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User talk:Kapra

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Thread titleRepliesLast modified
"Bondi Gordisse"717:59, 8 July 2013
Large Scale Maps require an update o-o1012:17, 29 June 2013
Commerce Music019:40, 10 June 2013
Beast/Falcon514:56, 25 March 2013
Tir Chonaill (Another World)208:29, 23 March 2013
AP Daily720:04, 29 December 2012
Demigod Alignment Icons000:27, 10 November 2012
unsure about info015:25, 15 October 2012
Commerce Partner019:38, 29 September 2012
Production Mastery010:11, 22 July 2012
Axe list215:05, 17 July 2012
Signature. |:<515:13, 14 July 2012
Why are you removing whitespace?2612:53, 7 July 2012
That black square file thing...314:36, 5 July 2012
Lugh620:46, 20 June 2012
Will1419:44, 4 June 2012
Somersault Kick1114:49, 3 June 2012
Charlene Masks713:06, 1 June 2012
Red Dragon Location616:48, 17 May 2012
"Moving" images416:37, 24 April 2012
First page
First page
Last page
Last page

"Bondi Gordisse"

Yes...I am Bondi Gordisse. I'm what you people call Fomor or a monster...



I could be wrong but it does sound like its something in Fomor language.

Infodude575 (talk)12:27, 8 July 2013

Either way, it would be speculation. Can you find another instance of the term being used?

Pyro - (Talk)12:53, 8 July 2013

Sadly that's the ONLY time its used... I think. Most of the Fomor phrases are used once and are never used again.

Infodude575 (talk)13:07, 8 July 2013

Fomorian Name before name change.

まそっぷ ! (talk)13:14, 8 July 2013

Alas so many interpretations of this QQ

Infodude575 (talk)14:35, 8 July 2013

I'd quote it, but yeah, that line is gone due to the renewal of C1.

まそっぷ ! (talk)17:04, 8 July 2013

Wait, its gone? I thought she still says it when you first confront her about it.

The strategy guide still has it though.

Infodude575 (talk)17:31, 8 July 2013

There's a quote before that and a quest that was removed, therefore, gone forever.

Oh yeah, that silly might be there o-o..

まそっぷ ! (talk)17:58, 8 July 2013

Large Scale Maps require an update o-o

with the new areas and all @@

まそっぷ ! (talk)17:20, 27 June 2013

Did regional marks change or just areas not highlighted on the map so far?

Pyro - (Talk)17:24, 27 June 2013

Also I might need an admin's help to upload the updated maps because iirc I wasn't allowed to upload such a large image.

Pyro - (Talk)17:26, 27 June 2013

By the time mine finished loading, Ikkisuki had updated it 3 mintues before. . .

Pyro - (Talk)17:28, 27 June 2013

Max size is 8mb.

But anyway, we both uploaded the wrong minimap.


Connous has an oasis that is on the in-game map

まそっぷ ! (talk)18:05, 27 June 2013

Yes but as is, the map icons don't need to be touch except an area indicating where the black dragon spawns. (Which I assume is where Ifrit spawns.)

Pyro - (Talk)19:55, 27 June 2013

You guys forgot Zardine o-o

まそっぷ ! (talk)05:05, 29 June 2013

Zardine didn't get a change, and I don't think Courcle did either.

Infodude575 (talk)10:02, 29 June 2013

Mana tunnel was added near the springs for quite some time now and never saw the updated map until I went to Zardine for G8 a while ago. Courcle now has the region visible in the area of where the bridge to rano can be found.

まそっぷ ! (talk)10:37, 29 June 2013

I meant post G18. The words on the minimaps got recolored, but Courcle and Zardine are exempt.

Infodude575 (talk)12:16, 29 June 2013

Commerce Music

What are you guys going on about? Commerce_start.mp3 only plays once when you begin Commercing and Commerce_battle.mp3 only plays once when you get ambushed; they don't loop (outlaw homestead is an exception).

