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Why is this so horrible with a wand...?

Why is this so horrible with a wand...?

doing 3~6 damage at rank 7

S•A•R•I•A22:07, 30 June 2012

Probably had some changes in the damage formula after magic damage was implemented?

 

Pretty sure it was always like that... Unless the G8 change messed it up.

Pyro - (Talk)22:18, 30 June 2012
 

Before G8 I did like 3x as much as what I listed...

S•A•R•I•A22:20, 30 June 2012
 

Just how did G8 affect EMM?

Infodude57522:26, 30 June 2012
 

I'm not quite sure about either...I figured out why I did 2x as much, not 3. max charged...lol x.x;;

S•A•R•I•A22:30, 30 June 2012
 

Reading this up again and noticed that it would be nice if Devcats update this part of the magic missile and make wands more unique to it.

Maybe make it more magic oriented so it draws 100% of the power from magic skills, ice/fire/lightning mastery + icebolt/firebolt/lightningbolt + icespear/fireball/thunder, and add it into the base damage pool and multiply it with magic missile's rank...

So each rank of each elemental skill represents a base value and the higher you have that rank on, the more base damage it'll have.

So in the end the idea is that once you fully master all magic skills for all 3 elements, you'll do more damage than high physical with r1 magic missile on a bow, if you use it with a wand.

Maybe magic consumption is increased for using wand, but can be reduced from the wand's mana consumption upgrades.

Dra6o0n (talk)22:04, 31 August 2012
 

In g16s2, EMM was updated giving it a max range of 2000, and changing wand damage. [1]

Nomad Trooper (talk)01:30, 22 October 2012

Unless we didn't get the "nerf" along with g16s2, values of EMM haven't changed at all.

 

Was the wand damage buffed I hope? If it was nerfed, there is no hope for DevCAT. . .

Pyro - (Talk)01:49, 22 October 2012
 

Range was always 2000. Even back in r86.

 

I'm bring this back up due to the stat rebalancing patches overseas...Is EMM still garbage with wands?

まそっぷ ! (talk)07:47, 22 July 2013

I haven't tested with my Elf since it has Rank F EMM, but I think it's only strong on wands when you select the respective element for the wand (e.g. Fire Wand and land on Fire) unless that does absolutely nothing, and also apparently if you let it charge nearing the end it does more damage, similar to GFS's Number of Round Swings, so try "charging" it as long as possible before automatic cancellation. It could also be that since EMM acts on percentage similar to Smash it can't be translated with Magic Damage and therefore you get low damages. Or unless it uses a different mechanism but as you can see no one bothered to check for the percentage on wands.

鍾国豪-BIassreiter (talk)08:48, 22 July 2013
 

r1 and still hitting 10s...not even. throwing that out there right now.

まそっぷ ! (talk)08:49, 22 July 2013

I guess despite it being a Magic Skill it does not get the full multiplier of the skill when using Wands, similar to GFS with non 2 Handed Blunt Weapons. Although 10's at Rank 1 is more horrible than GFS with non 2H Blunts...

鍾国豪-BIassreiter (talk)08:52, 22 July 2013
 

They coulda have at least given out half damage...or even 25%...

まそっぷ ! (talk)08:59, 22 July 2013