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Template:DataMonsterWild Ostrich
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{{{{{format}}} |Name=Wild Ostrich |Page=Ostrich (NPC) |Ext=png
|FieldLocations=*Rano |DungeonLocations=*None
|HP= |CP= |Defense=0 |Protection=0 |Speed=Fast |Element=none |MonsterCrit=0
|Aggro=n |MultiAggro=n |AggroRange=None |AggroSpeed=None
|EXP=None |Gold=None |DropEquip=*None |DropMisc=*None
|SkillNone=y
|Notes=*Running speed is equal to Shire pets, Haflinger pets, and Mustangs.
- Elves cannot shoot nearby monsters while the mount is moving.
- Giants can mount these despite their size.
- While Wild Ostrich can be ridden, their paths are predetermined.
- Think of them like buses, and pet Ostrich like cars. To ride: find their stopping points, right-click, and choose mount.
- All Ostrich Stops are the same as Mustang Stops; the Ostrich can be used to transfer between Mustang.
- Note that there is occasionally a glitch in which they will stop on the path or stay at a stop too long.
- In this case, you'll have to walk all the way either back to the stop or to your destination.
|Advice=*None }}