Infodude575 (talk)19:39, 10 June 2013


  • Is it actually called "Beast" and not "Savage Beast"?
  • I can't really agree with the Falcon thing, because there's more than one Falcon. I'd rather have a disambiguation.
Infodude575 (talk)02:15, 25 March 2013

For Falcon, why? We already do do things like the primary one is the actual page name and the others are a "For" at the top. If anything, we should leave it as is, disambiguation would be worst case scenario imo.

As for Beast, the skill tab is called Beast, the quest chain called it beast, and all the skill titles say Beast, only the rF tittle says Savage Beast.

Pyro - (Talk)03:20, 25 March 2013

There, I did most of your dirty work and took out "Savage" from "Savage Beast".

Infodude575 (talk)10:20, 25 March 2013

You're not supposed to do that, that breaks the mediawiki terms of service (or something) because you just discredited the history page Savage Beast used to have, because the logs weren't moved too.

Pyro - (Talk)14:11, 25 March 2013

Sorry, just wait for an admin to redirect suppress it.

Pyro - (Talk)14:12, 25 March 2013

So what, I sit around and stare blankly until it gets dealt with? That's pretty boring...

Infodude575 (talk)14:49, 25 March 2013

Tir Chonaill (Another World)

Unless you're saying you can skip the renewal without having done the old one, there's no reason to say "skipped or done the old one".

Doomsday31415 (talk)22:32, 22 March 2013

I'm saying you can skip the old one and still achieve the same result.

Pyro - (Talk)23:34, 22 March 2013

I'm saying it's redundant to say "skipped or done the old one" when you have to have done the old one to skip!

Doomsday31415 (talk)08:29, 23 March 2013

That's very odd if you're not receiving the Taill, because I got Taill and then Tara after.

Infodude575 (talk)20:32, 21 December 2012

After COMPLETING Taillteann? You should only be able to complete one.

Pyro - (Talk)20:52, 21 December 2012


Infodude575 (talk)20:58, 21 December 2012

Today I got Tara first, then Taill. How about you?

Infodude575 (talk)11:50, 22 December 2012

Sorry, I didn't do it today yet. I'll do it and find out.

Pyro - (Talk)20:09, 22 December 2012

Okay, I won't be able to check it for a while. I'll try to get to it tomorrow. In the mean time you can readd the information and check with more people/test on more alts.

Pyro - (Talk)01:43, 23 December 2012

Weird, I got two Taillteanns. . . Dorren's Request and Taillteann's Defensive.

Pyro - (Talk)19:58, 29 December 2012

Odd, Taill defense isn't a daily today...

Infodude575 (talk)20:04, 29 December 2012

unsure about info

If I'm unsure about the info that I'm posting(like with the Commerce Partner) should I put something like this " (unconfirmed) " or " (needs confirmation) " at the end of the info?

Godwrath1 (talk)15:25, 15 October 2012

Commerce Partner

I am wonder what else has anyone else discovered that is different about the Commerce Partner-Pet. It has some interactions that it lacks compared with the Maid and Butler.

-It has no 'Action' button before and after the Disposition has changed -It cannot be given salary

I don't want to put these things unless it was just individual bugs or individual preferences.

Ryuuri (talk)19:38, 29 September 2012

Production Mastery

For the Production Mastery page, I changed it because as of G16S2, all races receive it from Alissa, the Beginner Quests no longer exist for beginning Elf or Giant characters.

Peppermint10:11, 22 July 2012

FAWK LOL , My computer was all crappy and all i saw was 1-handed when i edited axe list then im like... wtf i dont see the axe's o_O so i made that only thingy and yeah o_o after u edited or undo i saw it x3 some retarted bug o-O

shadow9889023:21, 15 July 2012

That was because of the weapons template, I was adding the template as we went. But then I converted the type parameter on each data page into having either One-handed Axe or Two-handed Axe, and the template only recognized just "Axe", fixed it though.

Pyro - (Talk)23:25, 15 July 2012

Cool :)

shadow9889015:05, 17 July 2012

Signature. |:<

So I made this. And when I try to include it in my signature with these brackets: {{ }}, as I do with transcluding on my userpage, it's not allowing me to use it in my signature. Why is that? It's super annoying.

