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First pattern discovered!

First pattern discovered!

Now that the initial table is complete, comparing the stats given for each item is much easier. Accordingly, I've discovered a pattern that is easy to see with just the '# Sign's!

  • The stat boosted is based on the item's ID.
    • This confirms that items with various prices but the same ID all give the same stat.
  • The stat boosted for the female spirit is the stat boosted for the male spirit of the item with an ID 1 higher.
    • In other words, if "5 Sign" (ID 40062) gives the Male Blunt str, then "4 Sign" (ID 40061) will give Female Blunt str.
  • Similarly, all the types simply offset the ID:
    • Male Sword: 1
    • Female Sword: 2
    • Male Blunt: 3
    • Female Blunt: 4
    • Male Wand: 5
    • Female Wand: 6
    • Male Bow: 7
    • Female Bow: 8
    • Male Cylinder: 15
    • Female Cylinder: 16

As to how the stat is determined from the ID, that pattern has yet to be discovered...

Doomsday31415 (talk)12:10, 30 March 2013

Just an FYI for the future, we aren't supposed to be openly discussing item ID # and client file data here on the wiki.

Although that is an interesting discovery.

Angevon (Talk)13:04, 30 March 2013
 

Considering the pattern depends on the item ID #, how else can I word it?

Doomsday31415 (talk)13:08, 30 March 2013
 

We could compile a list of which combinations for each spirit translate to which combinations for others to prove we would have eventually found that pattern without data mining anyway, and use those patterns to fill out more of the table.

Sidenote: Why are we taking orders from Nexon in the first place? we're not directly affiliated with them in any way.

Sozen Cratos Focker (talk)16:42, 30 March 2013

Technically, the wiki is an official fansite, according to one of Sabina's posts on the nx forums.

As for the patterns... :>

 

Oh, right, that... They threatened to take the "official" out of our "official fansite" title, and make us less official, more of a fansite and more of a real wiki (Though I don't know if anyone ever took our official recognition from Nexon too seriously, or even read the Erin walker page or other pages where they mentioned us).


Forget my idea for a list of dependencies, there are 1.6k possibile values for that...

Sozen Cratos Focker (talk)16:57, 30 March 2013
 
Edited by author.
Last edit: 17:57, 30 March 2013

For the record, I discovered the pattern from the '# Sign's. I only confirmed it was the ID that set the order through the data mining.

Can't we sneak the ID's into the template like the buy price already is? As long as the ID itself isn't clearly visible, they shouldn't have a problem...

Snow made a nice picture that illustrates the pattern (no data mining required):

Ego pattern.png

Doomsday31415 (talk)17:53, 30 March 2013

It's in there. Lul.

I don't know what you're talking about the buy price, though. How's it sneaky?

 

Anyone have a male bow spirit? Feed it a bouquet and tell me its stat please. :>

Like the table indicates, the stat is luck. Why?

Doomsday31415 (talk)18:21, 30 March 2013
 

Because there are 2 versions of bouquet (with different ids). The data in the tables is mixed.

 

It's sneaky because it's not clearly visible when you look at the result.

I didn't know each item had one until I happened to notice it while checking item prices for some of the unknown item values (for egos).

Doomsday31415 (talk)18:06, 30 March 2013

There's nothing sneaky about buy price. It's visible in game for almost anything you can buy from npcs, and for everything else, we could still get it without data mining by deriving it from everything else that stat regulates(time on ground b4 it poofs, repair costs, lost and found retrieval cost, bank and mailbox fees, ego food, and possibly campfire burn exp) We've known about what else is determined by buy price about as long as the game has been out. ID on the other hand isn't visible anywhere ingame, and so far we have no way to find the exact number without data mining.

Sozen Cratos Focker (talk)20:05, 30 March 2013

All those methods would give you the price depending on its "current price", not the "base price", not to mention some of those methods giving inaccurate results (disappearing time).

 

As Kevin mentioned, the actual "buy price" isn't actually visible anywhere, since the only visible one is a multiple.

More to the point, the reason I said it was sneaky was because the data's in the wiki, but not actually printed out.

Doomsday31415 (talk)20:11, 30 March 2013

It is, if you hover over the NPC resale price...

 

Well, score another feature that most people don't know about because it's the ONLY cell that does that.

Doomsday31415 (talk)20:26, 30 March 2013

Because it was for testing purposes.

 
 
 
 

Well, if you consider the buy price "sneaky", then the ID is a master ninja.

Yeah, putting the number in hex AND throwing two extra hex numbers after it is quite the ninja.

Doomsday31415 (talk)18:35, 30 March 2013
 

Ninja enough so that you don't notice at the first glance. Now nexon can take down the wiki! :>

I could've made it way more ninja, but I needed to keep it simple enough so that I can copy/paste it quickly without having to do anything else.

