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Camp Sharing: The process of sharing food with others sitting around a campfire.

Cichol: A god which governs Fomors.


Dark Knight

Deadly: The state of your character having a skull below his or her health bar, this happens when you would normally be knocked out, it is the same as your health being in the negatives, except your still alive. The negative health that you have in this state is unknown unless you know exactly how much you were hit by. The higher your willpower the more likely you will be given this 'second chance'. You can recover from this state by resting or using potions, but does not start recovering at 0, instead it will recover starting at the negative health. Recent events suggest that the extent of damage one took to become deadly may not be the same amount of points you need to recover, for example, receiving 500+ damage and going deadly from around 100 HP. It only took about 5-7 heals before the person was released from their deadly state, more research is necessary on the exact formula used to recover deadly HP points.



Erg: The life force of Erinn

Erinn: That which includes and encompasses everything in life; the world.

Eweca: The name of a moon in Erinn from which mana originates.


Fomor: a race forsaken by the gods. The opposing force against human beings.




Iria: A continent east of Uladh.


See Cichol.


Ladeca: The name of a moon in Erinn, believed to be the dwelling ground of space rabbits. The moongate reveals the path to Ladeca only once a year on Easter.

Lucky Finish: A lucky finish is when you kill an enemy and golden rings of light surround your character, you will also hear something like change falling. If you get this you will recieve a system message either saying, "Lucky Finish!!", "Big Lucky Finish!!!", or "Huge Lucky Finish". There is not much difference between a normal lucky finish and a big one, but when you get a huge lucky finish you will at least get 1000 gold. When you get any of the above finishs you will have an extremely high chance of recieving a drop, also you will recieve a large amount of gold. Furthermore, if you get more than 2k gold in one normal, big, or huge lucky finish you will recieve the "Lucky Girl/Guy" title depending on your gender.


Lymilark: A god of love, under direct command of the Great Aton Cimeni. Responsible for created Erg, the life force energy in Erinn. The fundamental power of mana is based on it.


Macha: A god of destruction.

Mag Tuired



Morrighan: A god of war and vengeance. Overseer of warriors.



Palala: The name of the sun in Erinn, providing heat energy for mana tunnels to be activated during daytime.

Proficiency: Over time this builds up when the item is used for its intended purpose such as a long bow would gain proficiency when it successfully shoots an arrow into the enemy or when a piece of armor is hit and absorbs damage. These points are used to permanently upgrade the item, with weapons and armor you can upgrade up to 5 times while clothes may only be upgraded 3 times. With weapons there is no definite way to tell exactly how much proficiency you will go up per hit, do not quote me on this but i believe i heard in game somewhere that the younger you are the more the proficiency goes up on weapons, PLEASE correct this IMMEDIATELY, but ONLY if you know for sure that i am incorrect.


Soul Streamer



The Tragedy of Emain Macha

The Great Aton Cimeni: An omnipotent entity in henotheistic religion of Erinn, believed to be the creator and overseer of Erinn.

Tir Na Nog: A mythical paradise in Erinn. Some believe it is a physical plane where the dead will arise, the sick will be healed, and conflicts will cease to exist. Others believe it is a spiritual plane for archetypal deities. [1]

Tuatha De Dannan