Mabinogi World Wiki is brought to you by Coty C., 808idiotz, our other patrons, and contributors like you!!
Want to make the wiki better? Contribute towards getting larger projects done on our Patreon!

Difference between revisions of "Destiny"

From Mabinogi World Wiki
Jump to: navigation, search
m (confirmed to be removed...)
Line 222: Line 222:
 
*Upon choose the '''Bard''' Destiny, you will receive "?."
 
*Upon choose the '''Bard''' Destiny, you will receive "?."
 
**Stats Unknown
 
**Stats Unknown
 +
 +
==Future Content==
 +
===Talent System===
 +
{{FutureContentSection|at=Generation 17}}
 +
(Place holder)
  
 
==Trivia==
 
==Trivia==

Revision as of 07:55, 8 July 2012

Classes redirects here. For classes you take, see Classes and Training.
File:BDestiny.PNG
List of Destinies a player can be.

Description

  • The Destiny system allows minor specialization in one combat area for players.
    • The areas available are Warrior, Ranger, Mage, Alchemist or Merchant.
    • While players are selecting their destiny, an example video of that destiny will continuously loop.
    • Players may choose no Destiny.
      • Players who have no Destiny will not receive any bonus stats or bonus training.
      • Nao strongly recommends to have a destiny for the bonuses they have to offer.
    • The player's Destiny will be displayed in the character window.
    • Newly made characters will receive the Beginner's Destiny instead.
    • Characters may select a Destiny upon Rebirth.
      • After choosing a character's age, gender, and features Nao will ask the player if they would like to choose a Destiny. Then they are asked to confirm it.
  • Depending on the Destiny chosen, certain stats will increase faster than normal upon leveling and aging.
  • Depending on the Destiny chosen, certain skills will gain 2 counts of training each time a requirement is fulfilled.
    • This effect is maintained even when mastering a skill.
    • Other training boosts will stack with this effect.
  • Usable skills are not affected by Destiny choice.
  • Starting, leveling, and aging stats will never be lower than they were before the Destiny system was implemented.

Destinies

Warrior

 
 
Solemn and selfless, Warriors never shrink from confrontation in their pursuit of justice. If you choose the Destiny of a Warrior, your Strength and combat-related skills will increase more quickly.
 

 

Nao

Jobicon warrior.png

Ranger

 
 
Deadly with a bow and arrows, Rangers excel at keeping their enemies distant and themselves out of harm's reach. If you choose the Destiny of a Ranger, your Dexterity and bow-related skills will increase more quickly.
 

 

Nao

Jobicon ranger.png

Mage

 
 
Masters of the magical arts, Mages devote themselves to the disciplined study of the essence of Mana. If you choose the Destiny of a Mage, your Max MP and magic-related skills will increase more quickly.
 

 

Nao

Jobicon mage.png
  • The Magician Destiny, also known as the Wizard Destiny, is for players who wish to focus on Magic Skills.
  • All magic skills will receive two training counts when used instead of one.
  • The player will start with 10 more Intelligence and Mana than normal.
    • The player will also gain .5 more Intelligence per level up and 2 more Intelligence per age up until age 20.

Alchemist

 
 
Alchemists study the essence of materials and use their properties to draw out amazing power. If you choose the Destiny of an Alchemist, your Mana, Stamina, and alchemy-related skills will increase more quickly.
 

 

Nao

Jobicon alchemist.png
  • The Alchemist Destiny is for players who wish to focus on Alchemy Skills.
  • All alchemy skills will receive two training counts when used instead of one.
  • The player will start with 15 more Stamina and 10 more Mana than normal.
    • The player will also gain .5 more Stamina and Mana upon level up and 2 more Stamina and Mana per age up until age 20.

Merchant

 
 
Are you interest in the flow of goods and gold? The beauty of collecting and selling items? The art of crafting unique weapons, equipment and item? If so, the Merchant Destiny may appeal to you. As a Merchant, your Luck will increase by leaps and bounds. You'll also be skilled in Commerce, Production, and Gathering. However, your weakness will be combat, so you'll have to make a point to learn battle skills.
 

 

Nao


Jobicon merchant.png
  • The Merchant Destiny is for players who wish to focus on Life Skills.
  • All life skills, as well as Gold Strike, will receive two training counts when used instead of one.
  • The player will start with 10 more Luck and 10 Stamina than normal.
    • The player will also gain .5 more Luck per level up and 2 more Luck per age up until age 20.
  • The player will receive experience from Gathering and x2 Experience from making things with Life Skills.
  • The player will receive increased Part-time Job rewards.
    • Merchants receive 50% increase in gold rewards and a 20% increase on items rewards (ex. Basic Church Part-time Job provides 5 Holy Water of Lymilark as opposed to 4 and Advanced provides 12 as opposed to 10).
  • The player will be able to use certain Merchant-only Blueprints for Blacksmithing, Sewing Patterns for Tailoring, and create Merchant-only bows with Carpentry.
  • Items created with the Merchant Destiny will have additional stats.
    • Weapons made with Blacksmithing and Carpentry will have an additional 2 Maximum Damage and 1 Minimum Damage.
    • Shields made with Blacksmithing will have an additional 1 Defense.
    • Armor made with Blacksmithing will have an additional 1 Protection.
    • Helmets, gauntlets, and boots made with Blacksmithing will have an additional 1 Durability.
    • Clothing made with Tailoring will have an additional 1 Defense.
  • Information regarding the Daily Item and Smugglers will scroll across the top of the screen for Commerce.

