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User:Librarian/Alby Basic Structure

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Spawn Patterns

Zone 1 is unusual in that the sole trapped chest room only ever spawns one wave of mobs. In all other zones, the one wave spawn patterns are just the 3rd wave of the possible three wave spawn patterns.

Spawn Pattern Zone
1 2 3 4
Trapped Chest Room - 1 wave (3rd wave from corresponding 3 wave patterns)
4 Blue Wolf Y Y
4 Giant Bat Y
4 White Spider Y
1 Giant Spider Y
2 Giant Spider Y
1 Blue Grizzly Bear Y
Trapped Chest Room - 3 wave
3 Bergundy Spider → 4 Giant Bat → 4 Blue Wolf Y
3 Giant Bat → 4 Blue Wolf → 4 White Spider Y
3 Bergundy Spider → 3 Bue Wolf → 1 Giant Spider Y
3 Bergundy Spider → 3 Bue Wolf → 2 Giant Spider Y
3 Bergundy Spider → 3 Blue Wolf → 1 Blue Grizzly Bear Y
Pre-deployed Room (exit closed)
4 Blue Wolf Y
2 Bergundy Spider Y
Mimic Corridor Cluster
TC + 4 Old Mimic + 3 Giant Bat Y
TC + 4 Old Mimic + 1 Blue Grizzly Bear Y
Mimic Room (Exit open)
TC + 4 Old Mimic + 3 Giant Bat Y
TC + 4 Old Mimic + 1 Blue Grizzly Bear Y
Mimic Room (Exit closed)
TC + 4 Old Mimic + 3 Giant Bat Y
TC + 4 Old Mimic + 3 Giant Bat + 4 Blue Wolf Y
4-switch Room
3 x {3 Bergundy Spider}, {Open Door} Y
Miscellaneous
Herb Room Y

Structures

Here is the list of structures I have encountered Alby Basic.

Zone 1

Rooms: 2

Possible structures: 1


Room Type Key
1 Trapped chest room Get Orange Key
2 Empty room Use Orange Key.


Zone 2

Rooms: 3 to 6

Possible structures: 22? This is still work in progress. I probably don't have them all yet.

Room Type Key
Structure 1
1 Trapped Chest Room Get Orange Key
2 Empty Use Orange Key
3 4-switch room Get/use unseen Green key
Structure 2
1 Mimic Room Get Orange Key
2 Mimic Room Get Green Key. Use Orange Key.
3 Pre-deployed Room Use Green Key
Structure 3
1 Mimic Corridor Cluster Get Green Key
2 4-switch Room Get/use unseen Orange Key
3 Pre-deployed Room Use Green Key
Structure 4
1 Trapped chest room Get Orange Key
2 Mimic Room Get Green Key. Use Orange Key.
3 Pre-deployed Use Green Key
Structure 5
1 Mimic Corridor Cluster Get Orange Key
2 Pre-deployed Use Orange Key
3 4-switch Room Get/use unseen Green Key
Structure 6
1 Trapped Chest Room Get Orange Key
2 Empty Room Use Orange Key
3 Trapped Chest Room Get Green Key
4 Empty Room Use Green Key
Structure 7
1 Trapped Chest Room Get Green Key
2 Empty Room Use Green Key
3 Trapped Chest Room Get Orange Key
4 Empty Room Use Orange Key
Structure 8
1 Trapped Chest Room Get Orange Key
2 Trapped Chest Room Get Green Key
3 Empty Room Use Orange Key
4 Empty Room Use Green Key
Structure 9
1 Trapped Chest Room Get Green Key
2 Trapped Chest Room Get Orange Key
3 Empty Room Use Green Key
4 Empty Room Use Orange Key
Structure 10
1 Trapped Chest Room Get Green Key
2 Trapped Chest Room Get Orange Key
3 Empty Room Use Orange Key
4 Empty Room Use Green Key
Structure 11
1 Mimic Room Get Orange Key
2 Pre-deployed Room Use Orange Key
3 Trapped Chest Room Get Green Key
4 Empty Room Use Green Key
Structure 12
1 Mimic Room Get Green Key
2 Pre-deployed Room Use Green Key
3 Trapped Chest Room Get Orange Key
4 Empty Room Use Orange Key
Structure 13
1 Mimic Corridor Cluster Get Green Key
2 Trapped Chest Room Get Orange Key
3 Pre-deployed Room Use Green Key
4 Empty Room Use Orange Key
Structure 14
1 Mimic Corridor Cluster Get Green Key
2 Pre-deployed Room Use Green Key
3 Trapped Chest Room Get Orange Key
4 Empty Room Use Orange Key
Structure 15
1 Mimic Corridor Cluster Get Orange Key
2 Trapped Chest Room Get Green Key
3 Empty Room Use Green Key
4 Pre-deployed Room Use Orange Key
Structure 16
1 Trapped Chest Room Get Green Key
2 Mimic Corridor Cluster Get Orange Key
3 Empty Room Use Green Key
4 Pre-deployed Room Use Orange Key
Structure 17
1 Mimic Corridor Cluster Get Green Key
2 Mimic room Get Blue Key. Use Green Key.
3 Pre-deployed Room Use Blue Key
4 Trapped Chest Room Get Orange Key
5 Empty Room Use Orange Key
Structure 18
1 Mimic room Get Green Key
2 Pre-deployed Room Use Green Key
3 Trapped Chest Room Get Orange Key
4 Empty Room Use Orange Key
5 4-Switch Room Get/use unseen Blue Key
Structure 19
1 4-Switch Room Get/use unseen Orange Key
2 Trapped Chest Room Get Blue Key
3 Trapped Chest Room Get Green Key
4 Empty Room Use Green Key
5 Empty Room Use Blue Key
Structure 20
1 Trapped Chest Room Get Blue Key
2 Empty Room Use Blue Key
3 4-Switch Room Get/use unseen Orange Key
4 Trapped Chest Room Get Green Key
5 Empty Room Use Green Key
Structure 21
1 Mimic Corridor Cluster Get Green Key
2 Pre-deployed Room Use Green Key
3 Trapped Chest Room Get Blue Key
4 Empty Room Use Blue Key
5 4-Switch Room Get/use unseen Orange Key
Structure 22
1 Trapped Chest Room Get Blue Key
2 Empty Room Use Blue Key
3 Trapped Chest Room Get Orange Key
4 Trapped Chest Room Get Green Key
5 Empty Room Use Orange Key
6 Empty Room Use Green Key


