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Difference between revisions of "Blunt Mastery"

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(Training Method)
(Novice Rank)
 
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{|
 
{|
 
|[[Image:Blunt Mastery.png|left]]
 
|[[Image:Blunt Mastery.png|left]]
|Blunt weapons may be bladeless, but they are powerful nonetheless. The Blunt Mastery skill enhances the power of blunt weapons. Train with blunt weapons ceaselessly, day and night, and you will learn to unleash their true power.
+
|{{#description2:Blunt weapons may be bladeless, but they are powerful nonetheless. The Blunt Mastery skill enhances the power of blunt weapons. Train with blunt weapons ceaselessly, day and night, and you will learn to unleash their true power.}}
 
|}
 
|}
  
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*Passively increases the maximum melee [[Damage]] while wielding [[Blunt Weapons List|Blunt]] weapons.
 
*Passively increases the maximum melee [[Damage]] while wielding [[Blunt Weapons List|Blunt]] weapons.
 
**These changes do not show on the weapon.
 
**These changes do not show on the weapon.
**When [[Dual Wielding]], stat changes are applied to both weapons.
+
**When [[Dual Wielding]], stat changes are doubled.
  
 
== Summary ==
 
== Summary ==
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=== Novice Rank ===
 
=== Novice Rank ===
 
{{Skills
 
|effect = Max Damage +2 while using Blunts.}}
 
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
|-
 
|-
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|-
 
|-
 
| Attack an enemy with Blunt.
 
| Attack an enemy with Blunt.
| 10 || 10 || 10
+
| 10 || 10 || 100
 
|-
 
|-
 
| Defeat an enemy with Blunt.
 
| Defeat an enemy with Blunt.
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=== Rank F ===
 
=== Rank F ===
{{Skills
 
|AP = 0
 
|stat =
 
|effect = Max Damage +3 while using Blunts.}}
 
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
|-
 
|-
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=== Rank E ===
 
=== Rank E ===
{{Skills
 
|AP = 1
 
|stat =
 
|effect = Max Damage +4 while using Blunts.}}
 
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
|-
 
|-
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=== Rank D ===
 
=== Rank D ===
{{Skills
 
|AP = 2
 
|stat =
 
|effect = Max Damage +5 while using Blunts.}}
 
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
|-
 
|-
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=== Rank C ===
 
=== Rank C ===
{{Skills
 
|AP = 3
 
|stat =
 
|effect = Max Damage +7 while using Blunts.}}
 
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
|-
 
|-
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=== Rank B ===
 
=== Rank B ===
{{Skills
 
|AP = 4
 
|stat =
 
|effect = Max Damage +8 while using Blunts.}}
 
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
|-
 
|-
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=== Rank A ===
 
=== Rank A ===
{{Skills
 
|AP = 5
 
|stat =
 
|effect = Max Damage +9 while using Blunts.}}
 
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
|-
 
|-
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=== Rank 9 ===
 
=== Rank 9 ===
{{Skills
 
|AP = 8
 
|stat = Str +1
 
|effect = Max Damage +10 while using Blunts.}}
 
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
|-
 
|-
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=== Rank 8 ===
 
=== Rank 8 ===
{{Skills
 
|AP = 10
 
|stat = Str +1
 
|effect = Max Damage +12 while using Blunts.}}
 
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
|-
 
|-
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=== Rank 7 ===
 
=== Rank 7 ===
{{Skills
 
|AP = 11
 
|stat = Str +1
 
|effect = Max Damage +14 while using Blunts.}}
 
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
|-
 
|-
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=== Rank 6 ===
 
=== Rank 6 ===
{{Skills
 
|AP = 12
 
|stat = Str +1
 
|effect = Max Damage +16 while using Blunts.}}
 
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
|-
 
|-
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=== Rank 5 ===
 
=== Rank 5 ===
{{Skills
 
|AP = 15
 
|stat = Str +2
 
|effect = Max Damage +18 while using Blunts.}}
 
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
|-
 
|-
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=== Rank 4 ===
 
=== Rank 4 ===
{{Skills
 
|AP = 17
 
|stat = Str +2
 
|effect = Max Damage +20 while using Blunts.}}
 
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
|-
 
|-
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=== Rank 3 ===
 
=== Rank 3 ===
{{Skills
 
|AP = 19
 
|stat = Str +3
 
|effect = Max Damage +23 while using Blunts.}}
 
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
|-
 
|-
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=== Rank 2 ===
 
=== Rank 2 ===
{{Skills
 
|AP = 20
 
|stat = Str +3
 
|effect = Max Damage +26 while using Blunts.}}
 
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
|-
 
|-
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=== Rank 1 ===
 
=== Rank 1 ===
{{Skills
 
|AP = 30
 
|stat = Str +5
 
|effect = Max Damage +30 while using Blunts.}}
 
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
{| class="prettytable" style="font-family: sans-serif; font-size: 10pt;"
 
|-
 
|-
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{{StyleEnchantHeader}}
 
{{StyleEnchantHeader}}
 
{{DataEnchantAmbush|format=StyleEnchantRank}}
 
{{DataEnchantAmbush|format=StyleEnchantRank}}
 +
{{DataEnchantDuke|format=StyleEnchantRank}}
 
|}
 
|}
 
<references/>
 
<references/>

Latest revision as of 10:15, 24 December 2018

Description

Blunt Mastery.png
Blunt weapons may be bladeless, but they are powerful nonetheless. The Blunt Mastery skill enhances the power of blunt weapons. Train with blunt weapons ceaselessly, day and night, and you will learn to unleash their true power.

