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Difference between revisions of "Alban Knights Baltane Special Unit"

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[[File:Banner - {{PAGENAME}}.jpg|590px|thumb|{{PAGENAME}} Team]]
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==Basic Information==
 
==Basic Information==
The Alban Knights Baltane Special Unit is a system to interact with the [[NPCs]] of [[Avalon Gate]]: [[Dai]], [[Eirlys]], [[Elsie]], [[Kanna]], [[Kaour]] and [[Logan]]. Interacting will them will raise or decrease their likability towards the player. Three of the NPCs can be recruited to your unit and can sent out on missions.
+
[[File:Special_Unit_Tab.png|200px|thumb|right|The unit overview tab.]]
 +
The '''Alban Knights Baltane Special Unit''' is a unit of [[Alban Knights]] left in charge to the player. The player can interact and befriend the [[NPC]]s of [[Avalon Gate]]: [[Dai]], [[Eirlys]], [[Elsie]], [[Kanna]], [[Kaour]], and [[Logan]], recruiting them into the squad to be sent onto assigned missions.
 +
 
 +
The "Special Unit" tab on your character screen shows you the basic overview of your unit, allows warping to and from [[Avalon Gate]], and also allows selection of [[Baltane Missions|Missions]].
 +
 
 +
The "Enter Camp" button will warp you to Avalon Gate, where you will find the squires for interaction and [[Shuan]] for management of your unit. Shuan also has a help function which explains many aspects of the system. In order to use this button, enter the camp manually and complete the quest for creating your unit found in the Squires tab of your quest log.
 +
 
 +
==Command Level==
 +
Your command level determines which missions you can undertake, how many squires you can have at once, and more. You gain a +1 permanent increase to [[Strength]], [[Intelligence]], [[Dexterity]], [[Will]], and [[Luck]] for every two command levels.
 +
 
 +
Command level is currently capped at 30.
 +
 
 +
{|class="mabitable"
 +
!Command Level||1||2||3||4||5||6||7||8||9||10||11||12||13||14+
 +
|-
 +
!Squires
 +
|colspan=6|1||colspan=7|2||3
 +
|}
 +
 
 +
==Missions==
 +
[[File:Special_Unit_Training_Board.png|200px|thumb|right|The mission selection screen.]]
 +
The "Missions" button brings up the "Special Unit Training Board" where you can select missions to assign to your squires.  Each mission has required stats in one or more areas to complete the mission.  The squire you send on the mission has a success rate determined by their stats compared to the mission requirements, with the success rate capped at 95%.  Missions take an amount of time for the squire to attempt, measured in both [[Time|Erinn Time]] and real world minutes.  Current missions can be added to the [[Quest Tracker]] for tracking, and must be completed manually by the player when the square is finished.  Missions can be completed remotely from the Special Unit tab of the character window.
 +
 
