The new update added 3 Pet Perks: Blue Shield, Healing Rays, and Bonding Ties.
Now these have two sides each: A Pet-sided skill which is trained by activating it a certain number of times, with activation prerequisites unique to each Perk. The pet-sided version is the base skill effect.
And a Player-sided skill which is trained by ranking up the pet-sided skill, and counter to the pet-sided perk the player's one seems to work as a passive buff to the pet's version of the perk.
i.e. A Pet's Bonding Ties rF has an effect of "When activated, grants 5% of the Shadow Mission completion EXP earned to your pet. Your party members' pets receive 3% of the completion EXP."
Whereas the Player's Bonding Ties Level 1 has an effect of "Grants pet an additional 5% Completion EXP. Grants party members' pets an additional 0.5% Completion EXP."
Anyways, my main question is, how do you want these skills added to the wiki?
The training requirements of these perks are kind of unique. Like whereas Smash might be "Use Smash", Bonding Ties is "Activate Perk". But the thing is activating perk has its own requirements.
I'm not sure if they change as the perk ranks up but right now the requirement is: "Stay mounted for 1 mins 0/1" "Obtain Combat EXP 0/20" "Have your pet deliver the finishing blow to an enemy 0/5"
But I'm not sure where in the current skill/rank/training tables to put such information.
Also the Player's version of the perk at Level 1 (these go by "Levels" instead of "Ranks") says "Advance same perk. 0/1" and has its own effect, so I guess it's essentially its own skill?
Do we make concrete separations like make a page titles "Bonding Ties (Pet)" and "Bonding Ties (Player)" or is this better handled by doing something similar to what happened with Techniques?
|Posted by Iyasenu on 21 September 2019 at 08:54.|