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Template:StyleMonster/doc

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< Template:StyleMonster
Revision as of 15:06, 13 April 2010 by Orekah (talk | contribs) (Form)
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Form

This is a blank template to cut and paste.

{{{{{format|StyleMonster}}}
|Name=Orekah
|Page=

|FieldLocations= Sidhe Sneatchta CH 4
|DungeonLocations= Math CH 4

|HP=
|CP=?
|Defense=22
|Protection=10
|Speed= very Fast
|Element= Ice

|MeleeHits= 2-3
|MeleeDamage= 101 - 165
|RangedHits= 1
|RangedDamage= 55-62
|MagicHits= 1
|MagicDamage= 55-63
|ExplosiveHits=
|ExplosiveDamage=

|Aggro= Passive
|MultiAggro= None
|AggroRange= Short
|AggroSpeed= Slow

|EXP= None
|Gold= 60,000
|DropEquip= None
|DropMisc= None

|SkillSmash=y
|SkillStomp=
|SkillWindmill=y
|SkillCounter=
|SkillDefense=y
|SkillHumanRanged=y
|SkillElfRanged=
|SkillMagnumShot=
|SkillAdvancedHeavyStander=
|SkillHeavyStander=
|SkillManaReflector=
|SkillNaturalShield=
|SkillRest=
|SkillPoisonAttack=
|SkillChaincasting=
|SkillSummon=
|SkillTeleportation=y
|SkillLightningbolt=y
|SkillIcebolt=
|SkillFirebolt=
|SkillFireball=
|SkillThunder=y
|SkillIcespear=

|Notes= Very calm mannered. Offers a hand to anyone willing to accept it.
|Advice= If in need of help, try looking Math lobby CH 4 or Sidhe Sneachta. Can sometimes be spotted in Vales and in Bangor. Will not be available if in other Channels.
}}

Parameters

Attribute Accepted Values Format Description
Name Text Single line The name of the monster, correctly capitalized and as it appears in game. For monsters with the same name but different stats a parenthesized delimiter is applied following the name including a space. i.e. Metal Skeleton, Metal Skeleton (Heavy Armor)
Page Text Single line The name of the wiki page that contains the information on this creature (ex. "Wolf" for Black Wolf). Do not make it a link or use a # anchor. A generated deep link to this monster would be
{{{Page}}}#{{{Name}}}
FieldLocations Text Bulleted List (*) The field locations in which this creature is found
DungeonLocations Text Bulleted List (*) The dungeon locations in which this creature is found
HP Integer - The total health points of the creature.
CP Integer - The total combat points of the creature.
Defense Integer - The total defense of the creature.
Protection Integer - The total protection of the creature.
Speed (Very Fast/Fast/Normal/Slow/Very Slow) Value An approximation of the speed of the creature.
  • If it's as fast as a bear, it's Very Fast.
  • If it has similar speed as a Human running (like a Goblin), it's normal.
  • If it's slightly slower than a Human running, it's slow.
  • If a Human can easily outrun the monster (like a Zombie), it's very slow.
Element (fire, lightning, ice, none) Value The element of the creature. If left blank, the element is assumed to be unknown at present
MeleeHits Range <lower#>-<upper#> The number of melee hits, lower to upper, per attack, that this creature can perform. Blank for none
MeleeDamage Range <lower#>-<upper#> The damage per hit, lower to upper, for this creature's melee hits. Blank for none
RangedHits Range <lower#>-<upper#> The number of ranged hits, lower to upper, per attack, that this creature can perform. Blank for none
RangedDamage Range <lower#>-<upper#> The damage per hit, lower to upper, for this creature's ranged hits. Blank for none
MagicHits Range <lower#>-<upper#> The number of magic hits, lower to upper, per attack, that this creature can perform. Blank for none
MagicDamage Range <lower#>-<upper#> The damage per hit, lower to upper, for this creature's magic hits. Blank for none
ExplosiveHits Range <lower#>-<upper#> The number of explosive (self destruct) hits, lower to upper, per attack, that this creature can perform. Blank for none
ExplosiveDamage Range <lower#>-<upper#> The damage per hit, lower to upper, for this creature's explosive hits. Blank for none
Aggro (y/n) Value Will this creature attack first?
MultiAggro (y/n) Value Will this creature multi aggro?
AggroRange (Very Far/Far/Medium/Small/Very Small) Value How far is its detection range?
AggroSpeed (Very Fast/Fast/Normal/Slow/Very Slow) Value How fast is its detection speed?
EXP Integer - The amount of experience earned by defeating this creature. Not including battle participation bonus.
Gold Range <lower#>-<upper#> The amount of gold dropped by this creature.
DropEquip Text Bulleted list (*) Any equippable items dropped by this creature. Note: while Magic powder is technically an equippable, it fits more into the Misc. category.
DropMisc Text Bulleted List (*) Any non-equippable items dropped by this creature.
SkillSmash (y, n) Value Does this creature posses the skill Smash?
SkillStomp (y, n) Value Does this creature posses the skill Stomp?
SkillWindmill (y, n) Value Does this creature posses the skill Windmill?
SkillCounter (y, n) Value Does this creature posses the skill Counterattack?
SkillDefense (y, n) Value Does this creature posses the skill Defense?
SkillHumanRanged (y, n) Value Does this creature posses the skill Human Ranged Attack?
SkillElfRanged (y, n) Value Does this creature posses the skill Elf Ranged Attack?
SkillMagnumShot (y, n) Value Does this creature posses the skill Magnum Shot?
SkillAdvancedHeavyStander (y, n) Value Does this creature posses the skill Advanced Heavy Stander?
SkillHeavyStander (n, 1, 2, 3) Value Does this creature posses the skill Heavy Stander, and if so what level?
SkillManaReflector (n, 1, 2, 3) Value Does this creature posses the skill Mana Reflector, and if so what level?
SkillNaturalShield (n, 1, 2, 3) Value Does this creature posses the skill Natural Shield, and if so what level?
SkillRest (y, n) Value Does this creature posses the skill Rest?
SkillPoisonAttack (y, n) Value Does this creature posses the skill Poison Attack?
SkillChaincasting (y, n) Value Does this creature posses the skill Chaincasting?
SkillSummon (y, n) Value Can the creature summon monsters?
SkillTeleportation (y, n) Value Does the creature posses the skill Teleportation?
SkillLightningbolt (y, n) Value Does the creature posses the skill Lightningbolt?
SkillIcebolt (y, n) Value Does the creature posses the skill Icebolt?
SkillFirebolt (y, n) Value Does the creature posses the skill Firebolt?
SkillFireball (y, n) Value Does the creature posses the skill Fireball?
SkillThunder (y, n) Value Does the creature posses the skill Thunder?
SkillIcespear (y, n) Value Does the creature posses the skill Ice Spear?
Notes Text Bulleted List (*) Any notes/information regarding this creature. See Advice for combat advice.
Advice Text Bulleted List (*) Any combat advice regarding this creature. See Notes for general notes.

General Formatting:

  • For numeric values greater than 1,000, apply a comma at each triplet (except for CP values). i.e 1,000. 1,000,000.
  • Do not include units in any value, these are provided by the templates