Mabinogi World Wiki is brought to you by Coty C., 808idiotz, our other patrons, and contributors like you!!
Want to make the wiki better? Contribute towards getting larger projects done on our Patreon!
User:Rydian/Sandbox
Physical Damage
physicaldamage:round((((((((maxdamage - mindamage) * (balance/100)) + mindamage) * (1 + (addeddamage / 100)) * (skillmultiplier/100) - targetdefense) * abs(1-(targetprotection/100))) * abs(1-(targetpassiverank/100))) * (elementaldamage/100) ) * targetpinged) physicaldamagecrit:round((((((((maxdamage - mindamage) * (balance/100)) + mindamage) * (1 + (addeddamage / 100)) * (skillmultiplier/100) * (1+(critdamage/100)) - targetdefense) * abs(1-(targetprotection/100))) * abs(1-(targetpassiverank/100))) * (elementaldamage/100) ) * targetpinged) physicaldamageaveragecrit:round(physicaldamageresult + (physicaldamagecritresult * (critchance / 100)))
Physical damage Calculator | |||
---|---|---|---|
Minimum Damage | Maximum Damage | Balance | Skill Multiplier |
name=mindamage;default=1;min=1;max=9999 | name=maxdamage;default=1;min=1;max=9999 | name=balance;default=1;min=1;max=5% | name=skillmultiplier;default=5;min=1;max=9999% |
Effective Crit Chance | Crit Damage Bonus | Added Damage Bonus (Huntress/Sharp/etc.) |
Elemental Multiplier |
name=critchance;default=30;min=1;max=100% | name=critdamage;default=150;min=1;max=999% | name=addeddamage;default=0;min=0;max=99% | name=elementaldamage;default=100;min=100;max=9999% |
Target Defense (Including Shield) |
Target Protection | Target Passive Rank | Target Pinged? |
name=targetdefense;default=0;min=0;max=999 | name=targetprotection;default=0;min=0;max=999% | Rname=targetpassiverank;list=F:0,E:0,D:0,C:0,B:0,A:0,9:10,8:20,7:30,6:40,5:60,4:100,3:100,2:100,1:100;default= | name=targetpinged;list=No:1,Yes:0.5;default= |
Damage | Critical Damage | Average Damage | |
formula=physicaldamage; | formula=physicaldamagecrit; | formula=physicaldamageaveragecrit; |
Magic Damage
spelldamage:round(((((((basedamage + (wandbonus * (chargemultiplier)) + (spellconstant * magicattack) + (damageenchants * damageconstant)) * (1 + (boltmasterybonus + elementalmasterybonus + magicweaponmasterybonus + staffelementallevelbonus + hebonasetbonus + rosemaryglovebonus) * chargemultiplier * fullchargemultiplier * thundermultiplier * distancemultiplier) - targetdefense) * abs(1-(targetprotection/100))) * abs(1-(targetpassiverank/100))) * (elementaldamage/100) ) * targetpinged)) spelldamagecrit:round(((((((basedamage + (wandbonus * (chargemultiplier)) + (spellconstant * magicattack) + (damageenchants * damageconstant)) * (1 + (boltmasterybonus + elementalmasterybonus + magicweaponmasterybonus + staffelementallevelbonus + hebonasetbonus + rosemaryglovebonus) * chargemultiplier * fullchargemultiplier * thundermultiplier * distancemultiplier) * (1+(critdamage/100)) - targetdefense) * abs(1-(targetprotection/100))) * abs(1-(targetpassiverank/100))) * (elementaldamage/100) ) * targetpinged)) spelldamageaveragecrit:round(spelldamageresult + (spelldamagecritresult * (critchance / 100)))
Magic damage Calculator | |||
---|---|---|---|
Base Damage | Wand Bonus | Charge Multiplier | Spell Constant |
