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Relative Difficulties?
Should it be noted what normal dungeon could compare to each relative zone?
For Example, Zone 2 Peaca could be compared to Peaca Normal (Demi Lich Boss), with the Demi Lich being vulnerable even without the ghost sword. Or Zone 3 Alby/Fiodh can compare to their dungeons' Intermediate for 4 counterparts (giant red spider boss of Alby Zone 3's boss trio dropped AR8; Giant Imps in Fiodh Zone 3 dropped FB10/Argus can appear on last floor as miniboss for AR10).
It seems like nice things to know (especially for page/transformation hunters), I just don't know where on the page this kind of info would go.
Probably on their dungeon page, and maybe a bit in here.
Interesting to note:
- Not only Banshee isn't invulnerable, but she has zero defense and protection and didn't ping to any of my attacks at all. I haven't fought Demi Lich to know his stats though.
- Zone 1 Fiodh Golem drops AR 9, which is really odd since Fiodh Normal's golem doesn't have that.
- Bard Skeletons have zero defense and protection, and you can kill them. But regardless of whether they're alive or not when killing the Giant Skeleton Hellhounds, Metal Bard Skeletons still appear.