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Requesting Revision.
I'm not sure how spamming magic or windmill is considered advanced. Due to mabinogi's open ended combat system there are an infinite number of strategys. Only things that are 1) not spam, 2) not immediately obvious.
Well, in short, I would say... Certain tactics are more sophisticated. As Ice-Counter is it's name, it's actually "Ice-counter-ice-counter-ice-counter-ice-counter-ice-counter-ice-counter-ice-counter-.....' '". This is a manipulation of "Push-Pull". "Windmill Jump", as I've named it, would be a "Push-push" strategy.
Are you saying you should list the tactic I use?
Smash->Leap->Smash->Bolt->Charge->Smash->Leap->Smash ad infinitum
Or perhaps IS+Smash+Leap+bolt+IS+Smash+wm?
I'm telling you now that mabinogi has near limitless combos.
If that was the case, all "Magic-Counter" is obvious, and so is any "Push + Charge" tactic, and those 5+ posts should be deleted justified by your reasoning.
Magic counter is not immediately obvious because one cannot assume a monster will always rush the player after magic (even though they do). Charge+Anything is immediately obvious because charge leaves the target open for anything. Smash/WM+Leap is immediately obvious because leap is used on downed enemy and those skills down the enemy. The leap page even says you can use the skill DURING those skills.
Actually, this is not true. The monster does NOT always rush the player after magic. If an example is needed, I can post a youtube web post for you.
Under the circumstance of critical hit, kb, and strike defence it will not occur. I don't need a video.