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Jousting experimentation

Jousting experimentation

So a friend and I were testing out the exact damages of various jousting moves, and I want someone to verify our discoveries. In the meantime, I'll keep working on the error margins.


  • It takes 5 successful 'A' hits to kill the other person(( we were alternating doing A damage to eachother, and one of us usually had a little more hp than the other after the 4th hit (except for once when one of us survived with a tiny bit of hp after the 5th hit and killed the other one, see below for possible explanation)))
  • It takes 3 W or S to deplete a full hp bar
  • Takes 2 successful D hits
  • Tying on a hit halves the normal damage of that hit. (needs to be further tested)
  • Giant combo attack activates regardless of whether the W attack was successful
  • There is a variable amount of damage approximately +/-15 pixels (out of a baseline 475 pixel long hp bar) that is applied to each hit. Differences stack and can determine the end winner ((Tested with successive successful A hits. Out of 475 pixels, did anywhere from 85 to 105 pixels of damage. )
Oneris19:42, 26 June 2012

Also, has an icon next to the hotkey bar always appeared telling you the time left till the jousting match when you've registered for the tournament?

Oneris17:50, 30 June 2012