The 3 and 4 room structures contain 2 different colour keys. 6 of the structures can be split into 3 pairs where the only difference between the pairs is that the green and orange keys have been swapped. So maybe these 6 structures are really only 3 structures to which the program subsequently assigns a random key order. But then some other structures are missing their obvious pair. Maybe I just haven't done enough runs yet to see all possible colour orders. The 5 and 6 room structures use 3 different colour keys. I've only encountered those structure once each so far, so I don't know if each of these structures occur with all 6 different possible key orders. I'm going to need to do more runs if I want to be able to make a more confident statement about this.

Zone 3

Rooms: 2 to 5

Possible Structures: 8. All structures contain at least 1 herb room.

Room Type Key
Structure 1
1 Trapped Chest Room Get Orange Key
2 Herb Room Use Orange Key
Structure 2
1 Trapped Chest Room Get Orange Key
2 Herb Room
3 Empty Use Orange Key
Structure 3
1 Herb Room
2 Trapped Chest Room Get Orange Key
3 Empty Use Orange Key
Structure 4
1 Trapped Chest Room Get Orange Key
2 Herb Room
3 Herb Room Use Orange Key
Structure 5
1 Herb Room
2 Trapped Chest Room Get Orange Key
3 Herb Room Use Orange Key
Structure 6
1 Herb Room
2 Trapped Chest Get Orange Key
3 Herb Room
4 Empty Use Orange Key
Structure 7
1 Trapped Chest Room Get Orange Key
2 Trapped Chest Room Get Green Key
3 Empty Use Green Key
4 Herb Room Use Orange Key
Structure 8
1 Trapped Chest Room Get Orange Key
2 Trapped Chest Room Get Green Key
3 Herb Room Use Orange Key
4 Empty Use Green Key
Structure 9
1 Trapped Chest Room Get Orange Key
2 Trapped Chest Room Get Green Key
3 Empty Use Orange Key
4 Herb Room Use Green Key
Structure 10
1 Trapped Chest Room Get Green Key
2 Trapped Chest Room Get Orange Key
3 Empty Use Orange Key
4 Herb Room Use Green Key
Structure 11
1 Herb Room
2 Trapped Chest Room Get Green Key
3 Trapped Chest Room Get Orange Key
4 Empty Use Green Key
5 Empty Use Orange Key

Zone 4

Rooms: 2

Possible structures: 3

Room Type Key
Structure 1
1 Trapped Chest Get Boss Key
2 Empty Use Boss Key
Structure 2
1 Mimic Room Get Boss Key
2 Pre-deployed Use Boss Key
Structure 3
1 Mimic Corridor Cluster Get Boss Key
2 Pre-deployed Use Boss Key