 +
{| class="mabitable"
 +
|
 +
{| class="mabitable collapsible collapsed center" style="width: 800px;"
 +
|-
 +
! colspan="5" | Command Experience, Training Points Missions
 +
|-
 +
! Name
 +
! Target
 +
! CMD LVL
 +
! Time
 +
! Reward
 +
|-
 +
| Check Foul Plume
 +
| Apostle: 1<br />History: 0<br />Prophet: 0<br />Basic: 0<br />Object: 1<br />Char.: 0
 +
| 1
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Basic Baltane Seal x1<br />Command EXP 5<br />Training Points 3
 +
|-
 +
| Suspicious Rumor
 +
| Apostle: 1<br />History: 0<br />Prophet: 0<br />Basic: 0<br />Object: 1<br />Char.: 0
 +
| 1
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Basic Baltane Seal x4<br />Command EXP 16<br />Training Points 10
 +
|-
 +
| Salvaged Equipment
 +
| Apostle: 3<br />History: 0<br />Prophet: 0<br />Basic: 0<br />Object: 3<br />Char.: 0
 +
| 2
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Basic Baltane Seal x1<br />Command EXP 10<br />Training Points 4
 +
|-
 +
| Speedy Handling
 +
| Apostle: 3<br />History: 0<br />Prophet: 0<br />Basic: 0<br />Object: 3<br />Char.: 0
 +
| 2
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Basic Baltane Seal x4<br />Command EXP 32<br />Training Points 14
 +
|-
 +
| Supply Delivery
 +
| Apostle: 4<br />History: 0<br />Prophet: 0<br />Basic: 0<br />Object: 4<br />Char.: 0
 +
| 3
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Basic Baltane Seal x1<br />Command EXP 12<br />Training Points 5
 +
|-
 +
| Collect Daily Logs
 +
| Apostle: 4<br />History: 0<br />Prophet: 0<br />Basic: 0<br />Object: 4<br />Char.: 0
 +
| 3
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Basic Baltane Seal x4<br />Command EXP 38<br />Training Points 16
 +
|-
 +
| Read Manuscript
 +
| Apostle: 6<br />History: 0<br />Prophet: 0<br />Basic: 0<br />Object: 6<br />Char.: 0
 +
| 4
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Basic Baltane Seal x1<br />Command EXP 16<br />Training Points 6
 +
|-
 +
| Red Shadow
 +
| Apostle: 6<br />History: 0<br />Prophet: 0<br />Basic: 0<br />Object: 6<br />Char.: 0
 +
| 4
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Basic Baltane Seal x4<br />Command EXP 51<br />Training Points 19
 +
|-
 +
| Proof of Victory
 +
| Apostle: 8<br />History: 0<br />Prophet: 0<br />Basic: 0<br />Object: 8<br />Char.:0
 +
| 5
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Basic Baltane Seal x1<br />Command EXP 22<br />Training Points 7
 +
|-
 +
| Mad Seer's Altar
 +
| Apostle: 8<br />History: 0<br />Prophet: 0<br />Basic: 0<br />Object: 8<br />Char.:0
 +
| 5
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Basic Baltane Seal x4<br />Command EXP 70<br />Training Points 22
 +
|-
 +
| Battle Preparation
 +
| Apostle: 10<br />History: 0<br />Prophet: 0<br />Basic: 0<br />Object: 10<br />Char.: 0
 +
| 6
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Basic Baltane Seal x1<br />Command EXP 27<br />Training Points 8
 +
|-
 +
| Heal the Injured
 +
| Apostle: 10<br />History: 0<br />Prophet: 0<br />Basic: 0<br />Object: 10<br />Char.: 0
 +
| 6
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Basic Baltane Seal x4<br />Command EXP 86<br />Training Points 26
 +
|-
 +
| Faded Traces
 +
| Apostle: 10<br />History: 6<br />Prophet: 0<br />Basic: 0<br />Object: 12<br />Char.: 0
 +
| 7
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Basic Baltane Seal x1<br />Command EXP 32<br />Training Points 9
 +
|-
 +
| Herbalism Training
 +
| Apostle: 10<br />History: 6<br />Prophet: 0<br />Basic: 0<br />Object: 12<br />Char.: 0
 +
| 7
 +
| 9D needed (5 Hour(s) 24 Min(s) real)
 +
| align="left"| Basic Baltane Seal x9<br />Command EXP 202<br />Training Points 57
 +
|-
 +
| Expand Storage
 +
| Apostle: 14<br />History: 10<br />Prophet: 0<br />Basic: 0<br />Object: 18<br />Char.: 0
 +
| 8
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Basic Baltane Seal x1<br />Command EXP 37<br />Training Points 10
 +
|-
 +
| Watched in the Dark
 +
| Apostle: 14<br />History: 10<br />Prophet: 0<br />Basic: 0<br />Object: 18<br />Char.: 0
 +
| 8
 +
| 9D needed (5 Hour(s) 24 Min(s) real)
 +
| align="left"| Basic Baltane Seal x9<br />Command EXP 233<br />Training Points 57
 +
|-
 +
| Smokescreen
 +
| Apostle: 19<br />History: 15<br />Prophet: 0<br />Basic: 0<br />Object: 23<br />Char.: 0
 +
| 9
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Basic Baltane Seal x1<br />Command EXP 42<br />Training Points 11
 +
|-
 +
| Canvassing
 +
| Apostle: 19<br />History: 15<br />Prophet: 0<br />Basic: 0<br />Object: 23<br />Char.: 0
 +
| 9
 +
| 9D needed (5 Hour(s) 24 Min(s) real)
 +
| align="left"| Basic Baltane Seal x9<br />Command EXP 265<br />Training Points 69
 +
|-
 +
| Shadow Trace
 +
| Apostle: 25<br />History: 20<br />Prophet: 0<br />Basic: 0<br />Object: 29<br />Char.: 0
 +
| 10
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x1<br />Command EXP 44<br />Training Points 12
 +
|-
 +
| Join the Patrol
 +
| Apostle: 25<br />History: 20<br />Prophet: 0<br />Basic: 0<br />Object: 29<br />Char.: 0
 +
| 10
 +
| 9D needed (5 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x9<br />Command EXP 277<br />Training Points 76
 +
|-
 +
| Taming a Wild Horse
 +
| Apostle: 31<br />History: 26<br />Prophet: 0<br />Basic: 0<br />Object: 35<br />Char.: 15
 +
| 11
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x1<br />Command EXP 47<br />Training Points 13
 +
|-
 +
| Watched Targets
 +
| Apostle: 31<br />History: 26<br />Prophet: 0<br />Basic: 0<br />Object: 35<br />Char.: 15
 +
| 11
 +
| 9D needed (5 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x9<br />Command EXP 296<br />Training Points 82
 +
|-
 +
| Unexpected Harvest
 +
| Apostle: 38<br />History: 33<br />Prophet: 0<br />Basic: 0<br />Object: 42<br />Char.: 22
 +
| 12
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x1<br />Command EXP 51<br />Training Points 14
 +
|-
 +
| Lost Memory
 +
| Apostle: 38<br />History: 33<br />Prophet: 0<br />Basic: 0<br />Object: 42<br />Char.: 22
 +
| 12
 +
| 9D needed (5 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x9<br />Command EXP 321<br />Training Points 88
 +
|-
 +
| Where is the Cargo
 +
| Apostle: 48<br />History: 43<br />Prophet: 0<br />Basic: 0<br />Object: 52<br />Char.: 32
 +
| 13
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x1<br />Command EXP 56<br />Training Points 15
 +
|-
 +
| Old Woman's Memory
 +
| Apostle: 48<br />History: 43<br />Prophet: 0<br />Basic: 0<br />Object: 52<br />Char.: 32
 +
| 13
 +
| 9D needed (5 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x9<br />Command EXP 353<br />Training Points 95
 +
|-
 +
| Twinkle Twinkle
 +
| Apostle: 60<br />History: 55<br />Prophet: 0<br />Basic: 35<br />Object: 64<br />Char.: 44
 +
| 14
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x1<br />Command EXP 61<br />Training Points 16
 +
|-
 +
| Addiction Recovery
 +
| Apostle: 60<br />History: 55<br />Prophet: 0<br />Basic: 35<br />Object: 64<br />Char.: 44
 +
| 14
 +
| 9D needed (5 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x9<br />Command EXP 384<br />Training Points 101
 +
|-
 +
| Silent Footsteps
 +
| Apostle: 76<br />History: 70<br />Prophet: 0<br />Basic: 46<br />Object: 80<br />Char.: 56
 +
| 15
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x1<br />Command EXP 68<br />Training Points 17
 +
|-
 +
| Find the Patrolman
 +
| Apostle: 76<br />History: 70<br />Prophet: 0<br />Basic: 46<br />Object: 80<br />Char.: 56
 +
| 15
 +
| 9D needed (5 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x9<br />Command EXP 428<br />Training Points 107
 +
|-
 +
| Mop-up Bandits
 +
| Apostle: 96<br />History: 90<br />Prophet: 0<br />Basic: 66<br />Object: 100<br />Char.: 76
 +
| 16
