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Balor boss fight
Am I the only one or is the Balor fight really bullshit? I'm sorry, but it's annoying that his main charge attack is undodgeable, his grab skill can be instantly used after the player is thrown away, meaning that he can spam the skill and stun lock you AND to add salt to the injury, the Salamanders all around are just spawning over and over again, which sometimes hinders your progress. Whoever made this boss fight probably thought that the more annoying shit they added, the harder the fight would be. Congratulations, genius, it's hard, nigh impossible even, but it's not fun either.
IKR like literally during the fight I would get thrown, died, got up and instantly grabbed again, distance to him didn't matter. Its like they want to force you to nao or something. I can't even keep track of how many times I used a full recov just to get spammed with grab and have all my mp and hp drained before I could even move.
I have the same experience, except instead of stones, I used balloons. The worst part, for me, is that almost all the previous boss battles required some sort of strategy. This guy's just all about using brute force and enduring him. There's no strategy whatsoever.
I used pets in command mode so they can attack balor when he grabs since im an elf i had to do magic on him. when he uses the flame thing on the middle desummon and summon a diff pet and soul link it to it. Divinity also helps with celestial spike for stacks. at 50 stacks wide range attack works. easy 50% HP in the beginning.