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Repair Cost & Dura Loss

Alright, here's the results:

VIP: Yes

1h bash - not blessed - 22 pts

1h bash - blessed - 11 pts

dual wield bash - both unblessed - no buff - both 22 pts

dual wield bash - both blessed - no buff - both 11 pts

dual wield bash - one blessed - with buff - 7pts & 15pts (order doesn't matter)

dual wield bash - both blessed - with buff - both 7 pts

Neofrost (talk)19:07, 27 April 2015

I would also like to point out that the none of the set effects have icons or appear in the stat menu.

Neofrost (talk)10:30, 28 April 2015
 

well there's misinformation on the wiki then.

VIP unblessed 22 is ok, that's 25% dura loss reduced by VIP. Cool to know it truncates instead of rounding up. VIP blessed is 11? THat means VIP and blessing are a *multiplicitive* bonus, not additive. The durability page on the wiki is wrong. VIP (25%) and Blessing (50%) combine for a total 62.5% reduction, not 75% as the page claims.

Now for the set effect: 15 points unblessed means 50% total reduction, meaning a 1/3 reduction is the set effect. Apply that to blessed, and we expect a total ~75% reduction. At 30 base dura per bash, your result confirms this.


The set effect is 1/3 durability loss reduction, but all bonuses stack *multiplicitively*. All 3 bonuses together total 75% reduction, while non-VIP can expect around a 2/3 reduction.


The remaining question is: Does this apply to your armor, or just the weapon? Do we know if the dura loss every tick is affected by blessing effects? If so, document what that does to a robe, and then we can update with the set's final effects.


Thank you for testing that.

Callback (talk)15:33, 28 April 2015