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Template:SemanticEnchantEffects

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[edit]Template Documentation

Note: Still in development! This page might disappear or be changed heavily.

This template exists for formatting the enchant effects provided by semantic lookups. Rather than having a list of stat types and modifiers, there is space for several bonuses/penalties that will be formatted based on the value. This allows for flexible editing assuming new bonuses are added in future Mabinogi updates.

Contents

Usage

This template is automatically called by a semantic wiki query, so there are no manual properties to set. Some properties are automatically fed referenced by numbers so below is a guide for which one relates to which SMW property:

  • Property 1 - Page title (not used)
  • Property 2 - Enchant stat - this is the name of the stat that will be modified, such as Strength, Dexterity etc.
  • Property 3 - Enchant stat amount - set the value of the stat to be increased, such as +10 Strength, -10 Will and so on.
  • Property 4 - Enchant stat type - set whether the enchant effect is automatically checked, positive or negative.
  • Property 5 - Enchant requirement - set the name of the required skill or other thing, if applicable. (Shuriken Charge, Smash etc)
  • Property 6 - Enchant required amount - set the rank or other requirement of the previous field, if applicable. (rank Novice-Dan 3, 10, 30 etc) (Note: Adding a - after the value such as "rank B-" will change "or higher" to "or lower")
  • Property 7 - Enchant requirement comparison - set whether to display "or higher / or lower" on a requirement.


Note: Any one of the below flags can be combined with enchant requirement/amount for enchants that do this (such as Haggler)

  • Property 8 - Enchant needs title
  • Property 9 - Enchant needs status effect
  • Property 10 - Enchant needs day
  • Property 11 - Enchant needs misc
  • Property 12 - Enchant needs race