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Int affects Mana Consumption and Casting Time
Fragment of a discussion from Talk:Stats
I've been using the Thunder to Hail Storm combo for a while now and haven't noticed any difference in delay as my int went up over time. This would be easy to detect because the initial load time for Hail Storm ends almost exactly at the same time that the first Thunder strike comes down.
...Unless Hail Storm gets a casting time reduction too? I guess I'll test that after work again.