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x1<br />Command EXP 80<br />Training Points 18
 +
|-
 +
| Survivor Rescue
 +
| Apostle: 96<br />History: 90<br />Prophet: 0<br />Basic: 66<br />Object: 100<br />Char.: 76
 +
| 16
 +
| 9D needed (5 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x9<br />Command EXP 504<br />Training Points 113
 +
|-
 +
| Equipment Repairs
 +
| Apostle: 131<br />History: 125<br />Prophet: 0<br />Basic: 90<br />Object: 135<br />Char.: 111
 +
| 17
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x1<br />Command EXP 90<br />Training Points 19
 +
|-
 +
| Rear Support
 +
| Apostle: 131<br />History: 125<br />Prophet: 0<br />Basic: 90<br />Object: 135<br />Char.: 111
 +
| 17
 +
| 9D needed (5 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x9<br />Command EXP 567<br />Training Points 120
 +
|-
 +
| Preparing for Battle
 +
| Apostle: 181<br />History: 175<br />Prophet: 100<br />Basic: 140<br />Object: 185<br />Char.: 161
 +
| 18
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x1<br />Command EXP 99<br />Training Points 20
 +
|-
 +
| Fabricated Memory
 +
| Apostle: 181<br />History: 175<br />Prophet: 100<br />Basic: 140<br />Object: 185<br />Char.: 161
 +
| 18
 +
| 9D needed (5 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x9<br />Command EXP 624<br />Training Points 126
 +
|-
 +
| Omen of Despair
 +
| Apostle: 246<br />History: 240<br />Prophet: 165<br />Basic: 205<br />Object: 250<br />Char.: 226
 +
| 19
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x1<br />Command EXP 109<br />Training Points 21
 +
|-
 +
| Test of Courage
 +
| Apostle: 246<br />History: 240<br />Prophet: 165<br />Basic: 205<br />Object: 250<br />Char.: 226
 +
| 19
 +
| 9D needed (5 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x9<br />Command EXP 687<br />Training Points 132
 +
|-
 +
| Unexpected Shelter
 +
| Apostle: 450<br />History: 450<br />Prophet: 450<br />Basic: 450<br />Object: 450<br />Char.: 450
 +
| 20
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| Advanced Baltane Seal x1<br />Command EXP 123<br />Training Points 22
 +
|-
 +
| Defending Ceo Island
 +
| Apostle: 450<br />History: 450<br />Prophet: 450<br />Basic: 450<br />Object: 450<br />Char.: 450
 +
| 20
 +
| 9D needed (5 Hour(s) 24 Min(s) real)
 +
| align="left"| Advanced Baltane Seal x9<br />Command EXP 775<br />Training Points 139
 +
|}
 +
|-
 +
|
 +
{| class="mabitable collapsible collapsed center" style="width: 800px;"
 +
|-
 +
! colspan="5" |  Experience Points and Gold Missions
 +
|-
 +
! Name
 +
! Target
 +
! CMD LVL
 +
! Time
 +
! Reward
 +
|-
 +
| Missing Girl
 +
| Apostle: 0<br />History: 0<br />Prophet: 12<br />Basic: 10<br />Object: 0<br />Char.: 6
 +
| 7
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Basic Baltane Seal x4<br />4608 Experience Points<br />2100 Gold
 +
|-
 +
| A New Clue
 +
| Apostle: 0<br />History: 0<br />Prophet: 12<br />Basic: 10<br />Object: 0<br />Char.: 6
 +
| 7
 +
| 18D needed (10 Hour(s) 48 Min(s) real)
 +
| align="left"| Basic Baltane Seal x18<br />15552 Experience Points<br />6800 Gold
 +
|-
 +
| Solve the Mystery
 +
| Apostle: 0<br />History: 0<br />Prophet: 18<br />Basic: 14<br />Object: 0<br />Char.: 10
 +
| 8
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Basic Baltane Seal x4<br />5184 Experience Points<br />2300 Gold
 +
|-
 +
| Dancing in the Moonlight
 +
| Apostle: 0<br />History: 0<br />Prophet: 18<br />Basic: 14<br />Object: 0<br />Char.: 10
 +
| 8
 +
| 18D needed (10 Hour(s) 48 Min(s) real)
 +
| align="left"| Basic Baltane Seal x18<br />17496 Experience Points<br />7700 Gold
 +
|-
 +
| Infiltration
 +
| Apostle: 0<br />History: 0<br />Prophet: 23<br />Basic: 19<br />Object: 0<br />Char.: 15
 +
| 9
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Basic Baltane Seal x4<br />5760 Experience Points<br />2600 Gold
 +
|-
 +
| Proof of Wrongdoing
 +
| Apostle: 0<br />History: 0<br />Prophet: 23<br />Basic: 19<br />Object: 0<br />Char.: 15
 +
| 9
 +
| 18D needed (10 Hour(s) 48 Min(s) real)
 +
| align="left"| Basic Baltane Seal x18<br />19440 Experience Points<br />8700 Gold
 +
|-
 +
| Request Support
 +
| Apostle: 0<br />History: 0<br />Prophet: 29<br />Basic: 25<br />Object: 0<br />Char.: 20
 +
| 10
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x4<br />6336 Experience Points<br />2900 Gold
 +
|-
 +
| Mop-up Operation
 +
| Apostle: 0<br />History: 0<br />Prophet: 29<br />Basic: 25<br />Object: 0<br />Char.: 20
 +
| 10
 +
| 18D needed (10 Hour(s) 48 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x18<br />21384 Experience Points<br />9700 Gold
 +
|-
 +
| Hunting Proficiency
 +
| Apostle: 0<br />History: 15<br />Prophet: 35<br />Basic: 31<br />Object: 0<br />Char.: 26
 +
| 11
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x4<br />6912 Experience Points<br />3200 Gold
 +
|-
 +
| Ritual of Evil
 +
| Apostle: 0<br />History: 15<br />Prophet: 35<br />Basic: 31<br />Object: 0<br />Char.: 26
 +
| 11
 +
| 18D needed (10 Hour(s) 48 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x18<br />23328 Experience Points<br />10700 Gold
 +
|-
 +
| Finding the Original
 +
| Apostle: 0<br />History: 22<br />Prophet: 42<br />Basic: 38<br />Object: 0<br />Char.: 33
 +
| 12
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x4<br />7488 Experience Points<br />3500 Gold
 +
|-
 +
| Artifact Restoration
 +
| Apostle: 0<br />History: 22<br />Prophet: 42<br />Basic: 38<br />Object: 0<br />Char.: 33
 +
| 12
 +
| 18D needed (10 Hour(s) 48 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x18<br />25272 Experience Points<br />11600 Gold
 +
|-
 +
| Training for Battle
 +
| Apostle: 0<br />History: 32<br />Prophet: 52<br />Basic: 48<br />Object: 0<br />Char.: 43
 +
| 13
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x4<br />8064 Experience Points<br />3800 Gold
 +
|-
 +
| A Visitor
 +
| Apostle: 0<br />History: 32<br />Prophet: 52<br />Basic: 48<br />Object: 0<br />Char.: 43
 +
| 13
 +
| 18D needed (10 Hour(s) 48 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x18<br />27216 Experience Points<br />12600 Gold
 +
|-
 +
| Collect Clues
 +
| Apostle: 0<br />History: 44<br />Prophet: 64<br />Basic: 60<br />Object: 35<br />Char.: 55
 +
| 14
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x4<br />8640 Experience Points<br />4100 Gold
 +
|-
 +
| Cursed Letter
 +
| Apostle: 0<br />History: 44<br />Prophet: 64<br />Basic: 60<br />Object: 35<br />Char.: 55
 +
| 14
 +
| 18D needed (10 Hour(s) 48 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x18<br />29160 Experience Points<br />13600 Gold
 +
|-
 +
| Support the Support Unit
 +
| Apostle: 0<br />History: 56<br />Prophet: 80<br />Basic: 76<br />Object: 46<br />Char.: 70
 +
| 15
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x4<br />9216 Experience Points<br />4300 Gold
 +
|-
 +
| Those Left Behind
 +
| Apostle: 0<br />History: 56<br />Prophet: 80<br />Basic: 76<br />Object: 46<br />Char.: 70
 +
| 15
 +
| 18D needed (10 Hour(s) 48 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x18<br />31104 Experience Points<br />14500 Gold
 +
|-
 +
| Prove Your Skills
 +
| Apostle: 0<br />History: 76<br />Prophet: 100<br />Basic: 96<br />Object: 66<br />Char.: 90
 +
| 16
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x4<br />9792 Experience Points<br />4600 Gold
 +
|-
 +
| Traces of Another Prophet
 +
| Apostle: 0<br />History: 76<br />Prophet: 100<br />Basic: 96<br />Object: 66<br />Char.: 90
 +
| 16
 +
| 18D needed (10 Hour(s) 48 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x18<br />33048 Experience Points<br />15500 Gold
 +
|-
 +
| Mutant Sample Collection
 +
| Apostle: 0<br />History: 111<br />Prophet: 135<br />Basic: 131<br />Object: 90<br />Char.: 125
 +
| 17
