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Editing an enchant: Scrap

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Enchant name:
Rank:
Type:
Flags:


Repair cost modifier:
e.g. -10%, +800% etc.
Please convert multipliers to % (e.g. x3 to +200%)


Enchants onto:
Enchants onto notes:
Obtained from:
General Notes:

Please fill in notes if there is a problem with the enchant in-game, such as a typo in the name / incorrect bonuses etc.

Enchant effects

Stat name:
eg. Strength, Luck, Max Damage
Stat change:
eg. +10, -30%
Stat type:
Is the effect positive or negative?
Required skill/stat:
e.g. Smash, Cumulative Level
Required amount:
e.g. Rank B, 100, Dan 2
Stat comparison:
You must have higher/lower than X.

Note that only one of these properties below can be combined with the above. Leave blank if not in use.
When using X title: When in the state of X: If X race or X-allied:
Required day: Required misc bonus:

Stat name:
eg. Strength, Luck, Max Damage
Stat change:
eg. +10, -30%
Stat type:
Is the effect positive or negative?
Required skill/stat:
e.g. Smash, Cumulative Level
Required amount:
e.g. Rank B, 100, Dan 2
Stat comparison:
You must have higher/lower than X.

Note that only one of these properties below can be combined with the above. Leave blank if not in use.
When using X title: When in the state of X: If X race or X-allied:
Required day: Required misc bonus:

Stat name:
eg. Strength, Luck, Max Damage
Stat change:
eg. +10, -30%
Stat type:
Is the effect positive or negative?
Required skill/stat:
e.g. Smash, Cumulative Level
Required amount:
e.g. Rank B, 100, Dan 2
Stat comparison:
You must have higher/lower than X.

Note that only one of these properties below can be combined with the above. Leave blank if not in use.
When using X title: When in the state of X: If X race or X-allied:
Required day: Required misc bonus:

Stat name:
eg. Strength, Luck, Max Damage
Stat change:
eg. +10, -30%
Stat type:
Is the effect positive or negative?
Required skill/stat:
e.g. Smash, Cumulative Level
Required amount:
e.g. Rank B, 100, Dan 2
Stat comparison:
You must have higher/lower than X.

Note that only one of these properties below can be combined with the above. Leave blank if not in use.
When using X title: When in the state of X: If X race or X-allied:
Required day: Required misc bonus:

Stat name:
eg. Strength, Luck, Max Damage
Stat change:
eg. +10, -30%
Stat type:
Is the effect positive or negative?
Required skill/stat:
e.g. Smash, Cumulative Level
Required amount:
e.g. Rank B, 100, Dan 2
Stat comparison:
You must have higher/lower than X.

Note that only one of these properties below can be combined with the above. Leave blank if not in use.
When using X title: When in the state of X: If X race or X-allied:
Required day: Required misc bonus:

Free text:


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