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Guild Castle Auction
From Mabinogi World Wiki
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As of Auction House, the content on this page is no longer a feature of Mabinogi. |
Contents
Castle Information
- There are four guild castles available per server;
- Dugald Castle which manages housing in the neighbouring Dugald Residential Town, where the town can be accessed from Dugald Aisle.
- Sen Mag Castle which manages housing in the neighbouring Sen Mag Residential Town, where the town can be accessed from Sen Mag Plateau or Morva Aisle.
- Abb Neagh Castle which manages housing in the neighbouring Abb Neagh Residential Town, where the town can be accessed from Abb Neagh or Emain Macha.
- Sliab Cuilin Castle which manages housing in the neighbouring Sliab Cuilin Residential Town, where the town can be accessed from Sliab Cuilin.
- Each castle's area map includes a Moon Stone site and a Piece of Moon Stone mined from a particular site will instantly return a player to that specific castle.
- A player can instantly transport to all four residential towns via a Housing Flyer, where a flyer will transport a player only to the town of the house it was advertising.
- To own an available guild castle, the guild must have put in the highest bid. The bidding is accessible from the sign right in front of the castle. Only a guildmaster may put in a bid.
- A player whose Guild owns a Castle may not enter the castle without Premium Service
- You can get around this by riding on the pet of a player with service, or a player not in the guild.
- The minimum bid is 1 million gold.
- Your bid must exceed the minimum bid, and Gold will be withdrawn from the Guild Deposit. (You will get your gold back should the guild lose in the bidding process.)
- Each Party's bid is kept private.
- Once the auction is over, a message will display who won it, how much was paid, and how long the guild has to build the castle.
- The guild will keep the castle for as long as it lasts (usually 8 weeks). Then the bidding will begin again.
Castle Building
- A castle is built in three stages. Each stage has a time limit; the stage must be completed before the time is up or else the castle is forfeit.
- Dugald Castle requirements:
- Stage one requirements: 100 Wood Board, 100 Firewood, and 100 Large Nail. Limit: Three days in real time.
- Stage two requirements: 100 Iron Bar and 100 Iron Plate. Limit: Two days.
- Stage three requirements: 1,000 Castle Masonry Limit: Two days.
- Sen Mag Castle/Abb Neagh Castle/Sliab Cuilin Castle requirements:
- Stage one requirements: 50 Wood Board, 50 Firewood, and 50 Large Nail. Limit: Two days in real time.
- Stage two requirements: 50 Iron Bar and 50 Iron Plate. Limit: Two days.
- Stage three requirements: 2,000 Castle Masonry Limit: Three days.
- Dugald Castle requirements:
- Castle Masonry is available at the housing General Store for 500 Gold or minable from a field rock (found all over the place in the southern part of Dugald Aisle) with a Pickaxe. Castle Masonry takes a 4x3 space, and stacks in 4s.
- Construction begins once the materials are dropped in the loading zone, which is marked by ropes. Excess materials can be regained later.
Castle Administration
- The guild master can set the price of the pass to the castle dungeon by talking to the guard in the castle. The maximum price is 10,000G.
- Guild members can receive the pass for free.
- The guild master may deny the sale of passes to the public.
- The castle has a guild stone in it which functions as a normal guild stone with some extra management options for the guild master. The sign in front of the castle also has these management capabilities.
- The castle has a guest list feature. With it, the guild master may permit or block individual users and other guilds from entering the castle.
- The castle has its own bank into which revenue from leasing houses is placed. The guild master may only move this money into the guild's bank with the guild members' approval, via a voting poll.
Building and Renting Houses
- The guild may build houses on the land and rent them to players. Up to 260 houses may be built.
- There are 4 different types of houses to build.
- Here are the lowest prices and example taxes for their construction:
House Type | Min. Construction Cost | Designated Tax Rate | Weekly Taxes Due |
---|---|---|---|
Earthen House with Ventilating Thatched Roof | 68,500g | 10% | 6,850g |
30% | 20,550g | ||
Earthen House with Thatched Roof | 138,600g | 10% | 13,860g |
30% | 41,580g | ||
Earthen Brick Cottage with Shingle Roof | 382,600g | 10% | 38,260g |
30% | 114,780g | ||
Brick House with Tiled roof | 737,600g | 10% | 73,760g |
30% | 221,280g |
- For simplification, Type of the house will be referred to T1(cheapest) to T4(most expensive).
- The rent can be set from 10%-50% in increments of 1%. The system will always get 10% of the player's winning bid price from the rent, and the guild gets what is left over.
- Once a house is built, the guild can auction it off to be temporarily owned by other players.
- A guild cannot directly fix the auction so that a member or friend wins the house. The winner is always the highest bidder.
- The guild can, however, provide money to the friend bidding to help ensure that the friend's is the highest bid.
- Houses have different roof configurations that can only be changed at construction time and can not be remodeled by the winning bidder. The most expensive configuration of a T4 house is 890600, versus 737600 for the default (cheapest) configuration. T1 houses have no roof options.
- A guild cannot directly fix the auction so that a member or friend wins the house. The winner is always the highest bidder.
- See Housing for more details on owning a house.
Guild Castle Loss
- A guild castle has durability, much like equipment, and will deteriorate over time. When it runs out of durability, the castle goes up for auction again.
- The next guild to own the castle can keep or destroy the houses built by the previous guild.
- All the assets and costs that have been paid for bidding on the manor and obtaining materials for the castle are non-refundable and non-reimbursable.