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x4<br />10368 Experience Points<br />4900 Gold
 +
|-
 +
| Purify Neagh Lake
 +
| Apostle: 0<br />History: 111<br />Prophet: 135<br />Basic: 131<br />Object: 90<br />Char.: 125
 +
| 17
 +
| 18D needed (10 Hour(s) 48 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x18<br />34992 Experience Points<br />16500 Gold
 +
|-
 +
| Swarming Lake
 +
| Apostle: 100<br />History: 161<br />Prophet: 185<br />Basic: 181<br />Object: 140<br />Char.: 175
 +
| 18
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x4<br />10944 Experience Points<br />5200 Gold
 +
|-
 +
| Ancient Ritual
 +
| Apostle: 100<br />History: 161<br />Prophet: 185<br />Basic: 181<br />Object: 140<br />Char.: 175
 +
| 18
 +
| 18D needed (10 Hour(s) 48 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x18<br />36936 Experience Points<br />17500 Gold
 +
|-
 +
| The Pied Piper
 +
| Apostle: 165<br />History: 205<br />Prophet: 250<br />Basic: 246<br />Object: 226<br />Char.: 240
 +
| 19
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x4<br />11520 Experience Points<br />5500 Gold
 +
|-
 +
| On a Stormy Night
 +
| Apostle: 165<br />History: 205<br />Prophet: 250<br />Basic: 246<br />Object: 226<br />Char.: 240
 +
| 19
 +
| 18D needed (10 Hour(s) 48 Min(s) real)
 +
| align="left"| Intermediate Baltane Seal x18<br />38880 Experience Points<br />18400 Gold
 +
|-
 +
| River of Death
 +
| Apostle: 450<br />History: 450<br />Prophet: 450<br />Basic: 450<br />Object: 450<br />Char.: 450
 +
| 20
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| Advanced Baltane Seal x4<br />12096 Experience Points<br />5800 Gold
 +
|-
 +
| Suspicion of Betrayal
 +
| Apostle: 450<br />History: 450<br />Prophet: 450<br />Basic: 450<br />Object: 450<br />Char.: 450
 +
| 20
 +
| 18D needed (10 Hour(s) 48 Min(s) real)
 +
| align="left"| Advanced Baltane Seal x18<br />40824 Experience Points<br />19400 Gold
 +
|}
 +
|-
 +
|
 +
{| class="mabitable collapsible collapsed center" style="width: 800px;"
 +
|-
 +
! colspan="5" | Special Supply Box Missions (One-Time Only Missions)
 +
|-
 +
! Name
 +
! Target
 +
! CMD LVL
 +
! Time
 +
! Reward
 +
|-
 +
| Receive Special Supply Box LVL 2
 +
| Apostle: 1<br />History: 1<br />Prophet: 1<br />Basic: 1<br />Object: 1<br />Char.: 1
 +
| 2
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| AP 2 Potion<br />Basic Baltane Supply Box x1<br />Basic Baltane Seal x2
 +
|-
 +
| Receive Special Supply Box LVL 3
 +
| Apostle: 3<br />History: 3<br />Prophet: 3<br />Basic: 3<br />Object: 3<br />Char.: 3
 +
| 3
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| AP 2 Potion<br />Basic Baltane Supply Box x1<br />Basic Baltane Seal x2
 +
|-
 +
| Receive Special Supply Box LVL 4
 +
| Apostle: 6<br />History: 6<br />Prophet: 6<br />Basic: 6<br />Object: 6<br />Char.: 6
 +
| 4
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| AP 2 Potion<br />Basic Baltane Supply Box x1<br />Basic Baltane Seal x2
 +
|-
 +
| Receive Special Supply Box LVL 5
 +
| Apostle: 10<br />History: 10<br />Prophet: 10<br />Basic: 10<br />Object: 10<br />Char.: 10
 +
| 5
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| AP 5 Potion<br />Basic Baltane Supply Box x2<br />Basic Baltane Seal x4
 +
|-
 +
| Receive Special Supply Box LVL 6
 +
| Apostle: 15<br />History: 15<br />Prophet: 15<br />Basic: 15<br />Object: 15<br />Char.: 15
 +
| 6
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| AP 5 Potion<br />Basic Baltane Supply Box x2<br />Basic Baltane Seal x4
 +
|-
 +
| Receive Special Supply Box LVL 7
 +
| Apostle: 20<br />History: 20<br />Prophet: 20<br />Basic: 20<br />Object: 20<br />Char.: 20
 +
| 7
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| AP 5 Potion<br />Basic Baltane Supply Box x2<br />Basic Baltane Seal x4
 +
|-
 +
| Receive Special Supply Box LVL 8
 +
| Apostle: 25<br />History: 25<br />Prophet: 25<br />Basic: 25<br />Object: 25<br />Char.: 25
 +
| 8
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| AP 8 Potion<br />Basic Baltane Supply Box x3<br />Basic Baltane Seal x6
 +
|-
 +
| Receive Special Supply Box LVL 9
 +
| Apostle: 35<br />History: 35<br />Prophet: 35<br />Basic: 35<br />Object: 35<br />Char.: 35
 +
| 9
 +
| 1D needed (36 Min(s) real)
 +
| align="left"| AP 8 Potion<br />Basic Baltane Supply Box x3<br />Basic Baltane Seal x6
 +
|-
 +
| Receive Special Supply Box LVL 10
 +
| Apostle: 40<br />History: 40<br />Prophet: 40<br />Basic: 40<br />Object: 40<br />Char.: 40
 +
| 10
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| AP 8 Potion<br />Basic Baltane Supply Box x3<br />Basic Baltane Seal x6
 +
|-
 +
| Receive Special Supply Box LVL 11
 +
| Apostle: 50<br />History: 50<br />Prophet: 50<br />Basic: 50<br />Object: 50<br />Char.: 50
 +
| 11
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| AP 12 Potion<br />Intermediate Baltane Supply Box x1<br />Intermediate Baltane Seal x2
 +
|-
 +
| Receive Special Supply Box LVL 12
 +
| Apostle: 60<br />History: 60<br />Prophet: 60<br />Basic: 60<br />Object: 60<br />Char.: 60
 +
| 12
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| AP 12 Potion<br />Intermediate Baltane Supply Box x1<br />Intermediate Baltane Seal x2
 +
|-
 +
| Receive Special Supply Box LVL 13
 +
| Apostle: 70<br />History: 70<br />Prophet: 70<br />Basic: 70<br />Object: 70<br />Char.: 70
 +
| 13
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| AP 12 Potion<br />Intermediate Baltane Supply Box x1<br />Intermediate Baltane Seal x2
 +
|-
 +
| Receive Special Supply Box LVL 14
 +
| Apostle: 90<br />History: 90<br />Prophet: 90<br />Basic: 90<br />Object: 90<br />Char.: 90
 +
| 14
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| AP 15 Potion<br />Intermediate Baltane Supply Box x2<br />Intermediate Baltane Seal x4
 +
|-
 +
| Receive Special Supply Box LVL 15
 +
| Apostle: 110<br />History: 110<br />Prophet: 110<br />Basic: 110<br />Object: 110<br />Char.: 110
 +
| 15
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| AP 15 Potion<br />Intermediate Baltane Supply Box x2<br />Intermediate Baltane Seal x4
 +
|-
 +
| Receive Special Supply Box LVL 16
 +
| Apostle: 130<br />History: 130<br />Prophet: 130<br />Basic: 130<br />Object: 130<br />Char.: 130
 +
| 16
 +
| 4D needed (2 Hour(s) 24 Min(s) real)
 +
| align="left"| AP 15 Potion<br />Intermediate Baltane Supply Box x2<br />Intermediate Baltane Seal x4
 +
|-
 +
| Receive Special Supply Box LVL 17
 +
| Apostle: 150<br />History: 150<br />Prophet: 150<br />Basic: 150<br />Object: 150<br />Char.: 150
 +
| 17
 +
| 9D (5 Hour (s)24 Minute(s) Real)
 +
| align="left"| AP 20 Potion<br />Advanced Baltane Supply Box x1<br />Advanced Baltane Seal x2
 +
|-
 +
| Receive Special Supply Box LVL 18
 +
| Apostle: 180<br />History: 180<br />Prophet: 180<br />Basic: 180<br />Object: 180<br />Char.: 180
 +
| 18
 +
| 9D (5 Hour (s)24 Minute(s) Real)
 +
| align="left"| AP 20 Potion<br />Advanced Baltane Supply Box x1<br />Advanced Baltane Seal x2
 +
|-
 +
| Receive Special Supply Box LVL 19
 +
| Apostle: 250<br />History: 250<br />Prophet: 250<br />Basic: 250<br />Object: 250<br />Char.: 250
 +
| 19
 +
| 9D (5 Hour (s)24 Minute(s) Real)
 +
| align="left"| AP 20 Potion<br />Advanced Baltane Supply Box x1<br />Advanced Baltane Seal x2
 +
|-
 +
| Receive Special Supply Box LVL 20
 +
| Apostle: 350<br />History: 350<br />Prophet: 350<br />Basic: 350<br />Object: 350<br />Char.: 350
 +
| 20
 +
| 18D (10 Hour (s)48 Minute(s) Real)
 +
| align="left"| AP 25 Potion<br />Advanced Baltane Supply Box x2<br />Advanced Baltane Seal x4
 +
|-
 +
|}
 +
|}
 +
===Rewards===
 +
Possible mission rewards include seals, command experience, training points, and more.  Each mission shows you the reward before you accept it.
 +
 
