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Merc Stats
The title is what differentiates the monsters. If they had no title, they'd all have the same stats.
SetParamOnEquip(AttMax, (160)%);
: : SetParamOnEquip(AttMin, (160)%);
: : SetParamOnEquip(LifeMax, (160)%);
: : SetParamOnEquip(Def, +10);
: : SetParamOnEquip(Prot, +5);
: : SetParamOnEquip(Crit, +5);
SetParamOnEquip(AttMax, (270)%);
: : SetParamOnEquip(AttMin, (270)%);
: : SetParamOnEquip(LifeMax, (270)%);
: : SetParamOnEquip(Def, +30);
: : SetParamOnEquip(Prot, +14);
: : SetParamOnEquip(Crit, +10);
SetParamOnEquip(AttMax, (420)%);
: : SetParamOnEquip(AttMin, (420)%);
: : SetParamOnEquip(LifeMax, (420)%);
: : SetParamOnEquip(Def, +40);
: : SetParamOnEquip(Prot, +19);
: : SetParamOnEquip(Crit, +15);
SetParamOnEquip(AttMax, (600)%);
: : SetParamOnEquip(AttMin, (600)%);
: : SetParamOnEquip(LifeMax, (600)%);
: : SetParamOnEquip(Def, +60);
: : SetParamOnEquip(Prot, +25);
: : SetParamOnEquip(Crit, +25);
In the order of levels lowest to highest.