<div style="height:40px; width:180px; overflow:auto;float:center; border:3px #009999 double; background: #8AF0F0; padding-left:5px; -moz-border-radius-topleft: 15px; -moz-border-radius-topright: 15px; -moz-border-radius-bottomright: 15px; -moz-border

14:49, 14 July 2012

I don't know why, have you tried {{SUBST::User:Anemki/Siggy}}? If that doesn't work, ask Kevin.

Pyro - (Talk)14:53, 14 July 2012

It automatically puts it like that, and it still didn't appear. o.o

<div style="height:40px; width:180px; overflow:auto;float:center; border:3px #009999 double; background: #8AF0F0; padding-left:5px; -moz-border-radius-topleft: 15px; -moz-border-radius-topright: 15px; -moz-border-radius-bottomright: 15px; -moz-border

14:55, 14 July 2012

Try removing the hidden text and all the spaces and add <p> tags?

Pyro - (Talk)14:56, 14 July 2012


<div style="height:40px; width:180px; overflow:auto;float:center; border:3px #009999 double; background: #8AF0F0; padding-left:5px; -moz-border-radius-topleft: 15px; -moz-border-radius-topright: 15px; -moz-border-radius-bottomright: 15px; -moz-border-

15:00, 14 July 2012


Yaaaay! Thanks, man. c:

...Or not. Whatever, can't edit without screwing it up now? |:<

15:10, 14 July 2012

Why are you removing whitespace?

You do know that removing whitespace makes some things, such as table markup, harder to read.

TheFarix14:55, 12 May 2012

This that are easy enough to read without whitespaces I remove. I also remove spaces that make a page look strange. What's important is what the reader sees, not the editor.

Pyro - (Talk)14:58, 12 May 2012

Unless you dealing with double space which shows up when the page is rendered, the rest of the whitespace remove is pointless and makes things harder to read and edit in the future. I recommend that you leave them be.

TheFarix15:03, 12 May 2012

I only remove them if there are other edits required. I don't specifically edit a page just to remove them. Most whitespaces are an aesthetic, doesn't make the page harder to edit.

Pyro - (Talk)15:07, 12 May 2012

Actually, this edit did make the table much harder to read. And the whitespacing in the headers makes them easier to read as well.

TheFarix15:10, 12 May 2012

I concur with TheFarix. Removal of whitespaces is unnecessary and creates a hassle for coders. It's important for what both see, not just the reader.


I just made a comparison, there is no difference in headers. And the whitespaces in the table aren't THAT big of a deal, especially in a table like that.

Pyro - (Talk)15:52, 12 May 2012

So why remove the whitespace in the first place? If the whitespace helps other editors down the line, it is a net benefit.

TheFarix16:16, 12 May 2012

I thought the difference in the headers were what only the reader sees, not the coders?

And in my limited programming education, I'm actually getting marked for how much whitespace I leave in the functions I create. It's true that I personally think whitespace are a waste of, well, space, and I can read them perfectly fine without it, but that isn't always true for other people, so may as well not hinder other editors' productivity any more than necessary.

I'll have to agree with Farix and Kevin on this one.

Akira16:11, 12 May 2012

There is no difference in the reader's visualization of the headers with or without spaces. (Just compared the actually headers and the header navigation box.) But fine, I'll refrain from removing them. (Although I really don't see how they help anyone.)

Pyro - (Talk)16:35, 12 May 2012

In a lot of programming languages, white spaces are used by convention. It may seem useless to some, but how is using white space any different from typing code on a new line? You could technically just type all the code on one line with some programming languages, and it would function the same way.

Yinato16:41, 12 May 2012

It's not just about what the readers see, but what people see as well when they edit the page. And to me, it just makes things less cluttered and easier to read. Without the whitespace, things looks more like a blob of characters and it's harder to separate the content form the markup.

TheFarix16:41, 12 May 2012

I like the whitespaces. Leave them there, but don't add them if they're not already there.

Angevon (Talk)17:00, 12 May 2012

And what of the white spaces in headers? I honestly don't see how adding spaces in between == makes it any more legible. @Yinato That's not how whitespaces are used here though.