 +
* [[Basic Baltane  Seal]]
 +
* [[Intermediate Baltane  Seal]]
 +
* [[Advanced Baltane  Seal]]
 +
* [[Basic Baltane Supply Box]]
 +
* [[Intermediate Baltane Supply Box]]
 +
* [[Advanced Baltane Supply Box]]
 +
* [[Divine Medals#Medal of Victory|Medal of Victory]]
 +
* [[Divine Medals#Medal of Honor|Medal of Honor]]
 +
* [[Divine Medals#Medal of Dignity|Medal of Dignity]]
 +
* [[Divine Medals#Medal of Wisdom|Medal of Wisdom]]
 +
* [[Divine Medals#Medal of Protection|Medal of Protection]]
 +
* [[Divine Medals#Medal of Will|Medal of Will]]
 +
* [[AP Potion]]
 +
* Command Experience
 +
* Training Points
 +
* Experience
 +
* Gold
 +
 
 +
===Injuries===
 +
If a Squire fails a mission, they may become injured. While injured you cannot send them on a mission or training, increase their likability through conversation, and they will have a noticeboard in their place saying that they are currently injured.
 +
 
 +
The injured Squire will be moved to the Infirmary at the north-east of the base, and will rest there for seven real-world days unless the player treats their injuries. During this time their affection towards the player will also decrease. After successful treatment, the player chooses a social dialogue response, followed by a conversation with the injured Squire. If the Squire was successfully treated, they will return to their primary location as per usual.
 +
 
 +
{|class="mabitable"
 +
!Symptom
 +
!Treatment
 +
|-
 +
|Leg is bleeding||Perform Blood Transfusion
 +
|-
 +
|Body is bleeding||Perform Blood Transfusion
 +
|-
 +
|Shoulder is bleeding||Perform Blood Transfusion
 +
|-
 +
|Drained by Fiery Chase||Prescribe Rest
 +
|-
 +
|Drained by Plan to Retreat||Prescribe Rest
 +
|-
 +
|Drained by A Long Journey||Prescribe Rest
 +
|-
 +
|Potion has taken hold||Administer Antidote
 +
|-
 +
|Mantua Poison Herb has taken hold||Administer Antidote
 +
|-
 +
|Pot-Belly Spider Venom has taken hold||Administer Antidote
 +
|-
 +
|White Rock Scorpion Venom has taken hold||Administer Antidote
 +
|-
 +
|Received Captured by the Apostle Divine Damage||Grant Divine Power
 +
|-
 +
|Received Because of Divine Power Divine Damage||Grant Divine Power
 +
|-
 +
|Received Because of Mutant Attacks Divine Damage||Grant Divine Power
 +
|-
 +
|Wrist is broken||Apply a bandage
 +
|-
 +
|Ribs bone is cracked||Apply a bandage
 +
|-
 +
|Leg bone is cracked||Apply a bandage
 +
|-
 +
|Wrist bone is cracked||Apply a bandage
 +
|-
 +
|Suffered Because of Childhood Psychological Attack||Give Comfort
 +
|-
 +
|Suffered Because of Hated Food Psychological Attack||Give Comfort
 +
|-
 +
|Suffered Through the Nightmare Psychological Attack||Give Comfort
 +
|-
 +
|Suffered From being Taunted Psychological Attack||Give Comfort
 +
|-
 +
|Ankle is swollen||Give Cold Massage
 +
|-
 +
|Eyelid is swollen||Give Cold Massage
 +
|-
 +
|Finger is swollen||Give Cold Massage
 +
|}
 +
 
 +
<gallery perrow=6>
 +
File:Dai Injured.png|Dai Injured
 +
File:Eirlys Injured.png|Eirlys Injured
 +
File:Elsie Injured.png|Elsie Injured
 +
File:Kanna Injured.png|Kanna Injured
 +
File:Kaour Injured.png|Kaour Injured
 +
File:Logan Injured.png|Logan Injured
 +
</gallery>
 +
 
 +
==Squires==
 +
[[File:Squires_Information.png|200px|thumb|right|The basic overview panel for a squire.]]
 +
Baltane contains six squires, which are apprentice knights still in training. At the start, only [[Kanna]] and [[Logan]] can be recruited.
 +
 
 +
Each squire has their own personality and stats. The mission stats of a squire are as follows, capping at 900.
 +
 
 +
*DIV: Divine Power, increases success rate on missions dealing with [[Apostle]]s.
 +
*STR: Strength, increases success rate when handling regular monsters.
 +
*INT: Intelligence, increases success rate when dealing with research and history.
 +
*DEX: Dexterity, increases success rate of dealing with artifacts and objects.
 +
*WILL: Will, increases mission success rate when [[Prophets]] are involved.
 +
*LUCK: Luck, charisma, increases success rate when dealing with other NPCs and life skills.
 +
 
 +
Stress increases as the squire runs missions and trains. A stress level above 50% causes a drop in mission success rate, and a squire above 80% stress may not follow orders.  Stress can be reduced through counseling the squire or special interactions.
 +
 
 +
A squire's likability level is displayed to the right of their portrait. Once your likability with a squire reaches level 3, you have the option to attempt to recruit them into your squad if you have room. Non-recruited squires have a likability cap of level 3 plus 99%, while recruited squires have their cap at level 5 plus 99%. Some squires will also have a level uncap quest on reaching 99% of a level. Likability goes down slightly when they train or through certain interactions with them or other squires. Likability is normally raised through interactions with a squire, detailed below.
 +
 