Fighter

For the rank A suffix enchant, see Rank A Enchants#Fighter.
 
 
With unbending will and fists of steel, Fighters turn their entire bodies into weapons. If you choose the Destiny of the Fighter Destiny, your Will and Fighter skills will increase more quickly.
 

 

Nao

Jobicon fighter.png
  • The Fighter Destiny, also known as the Martial Arts Destiny or Monk Destiny, is for players who wish to focus on Fighter Skills.
  • All fighter skills will receive two training counts when used instead of one.
  • The player will start with 10 more Will and HP than normal.
    • The player will also gain .5 more Will per level up and 2 more Will per age up until age 20.

Future Content

Bard

Future content.png This section of the article includes content that may not be released in North America.
Some or all of the following contents may not be officially released by Nexon America, and may be based on Mabinogi overseas. Details are subject to change. It is estimated that the following section will arrive at Generation 16, Season 2: Genesis.
Jobicon bard.png
  • The Bard Destiny is for players who wish to focus on Music Skills.
  • All music skills will receive two training counts when used instead of one.
  • The player will start with 10 more Dexterity, 5 HP and Stamina than normal.
    • The player will also gain .5 more HP per level up and 2 more Stamina per age up until age 20.

Beginners' Destiny

  • The Beginners' Destiny system allows minor specialization in one combat area for newly created characters.
    • The areas available are Warrior, Ranger, Mage, Alchemist, Merchant or Fighter.
    • Clicking on a Destiny's icon when speaking to Nao will show a video preview of what a player could become.
    • Players may choose the Adventurer Destiny.
      • This Destiny is chosen by not selecting any Destiny at all.
      • Players who have the Adventurer Destiny will not receive any bonus stats or bonus training.
    • The player's Destiny will be displayed in the character window.
    • Characters may select a Destiny upon Rebirth, or character creation.
    • A Destiny Title is given upon character creation.
      • The Title will vanish at cumulative level 100.
    • Specially-Enchanted Equipments and Beginner Exclusive Enchant Scrolls can be earned by quests.
      • Equipment and Enchant Scrolls are earned at cumulative levels 10, 20, 40, 50, 60, 70, 80, and 100.

Equipment Received Upon Creation of a New Character

Destiny Weapon Potions Ammo
Warrior Human Fluted Short Sword 10 HP 30 Potions -
Elf Mace
Giant Beginner Bear Knuckle
Ranger Longbow - 300 Arrows
Mage Beginner Ice Wand 10 MP 30 Potion for Beginners -
Alchemist Cylinder - 300 Water Crystals, Fire Crystals,
100 Wind Crystals, and Clay Crystals
Merchant Gathering Knife 5 Stamina 30 Potions and 5 HP 30 Potion
Fighter Human and Giant Spiked Knuckle 5 HP 30 Potions and 5 MP 30 Potions -
Elf 5 HP 30 Potions and 5 Stamina 30 Potions
Bard Human and Giant ?
Elf Lute 5 HP 30 Potions and 5 MP 30 Potions -

Titles

  • Upon choosing the Warrior Destiny, you will receive "the Aspiring Warrior."
    • Max Health +10
    • Strength +25
  • Upon choosing the Ranger Destiny, you will receive "the Aspiring Archer."
    • Max Health +10
    • Dexterity +20
  • Upon choosing the Mage Destiny, you will receive "the Aspiring Wizard."
    • Max Mana +20
    • Bolt Magic Damage Increased
  • Upon choosing the Alchemist Destiny, you will receive "the Aspiring Alchemist."
    • Max Stamina +20
    • Beginner Alchemy Damage Increased.
  • Upon choosing the Merchant Destiny, you will receive "the Millionaire Striver."
    • Max Stamina +10
    • Luck +25
  • Upon choose the Fighter Destiny, you will receive "the Aspiring Fighter."
    • Max Stamina +10
    • Strength +10
    • Will +20
Future content.png This section of the article includes content that may not be released in North America.
Some or all of the following contents may not be officially released by Nexon America, and may be based on Mabinogi overseas. Details are subject to change.
  • Upon choose the Bard Destiny, you will receive "?."
    • Stats Unknown

Future Content

Talent System

Future content.png This section of the article includes content that may not be released in North America.
Some or all of the following contents may not be officially released by Nexon America, and may be based on Mabinogi overseas. Details are subject to change. It is estimated that the following section will arrive at Generation 17.

(Place holder)

Trivia

  • The old icons for the Destinies are never actually seen in-game, however they are in the game's code.
  • There are three different clips for the Warrior Destiny and two different clips for the Ranger Destiny, one for each race, excluding Giants for the Ranger Destiny.
  • Music during the clips are still played even if the music volume in the options is turned off. This is because the music is integrated into the clips.