Pyro - (Talk)17:21, 12 May 2012

Whitespaces in programming does not matter. Whitespaces are removed when you compile your program, other than in labels and text.


It does improve the readability of the header a bit. So what are your reasons for removing the whitespace? If doesn't affect the output of the page, there is no point in removing the whitespace.

TheFarix18:16, 12 May 2012

I'm only talking about headers. And no, it should be, if adding whitespaces increases readability. It doesn't effect headers, so why have it in headers? Tables I understand, not talking about that.

Pyro - (Talk)18:19, 12 May 2012

Why have it in heads? Because it improves the readability of the headers. But you still haven't given a reason to remove the whitespace other than "just because".

TheFarix18:21, 12 May 2012

I didn't say just because? It takes up space and does nothing to readability in headers. == Header == is no more or less readable than ==Header== so naturally you use the one that takes up less resources, no?

Pyro - (Talk)19:10, 12 May 2012

To me, == Header == is more readable than ==Header==. And what space are you saving? You actually aren't saving any space. There is just no benefit to removing that whitespace.

TheFarix19:13, 12 May 2012

Ehh I make it a habit to put spaces inbetween every line of coding for readability...I mean I'm not against the removal or anything but neh...It just be easier to edit what's needed if there. I mean I'd rather see spaces to seperate it, rather than trying to find it jumbled somewhere and end up using ctrl+F to find that little segment...personal preference, but not to be taken seriously.

S•A•R•I•A17:28, 12 May 2012

That reminds me, didn't you put that thing at the bottom of your page...?

Deleting. Spaces. Is. Not. Necessary. Especially. The. Ones. That. Separate. The. Vertical. Bars. And. Exclamation. Points. From. The. Text. In. Fact. A. Space. Should. Come. After. Each. One. In. Order. To. Avoid. Coding. Interference. Including. In. Lists. And. Etc.


—Ikkisuki, Watchlist

S•A•R•I•A17:58, 12 May 2012

Ah, don't normally read user pages.

Pyro - (Talk)18:18, 12 May 2012

Stop removing whitespaces like you did on this revision.

Angevon (Talk)09:25, 14 June 2012

That black square file thing...

what's the name o -o;;? I'm using it for this map I made. after I get all the marks down, I'll probably soil the map with arrows or pathways...

S•A•R•I•A13:18, 5 July 2012

nvm...I found it on your user page in one of the tabs X-x

S•A•R•I•A13:24, 5 July 2012

Nice, good job!

Pyro - (Talk)14:19, 5 July 2012

I think I got the size of the pillars wrong...but overall it looks pretty close to the actual area.

S•A•R•I•A14:36, 5 July 2012
Edited by author.
Last edit: 20:35, 20 June 2012

Unless he's the lying bastard he is in G9

And one more thing. I'm not a Fomor…I'm human. Just like you.



Infodude57520:32, 20 June 2012

Oh my freaking gosh... I'll adjust the page.

Pyro - (Talk)20:33, 20 June 2012

Also, it seems that Lugh assisted Cichol and Fomor because of humanity's arrogance, but is there enough evidence to actually conclude that's the main reason?

Infodude57520:35, 20 June 2012

I wouldn't think so. Does it say that anywhere?

Pyro - (Talk)20:37, 20 June 2012

Same area in the Strategy Guide. Through most of the lines, he's chiding humans because of their actions of selfishness and idiocy.

Infodude57520:41, 20 June 2012

I meant on the wiki.

Pyro - (Talk)20:44, 20 June 2012

No it doesn't. I'm just speculating.

Infodude57520:45, 20 June 2012

Excuse me, but why did you undo my change on the Will status section? Will is actually 3 will per max damage and 3.5 will per min damage.

You can verify this by doing tests yourself or visiting Mabidata, where Soluna made several tests about the status effect a while ago.

Radionoise18:36, 2 June 2012

Oh sorry, confusing Will and Strength... Both pertain to knuckle damage to some extent.

Pyro - (Talk)18:38, 2 June 2012

Strength no longer applies to Knuckles at all whatsoever, though, for any skills... even melee ones. It is all Will-based.