 +
==Interactions==
 +
When in [[Avalon Gate]], you can speak to the squires to interact with them in various ways.
 +
 
 +
===Conversations===
 +
[[File:Baltane_Keywords.png|200px|thumb|right|Keywords to speak to the squires with.]]
 +
When interacting with the squires, there's a number of [[Keywords#Interest Conversations|basic topics]] to talk with them about and the squire will want to talk about one of them. You can talk to each squire about three topics in the "Interest Conversations" tab each [[Time|in-game day]], resetting at 6:00 AM. Any other keywords can be used, and will not use up a daily interaction.
 +
 
 +
Speaking to a squire about the topic they want to talk about raises their likability experience by 1% if their likability level is 1-2 or 3% if level 3-5, talking about a neutral topic has no effect other than using up one daily interaction, while speaking to them about a topic they currently dislike will slightly reduce their likability experience by 0.3%.
 +
 
 +
[[Kanna]] and [[Logan]] will plainly tell you the topic they wish to talk about, [[Dai]] and [[Eirlys]] tell you the topic they don't want to talk about, and [[Elsie]] and [[Kaour]] give no hints. [[Shuan]] will tell you one of the desired conversation topics for a selected squire for one day, in exchange for [[Basic Baltane Seal]]s. The number of Seals required is equal to the selected squire's likability level.
 +
 
 +
The topics each squire likes follow a set sequence of answers, which is available [https://docs.google.com/spreadsheets/d/1_GWTmoYt6uSTQ0vsZ5MP09I7Wol7MuEtcSbYj0iDyLM/pubhtml?nxid=10# here]. Note that sometimes the squire will interject their sequence with a unique discussion that, if answered correctly, brings up extended dialogue, and moves on to the next topic in the sequence.
 +
 
 +
When a squire's likability reaches level 3, you will receive a keyword matching that squire in the Memo tab. Using this keyword on any squire will have them share their opinion about that squire.
 +
 
 +
When a squire's likability reaches level 5 plus 90%, you will receive a [[Divine Medals|Divine Medal]] keyword that corresponds to the squire in the Memo tab. Talking to the squire with their corresponding keyword will request them to retrieve a Divine Medal. Should you choose to accept, that squire will instantly lose 50% likability but you will gain a new squire mission for only that squire which requires 450 in all stats for the maximum success rate.
 +
 
 +
===Training===
 +
[[File:Squire_Training.png|200px|thumb|right|The training selection interface.]]
 +
Squires, in your squad, can be commanded to undergo training in order to improve their stats. In order to train, you must have Training Points which are awarded from missions, along with certain methods being limited to a likability level with the squire. The training point pool is shared, meaning points collected from one squire can be used for any other squire.
 +
 
 +
Once training starts, the squire loses 1% likability. The training takes 1 day Erinn time (36 minutes real time) to complete, during which the squire cannot be interacted with. Once the time has passed, you must manually talk to the squire to complete their training.
 +
 
 +
Certain training methods can cause a decrease in another stat.
 +
 
 +
The squire also has a chance to gain extra stats on top of normal training. This rate increases toward their specialty stat and/or going out with them.
 +
 
 +
===Counsel===
 +
Counseling a squire involves listening to their worries and giving them a day off. The squire will have a large reduction in stress, and take a break for one [[Time|in-game day]] (36 minutes real time), during which they will not be available to run missions or train.
 +
 
 +
===Go Out===
 +
Squires are not allowed to leave [[Avalon Gate]] freely, but as their commander you can escort them outside for a walk or a date. This will reduce their stress as well as increase their likability, and may also trigger special scenarios or interactions. You may only go out with one squire once a week, resetting every Saturday at 7:00 A.M.
 +
 
 +
Note that selecting this option lowers the likability of every other squire by a slight amount.
 +
 
 +
During the outing, 3 dialog options will appear. One increases likeability, another increases it slightly and the other will decrease it.
 +
 
 +
This table outlines the best options for increasing likeability:
 +
 
 +
{| class="mabitable" style="text-align: center"
 +
|-
 +
! |
 +
! | Walk
 +
! | Masquerade
 +
! | Library
 +
|-
 +
!|Dai
 +
|
 +
*Steamed Shark Fin
 +
*Run Away
 +
*Spicy Red Sea Bream Stew
 +
|
 +
*Get Angry
 +
|
 +
*?
 +
|-
 +
!|Eirlys
 +
|
 +
*Potato Croquette
 +
*Celery Salad
 +
*Pickled Celery
 +
*Fried Eggplant
 +
*Assorted Fruit
 +
*Defeat them
 +
*?Omelet?
 +
|
 +
*Tough-looking Guest
 +
|
 +
*Doodle
 +
*Draw a Bow!
 +
*Alchemy and Battling
 +
*A Guide on Firebolt
 +
|-
 +
!|Elsie
 +
|
 +
*?
 +
|
 +
*Guest with Mature Eyes
 +
|
 +
*Cover
 +
*Tracy's Secret
 +
*Mystery of the Dungeon
 +
|-
 +
!|Kanna
 +
|
 +
*Croque Monsieur
 +
*Gateau Au Chocolat
 +
*Walnut Pie
 +
*?Cheesecake?
 +
|
 +
*Kind looking guest
 +
*Short haired guest
 +
*Friendly looking guest
 +
|
 +
*Cover
 +
*The Good Son
 +
|-
 +
!|Kaour
 +
|
 +
*Assorted Fruit
 +
|
 +
*Guest with the Long Hair.
 +
|
 +
*Watch him
 +
*Cover
 +
|-
 +
!|Logan
 +
|
 +
*Squire
 +
|
 +
*Guest with Sad Eyes
 +
*Guest with light brown hair
 +
|
 +
*Making Pasta
 +
|-
 +
|}
 +
 
 +
===Dismiss===
 +
Removes a squire from your command so you have room to take on a different one. This lowers the likability level of that particular squire, but you may always try and recruit that squire again in the future if you choose.
 +
 
 +
===Baltane Mission Outfit===
 +
During [[Baltane Mission]]s you may find a Squire's Uniform Box. Each squire has a birthday tied to a [[Time|real-life day]] (as mentioned in the item description), and only that time you may gift the squire the box as a birthday present by dragging the item from your inventory and clicking the squire. This can be done even if the squire has not been recruited.
 +
 
 +
Once you have given the box, the option to change the squire's uniform unlocks for only recruited squires. This will cause them to wear the selected outfit during a Baltane Mission.
 +
 