 
 

So does anyone know how to turn this into a table that fills itself? Or what more do we need?

Doomsday31415 (talk)19:12, 30 March 2013
 

You mean make a style template for each line, like we did for the list pages?

Pyro - (Talk)19:14, 30 March 2013
 

We'd probably have to deal with the issue of multiple item entries first.

Pyro - (Talk)19:15, 30 March 2013
 

It doesn't matter to me how its done. The question I'm asking is if we have enough information to have a 100% filled and accurate table with this.

Doomsday31415 (talk)19:16, 30 March 2013

To answer "do we have enough information", no.

 

Okay, so what more do we need?

Doomsday31415 (talk)19:33, 30 March 2013
 

Where it repeats, if it does. If not, what is the full pattern?

If we can find the pattern for 1 ego, then we can find it for all of them, but without that one ego, we can't do much.

I've got a series of about 90 items marked down with their stats, but I still don't see any obvious pattern. It seems quite random at the moment.

 

They're consecutive, right? What are the 90 stats?

Doomsday31415 (talk)19:39, 30 March 2013
Name SWORDM SWORDF BLUNTM BLUNTF WANDM WANDF BOWM BOWF CYLINDERM CYLINDERF
int dex will str luck str int
int dex will str luck str int will
int dex will str luck str int will str
int dex will str luck str int will str dex
int dex will str luck str int will str dex int
int dex will str luck str int will str dex int str
int dex will str luck str int will str dex int str str
int dex will str luck str int will str dex int str str str
int dex will str luck str int will str dex int str str str int
Longsword int dex will str luck str int will str dex int str str str int int
Broadsword dex will str luck str int will str dex int str str str int int str
Bastard Sword will str luck str int will str dex int str str str int int str luck
Long Bow str luck str int will str dex int str str str int int str luck luck
Composite Bow luck str int will str dex int str str str int int str luck luck luck
Fluted Short Sword str int will str dex int str str str int int str luck luck luck will
Warhammer int will str dex int str str str int int str luck luck luck will str
Mandolin will str dex int str str str int int str luck luck luck will str luck
Ukulele str dex int str str str int int str luck luck luck will str luck int
Broad Stick dex int str str str int int str luck luck luck will str luck int luck
Wooden Club int str str str int int str luck luck luck will str luck int luck luck
Torch Stick str str str int int str luck luck luck will str luck int luck luck luck
Gathering Axe str str int int str luck luck luck will str luck int luck luck luck will
Gathering Knife str int int str luck luck luck will str luck int luck luck luck will will
Blacksmith Hammer int int str luck luck luck will str luck int luck luck luck will will int
Pickaxe int str luck luck luck will str luck int luck luck luck will will int str
Sickle str luck luck luck will str luck int luck luck luck will will int str str
Weeding Hoe luck luck luck will str luck int luck luck luck will will int str str will
Krutta Broadsword luck luck will str luck int luck luck luck will will int str str will dex
Grandfather's Bow luck will str luck int luck luck luck will will int str str will dex will
Two-handed Sword will str luck int luck luck luck will will int str str will dex will will
Crossbow str luck int luck luck luck will will int str str will dex will will will
Gargoyle Sword luck int luck luck luck will will int str str will dex will will will int
Claymore int luck luck luck will will int str str will dex will will will int luck
Wooden Cane luck luck luck will will int str str will dex will will will int luck will
Torch Stick (Cut Scene Only) luck luck will will int str str will dex will will will int luck will int
Machete luck will will int str str will dex will will will int luck will int luck
Butcher Knife will will int str str will dex will will will int luck will int luck will
Lightning Wand will int str str will dex will will will int luck will int luck will str
Ice Wand int str str will dex will will will int luck will int luck will str str
Fire Wand str str will dex will will will int luck will int luck will str str will
Combat Wand str will dex will will will int luck will int luck will str str will luck
Cooking Knife will dex will will will int luck will int luck will str str will luck dex
Rolling Pin dex will will will int luck will int luck will str str will luck dex str
Ladle will will will int luck will int luck will str str will luck dex str luck
Fishing Rod will will int luck will int luck will str str will luck dex str luck luck
Single Rose will int luck will int luck will str str will luck dex str luck luck will
Rose Bouquet int luck will int luck will str str will luck dex str luck luck will str
Whistle luck will int luck will str str will luck dex str luck luck will str luck
Flute will int luck will str str will luck dex str luck luck will str luck str
Chalumeau int luck will str str will luck dex str luck luck will str luck str dex
Single Purple Rose luck will str str will luck dex str luck luck will str luck str dex dex
Single Blue Rose will str str will luck dex str luck luck will str luck str dex dex luck
Purple Rose Bouquet str str will luck dex str luck luck will str luck str dex dex luck will
Blue Rose Bouquet str will luck dex str luck luck will str luck str dex dex luck will str
O Sign will luck dex str luck luck will str luck str dex dex luck will str dex
X Sign luck dex str luck luck will str luck str dex dex luck will str dex str
0 Sign dex str luck luck will str luck str dex dex luck will str dex str will
1 Sign str luck luck will str luck str dex dex luck will str dex str will int
2 Sign luck luck will str luck str dex dex luck will str dex str will int will
3 Sign luck will str luck str dex dex luck will str dex str will int will ?
4 Sign will str luck str dex dex luck will str dex str will int will ? ?
5 Sign str luck str dex dex luck will str dex str will int will ? int
6 Sign luck str dex dex luck will str dex str will int will int luck
7 Sign str dex dex luck will str dex str will int will int luck will
8 Sign dex dex luck will str dex str will int will int luck will str
9 Sign dex luck will str dex str will int will int luck will str luck
10 Sign luck will str dex str will int will int luck will str luck dex
Scissors-shaped Stick will str dex str will int will int luck will str luck dex str
Rock-shaped Stick str dex str will int will int luck will str luck dex str str
Paper-shaped Stick dex str will int will int luck will str luck dex str str will
Music Bottle 'A' str will int will int luck will str luck dex str str will dex
Music Bottle 'B' will int will int luck will str luck dex str str will dex will
Music Bottle 'C' int will int luck will str luck dex str str will dex will luck
Music Bottle 'D' will int luck will str luck dex str str will dex will luck str
Music Bottle 'E' int luck will str luck dex str str will dex will luck str str
Music Bottle 'F' int luck will str luck dex str str will dex will luck str str int
Music Bottle 'G' int luck will str luck dex str str will dex will luck str str int int
Bipennis luck will str luck dex str str will dex will luck str str int int will
Mace will str luck dex str str will dex will luck str str int int will will
Gladius str luck dex str str will dex will luck str str int int will will luck
Leather Long Bow luck dex str str will dex will luck str str int int will will luck
Longsword for the Amazing Racer dex str str will dex will luck str str int int will will luck
Hooked Cutlass str str will dex will luck str str int int will will luck str
Ghost Sword str will dex will luck str str int int will will luck str int
Fluted Short Sword for the Amazing Racer will dex will luck str str int int will will luck str int luck
Star Seeker Lightning Wand dex will luck str str int int will will luck str int luck str
Star Seeker Fire Wand will luck str str int int will will luck str int luck str will
Bouquet luck str str int int will will luck str int luck str will
Japanese Fan str str int int will will luck str int luck str will int dex
Healing Wand str int int will will luck str int luck str will int dex
Item Fishing Pole W22 int int will will luck str int luck str will int dex luck
Pet Instructor Glove int will will luck str int luck str will int dex luck int
Pet Instructor Stick will will luck str int luck str will int dex luck int
Practice Short Sword will luck str int luck str will int dex luck int
Dragon Blade luck str int luck str will int dex luck int
L-Rod from Ffion luck str int luck str will int dex luck int
L-Rod luck str int luck str will int dex luck int
(테스트용)쌍검용 롱 소드 str int luck str will int dex luck int
(테스트용)쌍검용 바스타드 소드 int luck str will int dex luck int
Bone Marine Sword luck str will int dex luck int
str will int dex luck int
will int dex luck int
int dex luck int
dex luck int
luck int
luck int
int