Knuckle damage is made up of Knuckle Mastery bonus + Combat Mastery bonus + WILL (3 will = 1 max and 3.5 will = 1 min) - 10 WILL (base).

Radionoise18:57, 2 June 2012

...Rad you just ninja'd me...but Rad is right. I have 220 str and there's no extra damage from str anymore :c

S•A•R•I•A19:12, 2 June 2012

I thought people knew this is how it was going to work O_o

It's nice we know the exact forumla for how much will it takes to equal 1 dmg though. When I checked the will page the other day it was saying 4 = 1 dmg, but I guess it's really 3 will = 1 max dmg. Pretty cool actually. Has a better damage ratio than str.

DANTE20XX19:28, 2 June 2012

Didn't it say on Mabidata that Str also effects melee damage done with knuckles? (Melee, not skills.)

Pyro - (Talk)20:15, 2 June 2012

@DANTE20XX It's actually a worse ratio. STR/DEX are 2.5 per 1 damage, while WILL is 3 per 1 damage.

@Pyro No, STR does not affect damage done with knuckles at all... only Combat Mastery does. At one point it was believed to affect it, though, and it probably is included in the formulas as comparison.

Radionoise00:52, 3 June 2012

If STR doesn't effect Fighters, then why does the Aspiring Fighter give strength?

Pyro - (Talk)03:41, 3 June 2012

typo? or does it actually give str? o.o

S•A•R•I•A03:50, 3 June 2012

It gives strength because it's not a bad extra status to have. Doesn't really matter, though.

If you wish to confirm for yourself, you can if you take 5 minutes out of your time... I did the following:

1. Equip any Knuckles (I used 30 max ones). 2. Look at your character screen damage and (WILL -10, because first 10 of a stat do not apply) naked and without titles (I have 197 max damage and 411 effective will). 3. Deduct the following: 20 max damage from Knuckle Mastery, 10 max damage from Combat Mastery (Elf), 30 max damage from knuckles (the one I used). 4. 137 max damage are left after deducting the above. 411 will is exactly 137 max damage, therefore we can prove that knuckles rely solely on will. 5. Pot poison yourself to 0 STR and smash/windmill bears so you can confirm further.

Radionoise09:50, 3 June 2012

Easier way of checking I just did, use the Hamlet persona with knuckles and look at your damage, you're right. Sorry for the confusion. =X But still, why would the fighter title give STR?

It gives strength because it's not a bad extra status to have.


Why is that a nice bonus if it does nothing?

Pyro - (Talk)15:42, 4 June 2012

So you can be a warrior and fighter? I dunno.

DANTE20XX16:05, 4 June 2012

If you think about it, the fighter skillset as a whole is leaning towards the giant side of things... and a STR boost to newbie and veteran giants who wish to hybrid traditional melee with fighter is a nice addition. Either that, or devcat is being silly but it still doesn't change how the damage is currently calculated.

Radionoise18:00, 4 June 2012

But if you're a "veteran" giant then you don't get that title because you're over level 100... Besides, it's not like you can't use melee skills with Knuckles. Is it possible STR effects something else for fighters? Like Knuckle Balance or something like that?

Pyro - (Talk)18:24, 4 June 2012

It does affect veterans, because many Fighter skill master title are +STR as well. All I am saying is that STR is not bad to have, even if it's unrelated.

I play an elf with barely 130 STR and my fighter skills and melee skills with knuckles hit the damage shown in my character screen. My balance is also 80%... and as far as all the sources go, nothing has ever indicated that STR would affect anything. I think that it's not really necessary to think too deep into the title unless someone ever notices unexpected behavior that could be explained with the influence of STR.

Radionoise19:44, 4 June 2012

Somersault Kick

I don't understand what you mean.

Are you referring to using SK three times in rapid succession? I just tested that and it isn't true.

Infodude57515:07, 1 June 2012

O.o rapid succession? It's automatic isn't it?

S•A•R•I•A15:11, 1 June 2012

No, I mean use SK three times in a row, as in kick the enemy nine times.