 +
The outfit can also be changed back to default in the same menu.
 +
 
 +
 
 +
{| class="mabitable" style="text-align: center"
 +
|-
 +
! style="background-color: #e7f3e8; width:90pt;" | Squire
 +
! style="background-color: #e7f3e8; width:140pt;" | Outfits
 +
! style="background-color: #e7f3e8; width:260pt;" | From
 +
! style="background-color: #e7f3e8; width:170pt;" | Difficulty
 +
! style="background-color: #e7f3e8; width:90pt;" | Birthday
 +
|-
 +
|Dai
 +
|
 +
*[[Squire's Uniform Box (Dai - Masquerade Outfit)|Masquerade Outfit]]
 +
*[[Squire's Uniform Box (Dai - Strolling Outfit)|Strolling Outfit]]
 +
*[[Squire's Uniform Box (Dai - Library Outfit)|Library Outfit]]
 +
|
 +
*?
 +
*[[Counterattack (Baltane Mission)]]; [[Siege Weapon]]
 +
*[[Siege Weapon]]
 +
|
 +
*?
 +
*(Basic) - Reward Chest
 +
*(Basic) - Reward Chest
 +
|Wednesday
 +
|-
 +
|Logan
 +
|
 +
*[[Squire's Uniform Box (Logan - Masquerade Outfit)|Masquerade Outfit]]
 +
*[[Squire's Uniform Box (Logan - Strolling Outfit)|Strolling Outfit]]
 +
*[[Squire's Uniform Box (Logan - Library Outfit)|Library Outfit]]
 +
|
 +
*?
 +
*[[Counterattack (Baltane Mission)]]; [[Siege Weapon]]
 +
*[[Counterattack (Baltane Mission)]]
 +
|
 +
*?
 +
*(Basic) - Reward Chest
 +
*(Basic) - Reward Chest
 +
|Thursday
 +
|-
 +
|Kaour
 +
|
 +
*[[Squire's Uniform Box (Kaour - Masquerade Outfit)|Masquerade Outfit]]
 +
*[[Squire's Uniform Box (Kaour - Strolling Outfit)|Strolling Outfit]]
 +
*[[Squire's Uniform Box (Kaour - Library Outfit)|Library Outfit]]
 +
|
 +
*?
 +
*[[Counterattack (Baltane Mission)]]; [[Siege Weapon]]
 +
*?
 +
|
 +
*?
 +
*(Basic/Elite) - Reward Chest
 +
*?
 +
|Friday
 +
|-
 +
|Eirlys
 +
|
 +
*[[Squire's Uniform Box (Eirlys - Masquerade Outfit)|Masquerade Outfit]]
 +
*[[Squire's Uniform Box (Eirlys - Strolling Outfit)|Strolling Outfit]]
 +
*[[Squire's Uniform Box (Eirlys - Library Outfit)|Library Outfit]]
 +
*[[Squire's Uniform Box (Eirlys - Standard Issue Uniform)|Standard Issue Uniform]]
 +
|
 +
*?
 +
*?
 +
*[[Siege Weapon]]
 +
*[[Counterattack (Baltane Mission)]]; [[Siege Weapon]]
 +
|
 +
*?
 +
*?
 +
*(Elite) - Reward Chest
 +
*(Basic) - Reward Chest
 +
|Tuesday
 +
|-
 +
|Elsie
 +
|
 +
*[[Squire's Uniform Box (Elsie - Masquerade Outfit)|Masquerade Outfit]]
 +
*[[Squire's Uniform Box (Elsie - Strolling Outfit)|Strolling Outfit]]
 +
*[[Squire's Uniform Box (Elsie - Library Outfit)|Library Outfit]]
 +
*[[Squire's Uniform Box (Elsie - Standard Issue Uniform)|Standard Issue Uniform]]
 +
|
 +
*?
 +
*?
 +
*[[Counterattack (Baltane Mission)]]
 +
*[[Counterattack (Baltane Mission)]]
 +
|
 +
*?
 +
*?
 +
*(Basic) - Reward Chest
 +
*(Basic) - Reward Chest
 +
|Saturday
 +
|-
 +
|Kanna
 +
|
 +
*[[Squire's Uniform Box (Kanna - Masquerade Outfit)|Masquerade Outfit]]
 +
*[[Squire's Uniform Box (Kanna - Strolling Outfit)|Strolling Outfit]]
 +
*[[Squire's Uniform Box (Kanna - Library Outfit)|Library Outfit]]
 +
*[[Squire's Uniform Box (Kanna - Standard Issue Uniform)|Standard Issue Uniform]]
 +
|
 +
*?
 +
*?
 +
*[[Siege Weapon]]
 +
*[[Counterattack (Baltane Mission)]]
 +
|
 +
*?
 +
*?
 +
*(Basic/Elite) - Reward Chest
 +
*(Basic) - Reward Chest
 +
|Monday
 +
|}
 +
 
 +
[[Category:Game System]]

Latest revision as of 00:31, 2 June 2020

Alban Knights Baltane Special Unit Team

Basic Information

The unit overview tab.

The Alban Knights Baltane Special Unit is a unit of Alban Knights left in charge to the player. The player can interact and befriend the NPCs of Avalon Gate: Dai, Eirlys, Elsie, Kanna, Kaour, and Logan, recruiting them into the squad to be sent onto assigned missions.

The "Special Unit" tab on your character screen shows you the basic overview of your unit, allows warping to and from Avalon Gate, and also allows selection of Missions.

The "Enter Camp" button will warp you to Avalon Gate, where you will find the squires for interaction and Shuan for management of your unit. Shuan also has a help function which explains many aspects of the system. In order to use this button, enter the camp manually and complete the quest for creating your unit found in the Squires tab of your quest log.

Command Level

Your command level determines which missions you can undertake, how many squires you can have at once, and more. You gain a +1 permanent increase to Strength, Intelligence, Dexterity, Will, and Luck for every two command levels.

Command level is currently capped at 30.

Command Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14+
Squires 1 2 3

Missions

The mission selection screen.

The "Missions" button brings up the "Special Unit Training Board" where you can select missions to assign to your squires. Each mission has required stats in one or more areas to complete the mission. The squire you send on the mission has a success rate determined by their stats compared to the mission requirements, with the success rate capped at 95%. Missions take an amount of time for the squire to attempt, measured in both Erinn Time and real world minutes. Current missions can be added to the Quest Tracker for tracking, and must be completed manually by the player when the square is finished. Missions can be completed remotely from the Special Unit tab of the character window.

Rewards

Possible mission rewards include seals, command experience, training points, and more. Each mission shows you the reward before you accept it.

Injuries

If a Squire fails a mission, they may become injured. While injured you cannot send them on a mission or training, increase their likability through conversation, and they will have a noticeboard in their place saying that they are currently injured.

The injured Squire will be moved to the Infirmary at the north-east of the base, and will rest there for seven real-world days unless the player treats their injuries. During this time their affection towards the player will also decrease. After successful treatment, the player chooses a social dialogue response, followed by a conversation with the injured Squire. If the Squire was successfully treated, they will return to their primary location as per usual.

Symptom Treatment
Leg is bleeding Perform Blood Transfusion
Body is bleeding Perform Blood Transfusion
Shoulder is bleeding Perform Blood Transfusion
Drained by Fiery Chase Prescribe Rest
Drained by Plan to Retreat Prescribe Rest
Drained by A Long Journey Prescribe Rest
Potion has taken hold Administer Antidote
Mantua Poison Herb has taken hold Administer Antidote
Pot-Belly Spider Venom has taken hold Administer Antidote
White Rock Scorpion Venom has taken hold Administer Antidote
Received Captured by the Apostle Divine Damage Grant Divine Power
Received Because of Divine Power Divine Damage Grant Divine Power
Received Because of Mutant Attacks Divine Damage Grant Divine Power
Wrist is broken Apply a bandage
Ribs bone is cracked Apply a bandage
Leg bone is cracked Apply a bandage
Wrist bone is cracked Apply a bandage
Suffered Because of Childhood Psychological Attack Give Comfort
Suffered Because of Hated Food Psychological Attack Give Comfort
Suffered Through the Nightmare Psychological Attack Give Comfort
Suffered From being Taunted Psychological Attack Give Comfort
Ankle is swollen Give Cold Massage
Eyelid is swollen Give Cold Massage
Finger is swollen Give Cold Massage

Squires

The basic overview panel for a squire.

