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From Talk:Falias Treasure Quest
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Time User Activity Comment
06:33, 30 May 2012 Yinato (talk | contribs) New reply created (Reply to reward chance)
04:13, 30 May 2012 Pyrus (talk | contribs) New reply created (Reply to reward chance)
03:33, 30 May 2012 LexisMikaya (talk | contribs) New reply created (Reply to reward chance)
03:29, 30 May 2012 Pyrus (talk | contribs) New reply created (Reply to reward chance)
03:26, 30 May 2012 LexisMikaya (talk | contribs) New thread created  

Theoretically speaking, higher levels mean higher chance of better rewards right? Although it seems random, I haven't gotten anything decent being a low level...so far due to some freakish luck, I always got a dud, and have gotten many "useless" treasure in the past hour...I've done this 6 times already.

S•A•R•I•A03:26, 30 May 2012

I don't think so. I'm pretty sure the only reason for the existence of higher levels is to counter the huge parties.

Pyro - (Talk)03:29, 30 May 2012
 

I'm pretty sure it would affect drops...I mean more effort means more rewards right...though then again...*looks back at Ice Spear on elf*

S•A•R•I•A03:33, 30 May 2012
 

More People=Less Effort

Pyro - (Talk)04:13, 30 May 2012
 

Pyro's right. The difficulty is increased when you have more players so it doesn't become too easy.It's like how the number of waves per room in alby adv HM varies with the number of people in your party. Though I wish that there'd be a chance to skip to the reward room like in Falias. >>;

Yinato06:33, 30 May 2012