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Requesting Revision.
This page is absurdly long. I'd like to request it be broken down into 5 sections:
Melee Range Magic Alchemy Other
It's actually really hard to do this... There could be so much more to say about how the combination of skills can be added, I could almost write three page loads in addition to the post. Could you give me some advice on this?
... Actually, I might be able to make some revisions on the page, though it won't be much. It should do, though.
I'm proposing the removal of spam-strategies and that all the strategies will be broken down into their respective components.
2 shot combos should not be placed here aside from things that are not immediately obvious (i.e Smash->Leap would be omitted, but Ice-Counter would not).
I disagree with your proposal. As tactics, there's more to sets of attacks put together than simply Ice-Counter, Fire-Counter, etc. It's also possible to create a new page concerning "Advanced Strategies", or, in your words, "Spam-Strategies". Would that work?
I'm not sure how spamming magic or windmill is considered advanced. Due to mabinogi's open ended combat system there are an infinite number of strategys. Only things that are 1) not spam, 2) not immediately obvious.
Well, in short, I would say... Certain tactics are more sophisticated. As Ice-Counter is it's name, it's actually "Ice-counter-ice-counter-ice-counter-ice-counter-ice-counter-ice-counter-ice-counter-.....' '". This is a manipulation of "Push-Pull". "Windmill Jump", as I've named it, would be a "Push-push" strategy.
Are you saying you should list the tactic I use?
Smash->Leap->Smash->Bolt->Charge->Smash->Leap->Smash ad infinitum
Or perhaps IS+Smash+Leap+bolt+IS+Smash+wm?
I'm telling you now that mabinogi has near limitless combos.
If that was the case, all "Magic-Counter" is obvious, and so is any "Push + Charge" tactic, and those 5+ posts should be deleted justified by your reasoning.
Magic counter is not immediately obvious because one cannot assume a monster will always rush the player after magic (even though they do). Charge+Anything is immediately obvious because charge leaves the target open for anything. Smash/WM+Leap is immediately obvious because leap is used on downed enemy and those skills down the enemy. The leap page even says you can use the skill DURING those skills.
Actually, this is not true. The monster does NOT always rush the player after magic. If an example is needed, I can post a youtube web post for you.
Under the circumstance of critical hit, kb, and strike defence it will not occur. I don't need a video.
Overall, Tellos, I'm not asking of you to restore everything you've deleted, because you do have a point. Yet, it's also unnecessary to delete every of the 20+ posts there are simply because there are unnecessary words or whatnot. Please allow players to contribute without worrying about losing all the information they gathered simply because of poor categorization. No information, unless learned by 99.7% of players in Mabinogi, is useless.
Again, no information is useless. Mabinogi Wikipedia is a source of all branches of information. Not information about only glitches and how to play the game.
Yes, I did. It is indeed a tactic to perform a chain of different skills to keep an enemy down. Otherwise, page title="Battle Tricks". End of discussion.
Fasdf. I meant the comment I left along with the deletion of the topic. In other words, I deleted it.
Ah. But, still, deleting information is a deletion of something that might be of use, in many ways. It'd be more useful to create a page with these "tactics" in the category.
I don't understand how combos such as "N+WM - Assault Slash - Windmill - Defense" is spamming. Spam is a continuous use of a certain thing. Furthermore, there's actually no way to disallow the opponent from fighting back, because there's a slight stop in the combo at one point or the other. There's no way to cause a continuous chain. It's not spam.
Edit: Though, Firebolt Revolver can be considered spam. Also, "Magic - Counter" would be considered even more as spamming of skill, since it only consists of two skills that switch between each other continuously, and it can be done until the opponent dies without stop, easily.
the requirement for battle tactic inclusion are that 1)can kill most monsters that exist 2) can be obviously and quickly chained with itself or another indicated existing tactic and then the tactic itself 3) is not a strategy (not a combination of existing tactics) 4)can be done on any character (all races must be able to get the skills required)
why can't we add combos that are race specific? or at least shouldn't there be a place for them?
i personally would like to share my giant only combo.
The wiki is not a place for users to take credit of everything. Do you see my name signed at the bottom of everything I've contributed? This page is meant to offer convenience to newbies. It in no way has to exist. If you've got a specific combo you'd like to share you can always keep it in your userspace. Thats what I do with things that have no place in articles.
Though, Wiki would usually be more of a place to find a combo of skills combined than a place to learn about glitches that people can manipulate
Game breaking glitches are not posted on this wiki. Its against the rules. This page is also only here because the majority wants it here, since it has nothing to do with anything that is officially in mabinogi.
It would've convinced me more since the beginning, if you had said "Just let players invent their own main battle tactics, overall." Since I actually agree with that.