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Difference between revisions of "Night Change"

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(Basic Information)
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*Night Change is usually used after the monster is knocked back or knocked down and makes the monster become invincible (all attacks dealing 1 damage) to a specific type of attack according to the color that it has changed to.
 
*Night Change is usually used after the monster is knocked back or knocked down and makes the monster become invincible (all attacks dealing 1 damage) to a specific type of attack according to the color that it has changed to.
 
**The monster does not always have to be knocked back or knocked down to use the ability.
 
**The monster does not always have to be knocked back or knocked down to use the ability.
 +
**It tends to change colors corresponding to the type of attack it was hit with. (Eg. It turns red after being hit with a melee attack)
 
*When using Night Change, the monster will glow with a level up-like effect and will say (in a speech bubble):
 
*When using Night Change, the monster will glow with a level up-like effect and will say (in a speech bubble):
**"Open Night!" = Nothing.
+
**"Open Night!"/Black = weak to everything.  This is how the Nightmare Humanoid looks before ever being attacked (no Passive Defenses)
**"Night Change 1!" = Heavy Stander.
+
***Although, it will occassionally change to Black during battle. Plus, if you don't attack it for a while, the Nightmare Humanoid will start changing colors before being attacked.
**"Night Change 2!" = Mana Reflector.
+
**"Night Change 1!"/Red = immune to melee attacks (level 3 [[Heavy Stander]])
**"Night Change 3!" = Natural Shield.
+
**"Night Change 2!"/Blue = immune to magic (level 3 [[Mana Reflector]])
**"Jean Night!" = Everything.
+
**"Night Change 3!"/Orange = immune to range (level 3 [[Natural Shield]])
 +
**"Jean Night!"/White = immune to everything (level 3 [[Heavy Stander]], [[Natural Shield]], [[Mana Reflector]])
  
 
[[File:Night Change.jpg|Night Change.jpg]]
 
[[File:Night Change.jpg|Night Change.jpg]]
 
==Color Representation==
 
 
*Black = weak to everything.  This is how the Nightmare Humanoid looks before ever being attacked (no Passive Defenses)
 
**Although, it will occassionally change to Black during battle. Plus, if you don't attack it for a while, the Nightmare Humanoid will start changing colors before being attacked.
 
*White = immune to everything (level 3 [[Heavy Stander]], [[Natural Shield]], [[Mana Reflector]])
 
*Orange = immune to range (level 3 [[Natural Shield]])
 
*Blue = immune to magic (level 3 [[Mana Reflector]])
 
*Red = immune to melee attacks (level 3 [[Heavy Stander]])
 

Revision as of 22:19, 4 February 2010

Basic Information

  • Night Change is an ability possessed by the Nightmare Humanoid that allows it to change color and gain passive defenses.
  • Night Change is usually used after the monster is knocked back or knocked down and makes the monster become invincible (all attacks dealing 1 damage) to a specific type of attack according to the color that it has changed to.
    • The monster does not always have to be knocked back or knocked down to use the ability.
    • It tends to change colors corresponding to the type of attack it was hit with. (Eg. It turns red after being hit with a melee attack)
  • When using Night Change, the monster will glow with a level up-like effect and will say (in a speech bubble):
    • "Open Night!"/Black = weak to everything. This is how the Nightmare Humanoid looks before ever being attacked (no Passive Defenses)
      • Although, it will occassionally change to Black during battle. Plus, if you don't attack it for a while, the Nightmare Humanoid will start changing colors before being attacked.
    • "Night Change 1!"/Red = immune to melee attacks (level 3 Heavy Stander)
    • "Night Change 2!"/Blue = immune to magic (level 3 Mana Reflector)
    • "Night Change 3!"/Orange = immune to range (level 3 Natural Shield)
    • "Jean Night!"/White = immune to everything (level 3 Heavy Stander, Natural Shield, Mana Reflector)

Night Change.jpg