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Int affects Mana Consumption and Casting Time

Fragment of a discussion from Talk:Stats

I suppose the best way to test it would be to charge fireball to full with a stock firewand since it has the most extreme values.

Assuming you have r1 fire Mastery and no other bonuses, the following should be true to within approximately 5% of values (Factoring in latency influence):

Charge time 20 Seconds

Total Mana Use:

84 (Day, 3/Minute regen on 20 seconds is -1 MP use) 81 (Night, 9/minute regen on 20 seconds is -3 MP use).

If the 2% per 100 int is true and is additive @1000 int:

Charge time 16 seconds

Total Mana Use:

68 Day 66 Night

Tellos (talk)11:15, 22 January 2013