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Investigate the Underground Waterway
- For other Generation 12 missions, see Category:G12 Shadow Missions.
- For other missions, see Category:Shadow Missions.
This article contains spoilers. If you do not wish to read further, please return to the home page. |
Description
- This mission is part of Generation 12.
- As with most of the castle dungeons three waves are fought per room normally.
- The gates will open and close to reveal the way that is supposed to be taken.
- Even if the player sees Leymore catch up to Amos they will need to empty one more room before talking with Leymore.
- The difficulty of the mission is set for you and is based on your total level. See Generation 12 for more information.
Mission Information
- G12 Quest: Mobilizing the Royal Alchemists
- Party Size: 1
- Time Limit: 1 hour
- Royal Alchemist Assistance Allowed: No
Monsters
- Normal
- Forest Golem
- Stone Golem
- Partholon Ghost
- Cerberus (Note: Playing dead will not work on any Cerberus, and it will cast both poison gas and magic bolts/arrows.)
- Boss
Spawn Patterns
- Stone Golem x1
- Forest Golem x1
- Partholon Ghost x2
- Partholon Ghost x3
- Partholon Ghost x2 + Forest Golem x1
- Partholon Ghost x2 + Stone Golem x1
Rewards
Mission Difficulty |
EXP |
---|---|
Basic | - |
Intermediate | 7,999 |
Advance | 36,000 |
Hard | 60,000 |