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Difference between revisions of "Seal Scroll (G1)"

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m (Text replace - "Status#" to "Stats#")
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*Burning a Seal Scroll in a [[campfire]] will increase the player's wound infliction rate to 100% and effectively make the player invincible by reducing all damage taken to 1 for approximately 60 seconds.
 
*Burning a Seal Scroll in a [[campfire]] will increase the player's wound infliction rate to 100% and effectively make the player invincible by reducing all damage taken to 1 for approximately 60 seconds.
 +
**Due to the [[Defense]] and [[Protection]] changes in [[Patches#The Enlightenment|The Enlightenment]], users are no longer "invincible" after burning the scroll.
 
**Invincibility does not prevent death if the player is in [[Stats#Status Effects|Deadly]] status.
 
**Invincibility does not prevent death if the player is in [[Stats#Status Effects|Deadly]] status.
 
**All attacks will wound enemies, including attacks that would not normally inflict wound damage, such as magic attacks or [[Windmill]].
 
**All attacks will wound enemies, including attacks that would not normally inflict wound damage, such as magic attacks or [[Windmill]].

Revision as of 23:27, 3 November 2013

Inventory icon of Seal Scroll (G1)

1 × 1
Stack: 5

Anyone can feel the wicked energy emanating from it. Could this be a scroll that prevents the Goddess' from coming through? You should burn it.

  • Burning a Seal Scroll in a campfire will increase the player's wound infliction rate to 100% and effectively make the player invincible by reducing all damage taken to 1 for approximately 60 seconds.
    • Due to the Defense and Protection changes in The Enlightenment, users are no longer "invincible" after burning the scroll.
    • Invincibility does not prevent death if the player is in Deadly status.
    • All attacks will wound enemies, including attacks that would not normally inflict wound damage, such as magic attacks or Windmill.
  • The scrolls cannot be taken out of the dungeon they are obtained in.

Methods to Obtain

Monster Drops