Infodude57515:13, 1 June 2012

Oh god no. The skill only Kicks 3 times. :x

S•A•R•I•A15:15, 1 June 2012

I know, three chances to Daze the enemy is OP.

Infodude57515:18, 1 June 2012

That's why it's only the last kick that does it....

DANTE20XX15:20, 1 June 2012

You click F2 3 times for three attacks, not 9. O .o I might be mistaken.

Pyro - (Talk)16:02, 1 June 2012

I hit F2 once for 3 hits...what are you doing?

DANTE20XX16:03, 1 June 2012

I've been hitting it thrice...

Pyro - (Talk)16:04, 1 June 2012

No Pyro, you only need to hit F2 just once. It does the three hits automatically.

Infodude57516:11, 1 June 2012

Sure its glitched? Last I checked it wasn't.

Infodude57514:36, 3 June 2012

I just did more experiment, the glitch is different. It's not restricted to somersault kick, it's just that when you click a skill in the gauge, even if it's in cooldown, the cooldown shadow disappears.

Pyro - (Talk)14:49, 3 June 2012

Charlene Masks

Do you mean through Critical Counterattack, or Critical Smash? I've Critical Counterattacked her plenty of times and she never drops anything.

Zugon (Talk | contribs)23:59, 24 May 2012

Critical Smash.

Infodude57510:38, 25 May 2012

Also remember that it can't be a Killing Blow. Setting anyone to finish will not remedy this either.

S•A•R•I•A10:42, 25 May 2012

Critical Counter only works for Succubi and Incubi. Sirens have always been Critical Smash.

Pyro - (Talk)10:42, 25 May 2012

And Charlene is a Siren.

But for some reason you still get title for Critical Counter... I think they might have messed it up?

Infodude57510:54, 25 May 2012

Ya, but I clarified on it.

Pyro - (Talk)10:54, 25 May 2012

I got the Siren title on an alt on Charlene through a critical Smash. (Her mask also dropped.) This was the Charlene from the Rush of Love quest chain.

Pyro - (Talk)12:19, 1 June 2012

Masks are probably going to drop to worthless.

Zugon (Talk | contribs)13:06, 1 June 2012

Red Dragon Location

It's above the word Volcano in Raspa Volcano, but below the little Bridge area where balrogs spawn. I don't know how to code it it.

S•A•R•I•A16:25, 17 May 2012

So it spawns in the exact same spot as the leopards?

Pyro - (Talk)16:28, 17 May 2012

It's actually a bit above the leopards.

Looking at the map once more, the Leopards should be lowered and moved to the right to where it is somewhat about the n-o in Volcano. and where it says Black Leopards, should be Red Dragon.

S•A•R•I•A16:29, 17 May 2012

How is this?

Pyro - (Talk)16:34, 17 May 2012

Red Dragon needs to be moved down a bit. Other than that, looks good.

S•A•R•I•A16:44, 17 May 2012


Pyro - (Talk)16:46, 17 May 2012

"Moving" images

Shouldn't you be using {{Delete|Rename to [[:File:NewName.png]]}} in order to move an image instead of downloading image off the wiki and then re-uploading it under a different name? This would preserve the file history of who originally uploaded the images and would comply with the CC license whereas your method would not comply with the preservation of attribution requirements of the CC license.

TheFarix15:23, 24 April 2012

The doesn't work with *.PNG to *.png, I am doing that for images that are already *.png, though. (And I really don't see the point in licensing since everything belongs to DevCAT anyways.)

Pyro - (Talk)15:24, 24 April 2012

I've did it a few times for renaming the renaming *.PNG to .png using that tag. Also, all contributions to the wiki are licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0, which requires all previous contributions be attributed. So you simply can't copy a file from one play and put it somewhere else without attributing the person(s) who originally uploaded the image.

TheFarix15:29, 24 April 2012

Really? I recall PNG->png not working... Maybe that only applies for uploading? (And I actually am getting these images from the ""s, not from the wiki.)

Pyro - (Talk)15:32, 24 April 2012

PNG -> png works fine.

Angevon (Talk)16:37, 24 April 2012
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