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Frosted Borealis Hammer

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Revision as of 13:58, 1 October 2017 by Snowie (talk | contribs) (Upgrade Sequences)
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Description

Equipped Frosted Borealis Hammer Sheathed Frosted Borealis Hammer
Equipped Sheathed

A hammer made from crystal that emits a mysterious light. It has been forged using an ancient secret design that has been carefully guarded by the Giants for generations. It has been crafted from a material that is stronger yet lighter than iron, allowing for quick, deft swings. Equip one hammer in each hand to experience its true power.

For a quick comparison of blunt weapons see the Blunt Weapons List and for individual articles see Category:Blunt Weapons.

Base Stats and Information

Icon of Frosted Borealis Hammer
1 × 3
Normal 3 Hit Weapon
(edit)
Base Stats Limitations
Repairs?
100
Damage 14~58 Injury 0%~2% Human Spirit Blacksmith
90% = 412 G
93% = 1,473 G
95% = 3,358 G
96% = 4,596 G
97% = 6,422 G
98% = 8,249 G
100% = 16,145 G
Balance 42% Critical 25% Elf Enchant
Stun 1.6 sec
100
5/1 Giant Reforge
Durability 18
NPC Value?
100
5,000 G
100
100
G
100
100
S. Radius
100
200
S. Angle
100
45°
S. Damage
100
45%
SP/Swing
100
1.4
Enchant Types?
100
/ One-handed Weapon / Blunt / Metal / 
Other Information
  • +5 Increases critical damage
  • +5 Enhanced Bash
  • +5 Decrease durability loss
  • Can be used with the Bash skill.
  • Can receive Erg enhancement.
Obtained From?
100
Sold By?
100
  • None

Blacksmithing Requirements

Manual's Name Manual's
Rank
Production
Exp
Manual's Obtainment In-progress
Image
Materials Needed
per Attempt
Finishing
Materials
Avg. Completion
per Success
Smith Guide.png
Blacksmithing Manual -
Frosted Borealis Hammer
(edit)
3 80,000 117,200 G
Taunes
File:Frosted Borealis Hammer Craft.png Silver Ingot × 2
Mythril Ingot × 8
Frosted Borealis Crystal × 3
Resilient Ebony × 1
Finest Leather Strap × 2
Large Nail × 5
Gem of Valor × 3
Essence of Raw Force × 3
13%
Approx. 8 attempts.

Dye Details

Items can be dyed using Dye Ampoules. The colors available depend on the palette of the part to be dyed.

  Part A Part B Part C
Dyed Part ? ? ?
Palette Used Armor Metal Armor Metal Armor Metal

Upgrades

Upgrade Name Proficiency Upgrade Details UG # Cost NPC
Hilt Change 30 Minimum Damage +2 0~0 3,000 Krug
Taunes
Weight Reduction 10 Minimum Damage +5
Maximum Damage -5
0~3 2,000
Steeling 10 Critical +4% 1~2 2,000
Weight Adjustment 1 2 Balance +1% 0~4 500
Weight Adjustment 2 4 Balance +2% 0~3 1,000
Weight Adjustment 3 6 Balance +3% 0~2 1,500
Weight Adjustment 4 8 Balance +4% 0~1 2,000
Tempering 1 5 Maximum Damage +3
Balance -2%
0~4 2,500
Tempering 2 15 Maximum Damage +4
Balance -4%
1~4 4,500
Tempering 3 25 Maximum Damage +5
Balance -6%
2~4 6,500
Tempering 4 35 Maximum Damage +6
Balance -8%
3~4 8,500
Tempering 5 45 Maximum Damage +7
Balance -10%
4~4 10,500
Unique Upgrade 95 Minimum Damage +7
Maximum Damage +35
Maximum Injury Rate +5%
Critical +10%
Balance +30%
0~0 100,000
Krug's Hammer Enhancement 60 Minimum Damage +5
Maximum Damage +15

Balance -10%
Maximum Durability -5
0~0 18,400 Krug
Taunes's Hammer Enhancement 88 Minimum Damage +5
Maximum Damage +5
Balance +20%

Maximum Durability -5
0~0 28,500 Taunes
Taunes's Hammer Upgrade 50 Maximum Damage +5
Critical +10%

Minimum Damage -5
Balance -10%
3~4 13,300

Gem Upgrades

Upgrade Name Proficiency Upgrade Details UG # Cost Gems NPC
Gem Repair 1 100 Maximum Durability +2 0~0 19,000 G Diamond 1.0 cm+
Star Sapphire 1.0 cm+
Emerald 1.0 cm+
Krug
Taunes
Hammer Gem Upgrade 1 100 Maximum Damage +2
Critical +2%

Balance -2%
0~0 2,000 G Spinel 1.0 cm+
Ruby 2.0 cm+
Star Sapphire 4.0 cm+

Upgrade Sequences

Type Upgrade 1
Proficiency / Cost
Upgrade 2
Proficiency / Cost
Upgrade 3
Proficiency / Cost
Upgrade 4
Proficiency / Cost
Upgrade 5
Proficiency / Cost
Final Stats & Changes
Total Proficiency / Cost
210
Highest Max Damage
(No Artisan Upgrade)
Unique Upgrade
95 / 100,000G
Tempering 2
15 / 4,500G
Tempering 3
25 / 6,500G
Tempering 4
35 / 8,500G
Tempering 5
45 / 10,500G
Attack 21-115 Critical 35%
Balance 44% Durability 18
215 / 130,000G