lul.

 

As advertised, there's no obvious pattern from those 98 entries. Then again, it's never been their style to have a short repeating list.

So instead I'm going to approach this from a different angle, and ask the following:

  • How is the Erinn Long Term Forecast generated?
Doomsday31415 (talk)20:21, 30 March 2013

And that pattern is?

Doomsday31415 (talk)20:36, 30 March 2013

If I knew, I would've figured all this out by now.

 

Someone knows that pattern. Can anyone get it from them?

Doomsday31415 (talk)20:49, 30 March 2013
 

I think the full patterns used to be listed on the wiki somewhere. Then again, that could have been on one of the other sites. IIRC, the page about it said that the game's weather pattern resets to the beginning every time there's a maintenance.

Sozen Cratos Focker (talk)21:21, 30 March 2013

That couldn't be, otherwise weather tracking scripts would need to know when server resets and reset along with it.

 

I assumed they check server status the same way as the automatic server status table on the wiki's front page.

Sozen Cratos Focker (talk)21:56, 30 March 2013
 

Before I jump to any conclusions, how does the automatic server status table work?

Doomsday31415 (talk)22:12, 30 March 2013

Check port -> if open, server online.

 

So there's no way a 40 day forecast could be accurate if every maintenance changed it.

Doomsday31415 (talk)22:22, 30 March 2013
 
 
 

Hm.. Although gems have an item id, they play a different role entirely.