,500g
Add Rifling 2
35 / 3,000g
Gun Barrel Extension
80 / 15,000g
Gun Barrel Extension
80 / 15,000g
Maximum Damage +4
Chamber Count +8
Range +200
Durability -4
275 / 41,000G