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Difference between revisions of "Generation 22: Apocalypse"

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(The Long Night's Beginning)
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#** The shielded enemies can ping off melee attacks.
 
#** The shielded enemies can ping off melee attacks.
 
#** [[Cethlenn]] can use Snapcast, Ice Spear, ???
 
#** [[Cethlenn]] can use Snapcast, Ice Spear, ???
 +
#** At the third wave you can run and a cutscene will play.
 
# Complete the quest. [50,000 EXP; 5,000 G]
 
# Complete the quest. [50,000 EXP; 5,000 G]
 
# Wait a short while to get the next quest.
 
# Wait a short while to get the next quest.
 
</p>
 
</p>
 
}}
 
}}

Revision as of 14:54, 10 January 2019

For explanation and advice for Generations, see Mainstream Quests.

< Generation 21: Finale

< Generation 21: The Guardian's Path Generation 23: Tempest >

Spoiler icon.png This article contains spoilers.
If you do not wish to read further, please return to the home page.
  • You may start Generation 22 after reaching total level 5,000, but it is suggested to do the other Mainstream Quests to understand the story more.
  • The quests in this Generation will appear under the "Apocalypse" tab.

NPCs involved in Apocalypse

Part 1

The Long Night's Beginning

StrangeBoy.png Name The Long Night's Beginning NPC Piran, Cethlenn
Information

Investigate the suspicious happenings in Dunbarton
-?

Instruction

  1. Examine the suspicious evidence on the ground
  2. Discover where the strange sound came from
  3. Enter the Shadow Mission.
    • A short cutscene will play. Afterward, you will fight three waves of enemies before facing Cethlenn
      • The shielded enemies can ping off melee attacks.
      • Cethlenn can use Snapcast, Ice Spear, ???
      • At the third wave you can run and a cutscene will play.
  4. Complete the quest. [50,000 EXP; 5,000 G]
  5. Wait a short while to get the next quest.