Baltane contains six squires, which are apprentice knights still in training. At the start, only Kanna and Logan can be recruited.

Each squire has their own personality and stats. The mission stats of a squire are as follows, capping at 900.

  • DIV: Divine Power, increases success rate on missions dealing with Apostles.
  • STR: Strength, increases success rate when handling regular monsters.
  • INT: Intelligence, increases success rate when dealing with research and history.
  • DEX: Dexterity, increases success rate of dealing with artifacts and objects.
  • WILL: Will, increases mission success rate when Prophets are involved.
  • LUCK: Luck, charisma, increases success rate when dealing with other NPCs and life skills.

Stress increases as the squire runs missions and trains. A stress level above 50% causes a drop in mission success rate, and a squire above 80% stress may not follow orders. Stress can be reduced through counseling the squire or special interactions.

A squire's likability level is displayed to the right of their portrait. Once your likability with a squire reaches level 3, you have the option to attempt to recruit them into your squad if you have room. Non-recruited squires have a likability cap of level 3 plus 99%, while recruited squires have their cap at level 5 plus 99%. Some squires will also have a level uncap quest on reaching 99% of a level. Likability goes down slightly when they train or through certain interactions with them or other squires. Likability is normally raised through interactions with a squire, detailed below.

Interactions

When in Avalon Gate, you can speak to the squires to interact with them in various ways.

Conversations

Keywords to speak to the squires with.

When interacting with the squires, there's a number of basic topics to talk with them about and the squire will want to talk about one of them. You can talk to each squire about three topics in the "Interest Conversations" tab each in-game day, resetting at 6:00 AM. Any other keywords can be used, and will not use up a daily interaction.

Speaking to a squire about the topic they want to talk about raises their likability experience by 1% if their likability level is 1-2 or 3% if level 3-5, talking about a neutral topic has no effect other than using up one daily interaction, while speaking to them about a topic they currently dislike will slightly reduce their likability experience by 0.3%.

Kanna and Logan will plainly tell you the topic they wish to talk about, Dai and Eirlys tell you the topic they don't want to talk about, and Elsie and Kaour give no hints. Shuan will tell you one of the desired conversation topics for a selected squire for one day, in exchange for Basic Baltane Seals. The number of Seals required is equal to the selected squire's likability level.

The topics each squire likes follow a set sequence of answers, which is available here. Note that sometimes the squire will interject their sequence with a unique discussion that, if answered correctly, brings up extended dialogue, and moves on to the next topic in the sequence.

When a squire's likability reaches level 3, you will receive a keyword matching that squire in the Memo tab. Using this keyword on any squire will have them share their opinion about that squire.

When a squire's likability reaches level 5 plus 90%, you will receive a Divine Medal keyword that corresponds to the squire in the Memo tab. Talking to the squire with their corresponding keyword will request them to retrieve a Divine Medal. Should you choose to accept, that squire will instantly lose 50% likability but you will gain a new squire mission for only that squire which requires 450 in all stats for the maximum success rate.

Training

The training selection interface.

Squires, in your squad, can be commanded to undergo training in order to improve their stats. In order to train, you must have Training Points which are awarded from missions, along with certain methods being limited to a likability level with the squire. The training point pool is shared, meaning points collected from one squire can be used for any other squire.

Once training starts, the squire loses 1% likability. The training takes 1 day Erinn time (36 minutes real time) to complete, during which the squire cannot be interacted with. Once the time has passed, you must manually talk to the squire to complete their training.

Certain training methods can cause a decrease in another stat.

The squire also has a chance to gain extra stats on top of normal training. This rate increases toward their specialty stat and/or going out with them.

Counsel

Counseling a squire involves listening to their worries and giving them a day off. The squire will have a large reduction in stress, and take a break for one in-game day (36 minutes real time), during which they will not be available to run missions or train.

Go Out

Squires are not allowed to leave Avalon Gate freely, but as their commander you can escort them outside for a walk or a date. This will reduce their stress as well as increase their likability, and may also trigger special scenarios or interactions. You may only go out with one squire once a week, resetting every Saturday at 7:00 A.M.

Note that selecting this option lowers the likability of every other squire by a slight amount.

During the outing, 3 dialog options will appear. One increases likeability, another increases it slightly and the other will decrease it.

This table outlines the best options for increasing likeability:

Walk Masquerade Library
Dai
  • Steamed Shark Fin
  • Run Away
  • Spicy Red Sea Bream Stew
  • Get Angry
  • ?
Eirlys
  • Potato Croquette
  • Celery Salad
  • Pickled Celery
  • Fried Eggplant
  • Assorted Fruit
  • Defeat them
  • ?Omelet?
  • Tough-looking Guest
  • Doodle
  • Draw a Bow!
  • Alchemy and Battling
  • A Guide on Firebolt
Elsie
  • ?
  • Guest with Mature Eyes
  • Cover
  • Tracy's Secret
  • Mystery of the Dungeon
Kanna
  • Croque Monsieur
  • Gateau Au Chocolat
  • Walnut Pie
  • ?Cheesecake?
  • Kind looking guest
  • Short haired guest
  • Friendly looking guest
  • Cover
  • The Good Son
Kaour
  • Assorted Fruit
  • Guest with the Long Hair.
  • Watch him
  • Cover
Logan
  • Squire
  • Guest with Sad Eyes
  • Guest with light brown hair
  • Making Pasta

Dismiss

Removes a squire from your command so you have room to take on a different one. This lowers the likability level of that particular squire, but you may always try and recruit that squire again in the future if you choose.

Baltane Mission Outfit

During Baltane Missions you may find a Squire's Uniform Box. Each squire has a birthday tied to a real-life day (as mentioned in the item description), and only that time you may gift the squire the box as a birthday present by dragging the item from your inventory and clicking the squire. This can be done even if the squire has not been recruited.

Once you have given the box, the option to change the squire's uniform unlocks for only recruited squires. This will cause them to wear the selected outfit during a Baltane Mission.

The outfit can also be changed back to default in the same menu.


Squire Outfits From Difficulty Birthday
Dai
  • ?
  • (Basic) - Reward Chest
  • (Basic) - Reward Chest
Wednesday
Logan
  • ?
  • (Basic) - Reward Chest
  • (Basic) - Reward Chest
Thursday
Kaour
  • ?
  • (Basic/Elite) - Reward Chest
  • ?
Friday
Eirlys
  • ?
  • ?
  • (Elite) - Reward Chest
  • (Basic) - Reward Chest
Tuesday
Elsie
  • ?
  • ?
  • (Basic) - Reward Chest
  • (Basic) - Reward Chest
Saturday
Kanna
  • ?
  • ?
  • (Basic/Elite) - Reward Chest
  • (Basic) - Reward Chest
Monday