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|Obtaining Ducats||7||23:28, 19 October 2011|
How hard would it be to get at least one? Or perhaps several hundred... thousand... million... blah blah...
You should be able to net roughly 20-30k ducats in a single trip depending on the value of your trade goods, their resell value (generally, as the distance between two towns increases the resell value increases) and the storage capacity of your mode of transportation. You can also level up your trade level, which awards seals of belfast and improves your selection of trade goods. In G15S3 you gain the ability to trade with bandits. They'll buy your stuff at a higher price while lowering your trust level with the town you purchased goods from. There's a daily item which can be sold to bandits without lowering your trust level. If you trade regularly, item repairs won't be an issue though it'll take over a month in order to be able to afford something like calabolg.
In the beginning you'll pull in a few hundred to a few thousand ducats each time you trade.
As your trust level decreases, the cost of items at a town increases. Example: You buy 50 of an item for 100 ducats each from Dunbarton and plan to trade them for 120 each at taillteann. You instead sell them to bandits along the way for 135 each. Your trust level from dunbarton decreases. That same item now costs 110 ducats each. If you then sell that item to taillteann (like you are supposed to) for 120 ducats each, you'll raise your trust level. 100% Trust is the base value of each item prior to G15S3.
How much would the Bandits buy more than base towns? Is it worth trading with them Bandits, though?
It can be tough to find bandit traders unless you're a merchant. It's generally best to trade the item of the day to bandits while trading everything else to towns.
- The item of the day sells for more ducats than normal. It also won't decrease your trust level with the town you purchased it from if you sell it to bandits.
- It's difficult to narrow down exact figures on this stuff as the prices constantly change, similar to how the value of seeds constantly changes when farming. The more popular a trade route is, the more quickly its profits will drop. If everyone ran item "x" from Cobh to Taillteann, the traders at Taillteann would start paying less for their items.
- If you somehow run out of ducats, it'll give you like 500 to start back up again after a while. I forget the exact amount but it's a bad idea to break the bank.