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|Thread title||Replies||Last modified|
|You still do compositions? If so..||13||18:03, 30 May 2015|
|All seriousness||7||00:28, 10 May 2015|
|I think an Admin could do this way easier...||1||09:31, 24 March 2015|Triple Double check my MML 101 Guide.
As far as I'm aware of, outside of typos and my bad grammar, It's pretty much at that point where I'm going to need an extra editor, and I know you've made some compositions too, so surely you're more experienced than me by lightyears. Majority of my recent updates to this guide is from recent experimentation with other functions because I am stupid and delve deeper than I should have. Especially when recording note ranges. I have yet to see if all of what I said is true and obvious, testing in-game on my end seems to yield similar results.
Basically I want a second opinion lol.
Thanks in advance.
Haha, alright. I'll try to look into it this weekend if I manage to not waste all my time on Vindictus instead.
There's not much I can say about the note ranges since I haven't done extensive testing on those. It might be worth noting that some of the instruments, mostly distortion guitar and voices, have strange delays before the note is played for some notes.
Also, 3ML has that one option that condenses the selected track for you. However, it also converts stuff on octave 0 into standard notation, making it not play correctly anymore most of the time.
There's also one quirk of the Mabinogi MML parser that appears to be a bug. If you put a rest next to a tempo change, it may interpret the duration of the rest incorrectly. To fix it, just replace any rest next to a tempo change with a silent note instead (e.g. v0c1t120v15 instead of r1t120). If you wanna test this, try putting r1t200r1v15c1 on one score scroll and v0c1t200c1v15c1 on another. If you try to do a jam with those two scrolls, the two players should play the notes out of sync.
I'll work it into the guide somehow. Thanks for feedback
MML...NOW. I still can't clear it on extreme. I have an email too you know lol.
Nope, I dunno how to read. I dunno what you want the MML for since it'd be really dumb to play in game, but here you go. Everyone else is just gonna be like "wtf are you playing is that even music?"
OH GOD WHY THIS IS LIKE 50 TIMES HARDER THAN THE VERSION I BARELY CLEARED AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
The arcade here should be updated like tomorrow afternoon? I'll probably take a screen cap of my crappy score. rip fingers though, I know I won't get past the song before the first "technical zone" on the console e-e...I'm sorry my hands, but you gotta be sacrificed for Hatsune Miku (Song has 666 notes btw)...
I just realized that player in the video is level 554. What even...?
So I checked and the boxes that give Generations Doll Bags (like Tarlach Doll Gift Box) are actually called "XXX Doll Bag Box", not "XXX Doll Gift Box". (At least the ones I see on housing) I tried moving a few myself, leaving a slew of messy redirects and broken links and...can admins do this more easily? If not, I'll keep plunking away at it, buuut....
I know I already replied on IRC, but I'll say it again here just for posterity.
The only thing we can do better than you in this regard is moving without leaving a redirect behind. Leaving a redirect is enforced for normal users because most users would haphazardly move without leaving a redirect and cause broken links to the old page name. If you don't want to clean up the links to the old page names, just leave the redirects and someone will eventually take care of it (although it'll probably take a while before that happens). If you do clean up the links to the old page names, you can mark the redirect page for deletion and someone will probably delete it in a few hours.