name=basedamage;default=1;min=1;max=999 | name=wandbonus;default=0;min=0;max=99 | name=chargemultiplier;default=1;min=1;max=5 | name=spellconstant;default=1;min=0;max=999 |
Magic Attack | Enchant Damage | Damage Constant | Bolt Mastery Bonus |
name=magicattack;default=100;min=-10;max=999 | name=damageenchants;default=0;min=0;max=999 | name=damageconstant;default=1;min=0;max=99 | name=boltmasterybonus;default=0.15;min=0;max=0.15 |
Elemental Mastery Bonus | Magic Weapon Mastery Bonus | Staff Elemental Level Bonus | Hebona Bonus |
name=elementalmasterybonus;default=0.15;min=0;max=0.15 | name=magicweaponmasterybonus;default=1.5;min=0;max=1.5 | name=staffelementallevelbonus;default=0;min=0;max=0.15 | name=hebonasetbonus;default=0;min=0;max=0.15 |
Rosemary Bonus | Full Charge Multiplier | Thunder Multiplier | Distance Multiplier |
name=rosemaryglovebonus;default=0;min=0;max=0.15 | name=fullchargemultiplier;default=1.0;min=1.0;max=3.3 | name=thundermultiplier;default=1;min=1;max=2 | name=distancemultiplier;default=1;min=0.1;max=1 |
Effective Crit Chance | Crit Damage Bonus | Elemental Multiplier | |
name=critchance;default=30;min=1;max=100% | name=critdamage;default=150;min=1;max=999% | name=elementaldamage;default=100;min=100;max=9999% | |
Target Magic Defense | Target Magic Protection | Target Passive Rank | Target Pinged? |
name=targetdefense;default=0;min=0;max=999 | name=targetprotection;default=0;min=0;max=999% | Rname=targetpassiverank;list=F:0,E:0,D:0,C:0,B:0,A:0,9:10,8:20,7:30,6:40,5:60,4:100,3:100,2:100,1:100;default= | name=targetpinged;list=No:1,Yes:0.5;default= |
Spell Damage | Spell Critical Damage | Spell Average Damage | |
formula=spelldamage; | formula=spelldamagecrit; | formula=spelldamageaveragecrit; |
Doorframe Mastery
Description
A skill that allows the player to sometimes walk through a Doorframe unharmed. |
Details
- Syrips-only skill.
- Uses the power of Giraffes to increase the user's Balance.
- The stat bonuses are not shown in the character stat menu, because Syrips cries if you show her too many numbers at once.
- Doorframe Mastery has no effect if the user's Stamina is less than half, because when Syrips is tired she walks into things anyways.
- The success ratet is halved if Keitasama has farted in either room.
- The gas causes Syrips to cover her face, limiting her perception.
Summary
Ranks not implemented in any server are colored red.
Rank | N | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Required AP | - | 40 | 60 | 80 | 100 | 130 | 150 | 200 | 250 | 300 | 350 | 400 | 450 | 500 | 550 | 600 |
Required AP (Total) | - | 40 | 100 | 180 | 280 | 410 | 560 | 760 | 1010 | 1310 | 1660 | 2060 | 2510 | 3010 | 3560 | 4160 |
Additional Balance | - | +1 | +2 | +3 | +2 | +5 | ||||||||||
Additional Balance (Total) | - | +1 | +2 | +3 | +4 | +5 | +6 | +8 | +10 | +12 | +14 | +17 | +19 | +21 | +23 | +28 |
Cooldown | 60 Minutes | |||||||||||||||
Success Rate | 1% | 2% | 4% | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% | 22% | 24% | 26% | 28% | 30% |
Skill CP (Total) | - | 30.0 | 60.0 | 90.0 | 120.0 | 150.0 | 180.0 | 210.0 | 240.0 | 270.0 | 300.0 | 330.0 | 360.0 | 390.0 | 420.0 | 450.0 |
Stat CP (Total) | - | 3.5 | 7.0 | 10.5 | 14.0 | 17.5 | 21.0 | 27.0 | 31.0 | 35.0 | 39.0 | 45.5 | 49.5 | 53.5 | 57.5 | 70.0 |