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Chain Skills with Critical and Protection

Fragment of a discussion from User talk:Radionoise

Yeah, but like I said, even if charging strike ignores protection for damage only for critical hits, then regardless of heavy stander the critical hit would be much higher than 2.5 times, since protection is ignored. Stander is a constant damage reduction, so both the non-crit and the critical still get reduced by protection. If the critical would not get reduced by protection, it would appear as much higher damage still.

Either way, I only used zombies as an example because of their accessibility as a high protection mob. The skills only do one or the other, either ignore protection for critical chance or for critical damage... and so far, being able to critical high prot mobs with them without enough critical to do so can prove it is the former.

Radionoise13:54, 3 June 2012