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User:Librarian/Barri Basic Structure

From Mabinogi World Wiki

Barri Basic contains 4 zones. Zone 2 contains a single ore room about half the time. Herb rooms are not encountered.

Spawn Patterns

Spawn Pattern Zone
1 2 3 4
Trapped Chest Room - 1 wave (3rd wave from corresponding 3 wave patterns)
3 Flying Sword + 3 Green Gremlin + 3 Spike Laghodessa Y Y
3 Flying Sword + 3 Sickle Laghodessa + 3 Spike Laghodessa Y Y
3 Flying Sword + 1 Gorgon + 4 Spike Laghodessa Y
3 Flying Sword + 3 Gorgon Y
Trapped Chest Room - 3 wave
3 Flying Sword + 3 Green Gremlin → 6 Spike Laghodessa → 3 Flying Sword + 3 Sickle Laghodessa + 3 Spike Laghodessa Y
3 Sickle Laghodessa + 3 Spike Laghodessa → 6 Flying Sword → 3 Flying Sword + 3 Green Gremlin + 3 Spike Laghodessa Y
6 Green Gremlin → 6 Spike Laghodessa → 3 Flying Sword + 3 Sickle Laghodessa + 3 Spike Laghodessa Y
3 Flying Sword + 3 Spike Laghodessa → 6 Flying Sword → 3 Flying Sword + 3 Sickle Laghodessa + 3 Spike Laghodessa Y
3 Flying Sword + 3 Spike Laghodessa → 6 Spike Laghodessa → 3 Flying Sword + 3 Green Gremlin + 3 Spike Laghodessa Y
3 Flying Sword + 3 Spike Laghodessa → 6 Spike Laghodessa → 3 Flying Sword + 3 Sickle Laghodessa + 3 Spike Laghodessa Y
8 Spike Laghodessa → 3 Flying Sword + 3 Green Gremlin + 3 Spike Laghodessa → 3 Flying Sword + 1 Gorgon + 4 Spike Laghodessa Y
8 Spike Laghodessa → 3 Flying Sword + 3 Sickle Laghodessa + 3 Spike Laghodessa → 3 Flying Sword + 1 Gorgon + Spike Laghodessa Y
3 Flying Sword + 3 Green Gremlin + 3 Spike Laghodessa → 3 Flying Sword + 1 Gorgon + 4 Spike Laghodessa → 3 Flying Sword + 3 Gorgon Y
3 Flying Sword + 3 Sickle Laghodessa + 3 Spike Laghodessa → 3 Flying Sword + 1 Gorgon + 4 Spike Laghodessa → 3 Flying Sword + 3 Gorgon Y
3 Flying Sword + 3 Spike Laghodessa → 3 Flying Sword + 1 Gorgon + 4 Spike Laghodessa → 3 Flying Sword + 3 Gorgon Y
Pre-deployed Room (exit closed)
3 Flying Sword + 3 Green Gremlin + 3 Spike Laghodessa Y Y
3 Flying Sword + 1 Gorgon + 4 Spike Laghodessa Y Y
Mimic Corridor Cluster
TC + 4 King Mimic + 3 Flying Sword + 3 Spike Laghodessa Y Y
TC + 4 King Mimic + 3 Flying Sword + 3 Sickle Laghodessa + 3 Spike Laghodessa Y
Mimic Room (Exit open)
TC + 4 King Mimic + 3 Flying Sword + 3 Spike Laghodessa Y Y
TC + 4 King Mimic + 3 Flying Sword + 3 Sickle Laghodessa + 3 Spike Laghodessa Y
TC + 4 King Mimic + 3 Flying Sword + 3 Gorgon Y
Mimic Room (Exit closed)
TC + 4 King Mimic + 3 Flying Sword + 3 Sickle Laghodessa + 3 Spike Laghodessa Y
TC + 4 King Mimic + 3 Flying Sword + 3 Gorgon Y
4-switch Room
{3 Flying Sword + 3 Green Gremlin + 3 Spike Laghodessa}, {3 Flying Sword + 3 Sickle Laghodessa + 3 Spike Laghodessa}, {6 Spike Laghodessa}, {Opens exit} Y
{3 Flying Sword + 3 Green Gremlin + 3 Spike Laghodessa}, {3 Flying Sword + 3 Sickle Laghodessa + 3 Spike Laghodessa}, {3 Flying Sword + 3 Spike Laghodessa}, {Opens exit} Y
{3 Flying Sword + 3 Green Gremlin + 3 Spike Laghodessa}, {3 Flying Sword + 3 Sickle Laghodessa + 3 Spike Laghodessa}, {3 Flying Sword + 1 Gorgon + 4 Spike Laghodessa}, {Opens exit} Y
Miscellaneous
Ore Room - Found in all 3 forms: corridor, and room with exit open or closed. Y

In zone 2 I have encountered an ore room with predeployed mobs. It is not clear to me whether this rare oddity was intentional or whether it indicates a bug in the code. The mobs spawned were those normally encountered in a zone 2 predeployed room.

In zone 3 I have encountered an empty room with an open exit. In other dungeons, I have encountered this room type occasionally but only ever in a zone in which it is possible to encounter a fountain, and only on a run in which a fountain was not encountered. This led me to suspect that when a fountain can occur in a zone, a room is first allocated for it and then a random throw determines whether the fountain is placed in the room or whether it remains empty. However, I have never encountered a fountain in Barri Basic, and this wiki's page for Barri Basic no one has noted encountering a fountain. Thus at this stage this room remains a mystery.