Details

  • Passively increases the maximum melee Damage while wielding Blunt weapons.
    • These changes do not show on the weapon.
    • When Dual Wielding, stat changes are doubled.

Summary

Rank N F E D C B A 9 8 7 6 5 4 3 2 1
Required AP - 1 2 3 4 5 8 10 11 12 15 17 19 20 30
Required AP (Total) - 1 3 6 10 15 23 33 44 56 71 88 107 127 157
Additional Strength - +1 +2 +3 +5
Additional Strength (Total) - +1 +2 +3 +4 +6 +8 +11 +14 +19
Additional Max Damage - 3 4 5 7 8 9 10 12 14 16 18 20 23 26 30
Skill CP (Total) - 20 25 30 35 40 45 50 60 70 80 100 110 120 140 160
Stat CP (Total) - 1.0 2.0 3.0 4.0 6.0 8.0 11.0 14.0 19.0

Obtaining the Skill

Training Method

Novice Rank

Method Exp. Count Total
Attack an enemy with Blunt. 10 10 100
Defeat an enemy with Blunt. 20 5 100

Rank F

Method Exp. Count Total
Attack an enemy with Blunt. 1.00 200 200
Defeat an enemy with Blunt. 5.00 15 75

Rank E

Method Exp. Count Total
Attack an enemy with Blunt. 0.50 200 100
Defeat an enemy with Blunt. 3.00 30 90

Rank D

Method Exp. Count Total
Attack an enemy with Blunt. 0.30 200 60
Defeat an enemy with Blunt. 2.00 30 60
Defeat Strong enemy with Blunt. 5.00 5 25

Rank C

Method Exp. Count Total
Attack an enemy with Blunt. 0.20 250 50
Defeat an enemy with Blunt. 1.00 50 50
Defeat Strong enemy with Blunt. 4.00 12 48

Rank B

Method Exp. Count Total
Attack an enemy with Blunt. 0.10 500 50
Defeat an enemy with Blunt. 0.50 100 50
Defeat Strong enemy with Blunt. 3.00 15 45
Defeat Awful enemy with Blunt. 6.00 5 30

Rank A

Method Exp. Count Total
Attack an enemy with Blunt. 0.10 500 50
Defeat an enemy with Blunt. 0.30 180 54
Defeat Strong enemy with Blunt. 2.50 18 45
Defeat Awful enemy with Blunt. 6.00 5 30

Rank 9

Method Exp. Count Total
Defeat a same-level enemy with Blunt. 0.30 200 60
Defeat Strong enemy with Blunt. 2.50 20 50
Defeat Awful enemy with Blunt. 5.00 10 50

Rank 8

Method Exp. Count Total
Defeat a same-level enemy with Blunt. 0.20 300 60
Defeat Strong enemy with Blunt. 2.50 20 50
Defeat Awful enemy with Blunt. 5.00 10 50

Rank 7

Method Exp. Count Total
Defeat a same-level enemy with Blunt. 0.05 800 24
Defeat Strong enemy with Blunt. 0.50 50 25
Defeat Awful enemy with Blunt. 3.00 20 60
Defeat a Boss-level enemy with Blunt. 7.00 6 42

Rank 6

Method Exp. Count Total
Defeat Strong enemy with Blunt. 0.30 100 30
Defeat Awful enemy with Blunt. 2.50 28 70
Defeat a Boss-level enemy with Blunt. 7.00 6 42

Rank 5

Method Exp. Count Total
Defeat Strong enemy with Blunt. 0.10 300 30
Defeat Awful enemy with Blunt. 2.00 30 60
Defeat a Boss-level enemy with Blunt. 5.00 10 50

Rank 4

Method Exp. Count Total
Defeat Strong enemy with Blunt. 0.05 800 40
Defeat Awful enemy with Blunt. 1.70 30 51
Defeat a Boss-level enemy with Blunt. 5.00 10 50

Rank 3

Method Exp. Count Total
Defeat Strong enemy with Blunt. 0.04 1000 40
Defeat Awful enemy with Blunt. 1.30 30 39
Defeat a Boss-level enemy with Blunt. 3.00 20 60

Rank 2

Method Exp. Count Total
Defeat Strong enemy with Blunt. 0.02 2500 50
Defeat Awful enemy with Blunt. 0.50 80 40
Defeat a Boss-level enemy with Blunt. 2.00 30 60

Rank 1

Method Exp. Count Total
Kill Strong enemy with Blunt 0.01 2500 25
Kill a Very Strong enemy with Blunt 0.1 300 30
Kill a Boss enemy with Blunt 1.0 80 80

Master Title

the Master of Blunt Weapons

  • Max HP +10
  • Blunt Max Damage +10
  • Max MP -15

Related Enchants

Name Type, Rank Enchants Onto Effect(s) Comes On/From
Ambush
Personalize[1]
(edit)
Suffix, rank 9 Clothes +7~11 Max Damage if Blunt Mastery Rank 1
+5 Min Damage if Axe Mastery Rank 1
Exclusive Enchant Scroll (Trade Assistant Imp Collecting Quest, 400,000 Ducats - 100 Ruthless Bandit Badges), Alby Advanced Hardmode,
Enchant Scroll (Eweca Orb)
Duke
Enchant enabled rank regardless
Personalize[1]
(edit)
Prefix, rank 4 Weapons +15 HP if Axe Mastery Rank 6+
+20~30 Str if Sword Mastery Rank 6+
+15 Luck if Taunt Rank 6+
+1~3 Attack Speed if Blunt Mastery Rank 6+
  1. 1.0 1.1 Note: Once an item is personalized by an enchant, the personalization is permanent, even if the personalizing enchant is later overwritten by another enchant.